mirror of https://github.com/tstellar/bygfoot.git
Bugfix: it isn't allowed to sell players if a team has less than 12 players.
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@ -51,52 +51,57 @@ misc2_callback_transfer_user_player(void)
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{
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Team *new_team = transoff(stat2, 0).tm;
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if(team_is_user(new_team) != -1)
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if (current_user.tm->players->len - 1 < const_int("int_team_min_players"))
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{
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if(new_team->players->len < const_int("int_team_max_players") &&
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BUDGET(team_is_user(new_team)) >= transoff(stat2, 0).fee)
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{
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current_user.money += transoff(stat2, 0).fee;
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current_user.money_in[1][MON_IN_TRANSFERS] += transoff(stat2, 0).fee;
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user_from_team(new_team)->money -= transoff(stat2, 0).fee;
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user_from_team(new_team)->money_out[1][MON_OUT_TRANSFERS] -=
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transoff(stat2, 0).fee;
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if(player_of_id_team(trans(stat2).tm, trans(stat2).id)->id ==
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opt_user_int("int_opt_user_penalty_shooter"))
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opt_user_set_int("int_opt_user_penalty_shooter", -1);
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player_copy(player_of_id_team(trans(stat2).tm, trans(stat2).id),
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new_team, new_team->players->len);
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player_of_idx_team(new_team, new_team->players->len - 1)->contract =
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(gfloat)math_rndi(const_int("int_transfer_contract_lower"),
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const_int("int_transfer_contract_upper"));
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player_of_idx_team(new_team, new_team->players->len - 1)->wage =
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transoff(stat2, 0).wage;
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g_array_remove_index(current_user.tm->players,
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player_id_index(current_user.tm, trans(stat2).id));
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transfer_remove_player(stat2);
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}
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else
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{
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game_gui_show_warning(_("%s couldn't afford to buy %s or his roster was full."),
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user_from_team(new_team)->name,
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player_of_id_team(trans(stat2).tm, trans(stat2).id)->name);
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user_event_add(user_from_team(new_team), EVENT_TYPE_WARNING, -1, -1, NULL,
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_("You didn't have enough money to buy %s or your roster was full."),
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player_of_id_team(trans(stat2).tm, trans(stat2).id)->name);
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g_array_remove_index(trans(stat2).offers, 0);
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if(trans(stat2).offers->len > 0 &&
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transoff(stat2, 0).status == TRANSFER_OFFER_NOT_CONSIDERED)
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transoff(stat2, 0).status = TRANSFER_OFFER_ACCEPTED;
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}
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game_gui_show_warning(_("Your team can't have less than 11 players."));
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}
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else
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{
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current_user.money += transoff(stat2, 0).fee;
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current_user.money_in[1][MON_IN_TRANSFERS] += transoff(stat2, 0).fee;
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player_remove_from_team(current_user.tm,
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player_id_index(current_user.tm, trans(stat2).id));
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{
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if(team_is_user(new_team) != -1)
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{
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if((new_team->players->len < const_int("int_team_max_players")) &&
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(BUDGET(team_is_user(new_team)) >= transoff(stat2, 0).fee))
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{
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current_user.money += transoff(stat2, 0).fee;
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current_user.money_in[1][MON_IN_TRANSFERS] += transoff(stat2, 0).fee;
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user_from_team(new_team)->money -= transoff(stat2, 0).fee;
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user_from_team(new_team)->money_out[1][MON_OUT_TRANSFERS] -=
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transoff(stat2, 0).fee;
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if(player_of_id_team(trans(stat2).tm, trans(stat2).id)->id ==
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opt_user_int("int_opt_user_penalty_shooter"))
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opt_user_set_int("int_opt_user_penalty_shooter", -1);
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player_copy(player_of_id_team(trans(stat2).tm, trans(stat2).id),
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new_team, new_team->players->len);
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player_of_idx_team(new_team, new_team->players->len - 1)->contract =
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(gfloat)math_rndi(const_int("int_transfer_contract_lower"),
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const_int("int_transfer_contract_upper"));
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player_of_idx_team(new_team, new_team->players->len - 1)->wage =
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transoff(stat2, 0).wage;
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g_array_remove_index(current_user.tm->players,
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player_id_index(current_user.tm, trans(stat2).id));
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transfer_remove_player(stat2);
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}
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else
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{
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game_gui_show_warning(_("%s couldn't afford to buy %s or his roster was full."),
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user_from_team(new_team)->name,
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player_of_id_team(trans(stat2).tm, trans(stat2).id)->name);
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user_event_add(user_from_team(new_team), EVENT_TYPE_WARNING, -1, -1, NULL,
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_("You didn't have enough money to buy %s or your roster was full."),
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player_of_id_team(trans(stat2).tm, trans(stat2).id)->name);
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g_array_remove_index(trans(stat2).offers, 0);
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if(trans(stat2).offers->len > 0 && transoff(stat2, 0).status == TRANSFER_OFFER_NOT_CONSIDERED)
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transoff(stat2, 0).status = TRANSFER_OFFER_ACCEPTED;
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}
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}
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else
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{
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current_user.money += transoff(stat2, 0).fee;
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current_user.money_in[1][MON_IN_TRANSFERS] += transoff(stat2, 0).fee;
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player_remove_from_team(current_user.tm, player_id_index(current_user.tm, trans(stat2).id));
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}
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}
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treeview_show_user_player_list();
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