/* stat_struct.h Bygfoot Football Manager -- a small and simple GTK2-based football management game. http://bygfoot.sourceforge.net Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef STAT_STRUCT_H #define STAT_STRUCT_H /** A statistics element holding some string and integer values. */ typedef struct { gint team_id; gint value1, value2, value3; gchar *value_string; } Stat; /** A structure holding some stat arrays about a league. */ typedef struct { /** The league id. */ gint clid; /** Best offensive and defensive teams. */ GArray *teams_off, *teams_def; /** Best goal getters and goalies. */ GArray *player_scorers, *player_goalies; } LeagueStat; /** A team name and a competition name. */ typedef struct { gchar *team_name, *cl_name; } ChampStat; /** A season statistics structure. */ typedef struct { /** Which season */ gint season_number; /** League and cup winners. */ GArray *league_champs; GArray *cup_champs; /** The league stats at the end of the season. */ GArray *league_stats; } SeasonStat; #endif