/* debug.h Bygfoot Football Manager -- a small and simple GTK2-based football management game. http://bygfoot.sourceforge.net Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef DEBUG_H #define DEBUG_H #include #include "bygfoot_struct.h" //#include "bygfoot.h" enum DebugOutput { DEBUG_OUT_STDOUT = 0, DEBUG_OUT_LOGFILE, DEBUG_OUT_STDOUT_LOGFILE }; void debug_action(const gchar *text); gboolean debug_reset_counter(gpointer data); void debug_calibrate_betting_odds(gint skilldiffmax, gint matches_per_skilldiff, Bygfoot *bygfoot); void debug_writer_out(const gchar *file_name, const gchar *method_name, const gchar *text, gint debuglevel); void debug_print_message(gchar *format, ...); #endif