#ifndef TRANSFER_H #define TRANSFER_H #include "bygfoot.h" #include "team.h" /** Structure representing a player on the transfer list. */ typedef struct { /** Cup or league id, team id, player id.*/ gint clid, team_nid, id; /** Estimated wage and value. */ gint ewage, evalue; /** Time until player gets removed from the list. */ gint time; } TransferPlayer; #endif