Bygfoot Football Manager AUTHOR: Gyozo Both (gyboth@bygfoot.com) http://www.bygfoot.com As of versions 1.6.1 and 1.7.1 there's an online update script called 'bygfoot-update' for the source package, located in the directory with the configure script. In theory, users using the source package shouldn't have to download new versions anymore, they can simply use the update script to keep their version up-to-date. Type bygfoot-update -h (or --help) to see the options the script accepts. You need an internet connection and the programs sed, tar, bzip2, wget and patch to be able to use the script. If you have these, do the following: 1. Connect to the internet. 2. Call 'bygfoot-update'. 3. Enter the directory of your source package (default is PWD). 4. Enter a temp directory you have read/write access to (default is '/tmp'). Now the script tries to find out your revision number and package type (stable/unstable) from the file 'revision_number' in the package directory. Then it retrieves a list of available revision patches from the Bygfoot homepage and asks you whether to apply those which are new. You can also use the script to download (or update) the official team names and some edited teams (i.e. with real player names) which were removed from the official packages since 1.7.2 and 1.6.2. To do so, call the script with 'bygfoot-update -c'. There's a GUI frontend for the script. You can invoke it by calling Bygfoot with the '-u' option or by clicking on 'File -> Start Bygfoot Online Update' in the game. I hope this will work well. The idea is great (isn't it?) but I don't have a lot of experience with such things. If you find a bug, contact me.