#ifndef USER_H #define USER_H #include "bygfoot.h" #include "user_struct.h" #include "variables.h" /** Convenience abbrevs. */ #define usr(i) g_array_index(users, User, i) void user_set_up_team_new_game(User *user); void user_set_up_team(User *user); void user_set_up_finances(User *user); User user_new(void); void user_remove(gint idx, gboolean regenerate_team); void user_set_player_list_attributes(const User *user, PlayerListAttribute *attribute, gint list_number); #endif