## Process this file with automake to produce Makefile.in AM_CFLAGS = -Wall INCLUDES = \ -DPACKAGE_DATA_DIR=\""$(datadir)"\" \ -DPACKAGE_LOCALE_DIR=\""$(prefix)/$(DATADIRNAME)/locale"\" \ @PACKAGE_CFLAGS@ bin_PROGRAMS = bygfoot bygfoot_SOURCES = \ callback_func.c callback_func.h \ callbacks.c callbacks.h \ editor_callback_func.c editor_callback_func.h \ editor_callbacks.c editor_callbacks.h \ editor_interface.c editor_interface.h \ file.c file.h \ finance.c finance.h \ fixture.c fixture.h \ free.c free.h \ game.c game.h \ game_gui.c game_gui.h \ generation.c generation.h \ graph.c graph.h \ gui.c gui.h \ history.c history.h \ interface.c callbacks.h interface.h support.h \ league.c league.h \ load_save.c load_save.h \ main.c main.h \ maths.c maths.h \ misc.c misc.h \ misc_callbacks.c misc_callbacks.h \ misc_callback_func.c misc_callback_func.h \ misc_interface.c misc_interface.h misc_callbacks.h support.h \ misc2_callbacks.c misc2_callbacks.h \ misc2_interface.c misc2_interface.h misc2_callbacks.h support.h \ option.c option.h \ options_callbacks.c options_callbacks.h \ options_interface.c options_interface.h options_callbacks.h support.h \ player.c player.h \ startup.c startup.h \ support.c support.h \ team.c team.h \ transfer.c transfer.h \ treeview.c treeview.h \ treeview_cell.c treeview_cell.h \ window.c window.h \ xml_fixtures.c xml_fixtures.h \ xml_country.c xml_country.h \ xml_cup.c xml_cup.h \ xml_general.c xml_general.h \ xml_league.c xml_league.h \ xml_teams.c xml_teams.h \ xml.c xml.h bygfoot_LDADD = @PACKAGE_LIBS@ $(INTLLIBS)