diff --git a/support_files/bygfoot_constants b/support_files/bygfoot_constants index 4d2a9069..ce7c3d22 100644 --- a/support_files/bygfoot_constants +++ b/support_files/bygfoot_constants @@ -83,6 +83,9 @@ float_player_fitness_upper 100000 float_player_contract_lower 100000 float_player_contract_upper 400000 +# default contract value for youths +float_player_contract_youth 100000 + # bounds for the last skill update at player generation. float_player_lsu_lower 200000 float_player_lsu_upper 1000000 @@ -405,13 +408,13 @@ int_season_end_user_champ_best_teams_limit 5 # how much the user's luck deteriorates if he # becomes champion -float_season_end_user_champ_luck_factor 95000 +float_season_end_user_champ_luck_factor 97500 # how much it regenerates if he's not champ -float_season_end_user_champ_luck_factor_regen 103000 +float_season_end_user_champ_luck_factor_regen 101000 # lower limit for the user's luck -float_luck_limit 50000 +float_luck_limit 90000 float_season_end_league_above_talent_factor 103000 @@ -951,3 +954,25 @@ int_job_application_points_international 200 # how many points a country rating difference is worth int_job_application_points_per_rating 80 + +# the chance that a new star player to be bought doesn't +# balk because of other star players already on the team +float_transfer_star_no_balk 12000 + +# the chance that a star player doesn't balk because +# at contract renewal time +float_contract_star_no_balk 25000 + +# skill limit for transfers defining what we call a star +float_transfer_star_skill_limit 9000000 + +# skill limit for contract renewal defining what we call a star +float_contract_star_skill_limit 9250000 + +# how much the presence of a star player decreases the +# probability that a new one accepts an offer +float_transfer_star_prob_decrease 15000 + +# probability of a star goalie accepting if there's +# already one present +float_transfer_star_goalie_accepts 12000