bugfix for bug (the game crashes by replaceing players)

initialized the attribute selectet row each time someone changed to
 the main menu.
This commit is contained in:
mrsmola 2007-02-19 17:51:43 +00:00
parent 70f0505467
commit ff2a93cb5c
1 changed files with 17 additions and 0 deletions

View File

@ -164,6 +164,7 @@ on_button_back_to_main_clicked (GtkButton *button,
if(stat0 != STATUS_LIVE_GAME_PAUSE)
stat0 = STATUS_MAIN;
gtk_notebook_set_current_page(GTK_NOTEBOOK(lookup_widget(window.main, "notebook_player")), 0);
selected_row = -1;
game_gui_show_main();
gui_set_arrows();
@ -231,6 +232,13 @@ on_player_list1_button_press_event (GtkWidget *widget,
{
gint idx = -1;
gchar message[SMALL];
sprintf(message, "Number of player in current team: %d", current_user.tm->players->len);
debug_writer_out("callbacks.c",
"on_player_list1_button_press_event",
message,
3);
if(event->button == 2)
{
on_menu_rearrange_team_activate(NULL, NULL);
@ -250,6 +258,11 @@ on_player_list1_button_press_event (GtkWidget *widget,
selected_row = -1;
return FALSE;
}
sprintf(message, "Selected row of the player list: %d", selected_row);
debug_writer_out("callbacks.c", "on_player_list1_button_press_event", message, 3);
sprintf(message, "Index of a player in player list: %d", idx - 1);
debug_writer_out("callbacks.c", "on_player_list1_button_press_event", message, 3);
callback_player_clicked(idx - 1, event);
@ -269,6 +282,10 @@ on_player_list1_key_press_event (GtkWidget *widget,
idx = treeview_helper_get_index(GTK_TREE_VIEW(widget), 0);
gchar message[SMALL];
sprintf(message, "Index of a player in player list: %d", idx);
debug_writer_out("callbacks.c", "on_player_list1_key_press_event", message, 3);
if(idx < 0 || idx - 1 == selected_row)
{
selected_row = -1;