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Live game status bugfix.
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@ -100,6 +100,7 @@ live_game_calculate_fixture(Fixture *fix, LiveGame *live_game)
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if(stat2 != -1 || stat5 < -1000)
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if(stat2 != -1 || stat5 < -1000)
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lg_commentary_free_tokens();
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lg_commentary_free_tokens();
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game_post_match(fix);
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game_post_match(fix);
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stat0 = STATUS_NONE;
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}
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}
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else if(stat0 == STATUS_LIVE_GAME_CHANGE)
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else if(stat0 == STATUS_LIVE_GAME_CHANGE)
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live_game_resume();
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live_game_resume();
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