Next opponent goalie values bug.

This commit is contained in:
gyboth 2008-11-06 10:13:36 +00:00
parent b4471b7d7d
commit ebade770b0
2 changed files with 0 additions and 8 deletions

View File

@ -114,11 +114,6 @@ game_get_player_contribution(const Player *pl, gint type, gboolean special)
const_float("float_player_team_weight_forward_midfield"),
const_float("float_player_team_weight_forward_attack")}};
if(pl->cpos == PLAYER_POS_GOALIE)
printf("plgamesk %.1f, weight %.1f\n",
player_get_game_skill(pl, FALSE, special), player_weights[pl->cpos - 1][type - GAME_TEAM_VALUE_DEFEND]);
return player_get_game_skill(pl, FALSE, special) *
player_weights[pl->cpos - 1][type - GAME_TEAM_VALUE_DEFEND];
}

View File

@ -1596,9 +1596,6 @@ treeview_create_next_opponent_values(GtkListStore *ls, const Fixture *fix)
for(i=0;i<4;i++)
{
printf("%d tv %.1f %.1f maxval %.1f maxpip %d\n",
i, team_values[0][i], team_values[1][i], max_values[i], const_int("int_treeview_max_pipes"));
strcpy(buf2, "");
for(j=0;j<(gint)rint((gfloat)const_int("int_treeview_max_pipes") *
(team_values[fix->teams[0] == current_user.tm][i] / max_values[i]));j++)