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mirror of https://github.com/tstellar/bygfoot.git synced 2024-12-16 18:29:21 +01:00

Job exchange, first draft.

This commit is contained in:
gyboth 2005-12-01 11:45:53 +00:00
parent e0a12a1856
commit 4712e03c13
5 changed files with 862 additions and 0 deletions

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/*
job.c
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "bet.h"
#include "cup.h"
#include "file.h"
#include "free.h"
#include "job.h"
#include "league.h"
#include "main.h"
#include "maths.h"
#include "option.h"
#include "start_end.h"
#include "team.h"
#include "transfer.h"
#include "user.h"
#include "variables.h"
#include "xml_country.h"
/** Update the job exchange: remove expired offers and add new ones. */
void
job_update(void)
{
gint i;
gint new_offers, int_offers;
for(i=jobs->len - 1; i >= 0; i--)
{
g_array_index(jobs, Job, i).time--;
if(g_array_index(jobs, Job, i).time <= 0)
job_remove(&g_array_index(jobs, Job, i), TRUE);
}
if(week % const_int("int_job_update_interval") != 2)
return;
new_offers = math_rndi(const_int("int_job_new_offers_lower"),
const_int("int_job_new_offers_upper"));
int_offers = (users->len == 1) ?
(gint)rint((gfloat)new_offers *
const_float("float_job_international_perc")) : 0;
for(i=0;i<new_offers - int_offers;i++)
job_add_new_national();
job_add_new_international(int_offers);
/*d*/
for(i=0;i<jobs->len;i++)
{
printf("%d %d %s %s %s %d %d %d\n",
g_array_index(jobs, Job, i).type,
g_array_index(jobs, Job, i).time,
job_get_team(&g_array_index(jobs, Job, i))->name,
g_array_index(jobs, Job, i).league_name,
g_array_index(jobs, Job, i).country_name,
g_array_index(jobs, Job, i).league_layer,
g_array_index(jobs, Job, i).country_rating,
g_array_index(jobs, Job, i).talent_percent);
query_job_application_successful(&g_array_index(jobs, Job, i),
&current_user);
}
printf("\n");
}
/** Add some new international job offers to the job exchange. */
void
job_add_new_international(gint num_of_new)
{
gint i, k, rndom, idx;
GPtrArray *country_files = file_get_country_files();
Country countries[num_of_new];
Team *tm = NULL;
League *league = NULL;
gint team_id = -1;
Job new_job;
k = 0;
for(i=0;i<num_of_new;i++)
{
countries[k].leagues = countries[k].cups = NULL;
countries[k].allcups = NULL;
countries[k].name = countries[k].symbol =
countries[k].sid = NULL;
do
rndom = math_rndi(0, country_files->len - 1);
while(g_strrstr((gchar*)g_ptr_array_index(country_files, rndom),
country.sid));
idx = job_country_is_in_list(
(gchar*)g_ptr_array_index(country_files, rndom),
countries, num_of_new);
if(idx == -1)
{
idx = k;
xml_country_read((gchar*)g_ptr_array_index(country_files, rndom),
&countries[k]);
k++;
}
job_pick_team_from_country(&countries[idx], &tm, &league);
new_job.country_file =
g_strdup_printf("country_%s.xml", countries[idx].sid);
new_job.time = math_rndi(const_int("int_job_update_interval") - 1,
const_int("int_job_update_interval") + 1);
new_job.country_name = g_strdup(countries[idx].name);
new_job.country_rating = -1;
new_job.league_name = league->name;
new_job.league_layer = league->layer;
team_id = job_team_is_in_cup(tm->name);
if(team_id == -1)
{
team_generate_players_stadium(tm, league->average_talent);
g_array_append_val(job_teams, *tm);
new_job.team_id = tm->id;
new_job.type = JOB_TYPE_INTERNATIONAL;
}
else
{
new_job.team_id = team_id;
new_job.type = JOB_TYPE_CUP;
}
new_job.talent_percent =
(gint)rint((team_get_average_talent(tm) /
league->average_talent) * 100);
g_array_append_val(jobs, new_job);
}
for(i=0;i<num_of_new;i++)
if(countries[i].sid != NULL)
printf("%d %s\n", i, countries[i].sid);
free_gchar_array(&country_files);
}
/** Find out whether the country file is already loaded and part
of the country array.
@param len The length of the array. */
gint
job_country_is_in_list(const gchar *country_file,
const Country *countries, gint len)
{
gint i;
for(i=0;i<len;i++)
{
if(countries[i].sid == NULL)
return -1;
else if(g_strrstr(country_file, countries[i].sid))
return i;
}
return -1;
}
/** Add a new national job offer to the job exchange. */
void
job_add_new_national(void)
{
Job new_job;
League *league = NULL;
Team *tm = NULL;
job_pick_team_from_country(&country, &tm, &league);
new_job.type = JOB_TYPE_NATIONAL;
new_job.time = math_rndi(const_int("int_job_update_interval") - 1,
const_int("int_job_update_interval") + 1);
new_job.country_file = NULL;
new_job.country_name = country.name;
new_job.country_rating = -1;
new_job.league_name = league->name;
new_job.league_layer = league->layer;
new_job.talent_percent =
(gint)rint((team_get_average_talent(tm) /
league->average_talent) * 100);
new_job.team_id = tm->id;
g_array_append_val(jobs, new_job);
}
void
job_pick_team_from_country(const Country *cntry, Team **tm, League **league)
{
gint i, rndom;
gint team_lens[cntry->leagues->len];
team_lens[0] = g_array_index(cntry->leagues, League, 0).teams->len;
for(i=1;i<cntry->leagues->len;i++)
team_lens[i] = team_lens[i - 1] +
g_array_index(cntry->leagues, League, i).teams->len;
do
{
rndom = math_rndi(0, team_lens[cntry->leagues->len - 1] - 1);
for(i=0;i<cntry->leagues->len;i++)
if(rndom < team_lens[i])
{
*tm = (i > 0) ?
&g_array_index(g_array_index(
cntry->leagues, League, i).teams,
Team, rndom - team_lens[i - 1]) :
&g_array_index(g_array_index(
cntry->leagues, League, i).teams,
Team, rndom);
*league = &g_array_index(cntry->leagues, League, i);
break;
}
}
while(team_is_user(*tm) != -1 ||
job_team_is_on_list((*tm)->id) != -1);
}
/** Find out whether the team with given id is already on the
job exchange list.
@return The index in the jobs array if the team is on the list or -1. */
gint
job_team_is_on_list(gint team_id)
{
gint i;
for(i=0;i<jobs->len;i++)
if(g_array_index(jobs, Job, i).team_id == team_id)
return i;
return -1;
}
/** Find out whether the team with given name is participating
in an international cup (and thus doesn't have to be generated).
@return The id of the team if found or -1. */
gint
job_team_is_in_cup(const gchar *team_name)
{
gint i, j;
for(i=0;i<acps->len;i++)
for(j=0;j<acp(i)->teams->len;j++)
if(strcmp(team_name,
((Team*)g_ptr_array_index(acp(i)->teams, j))->name) == 0)
return ((Team*)g_ptr_array_index(acp(i)->teams, j))->id;
return -1;
}
/** Find the team going with the job offer. */
Team*
job_get_team(const Job *job)
{
gint i, j;
if(job->type == JOB_TYPE_NATIONAL)
return team_of_id(job->team_id);
else if(job->type == JOB_TYPE_INTERNATIONAL)
{
for(i=0;i<job_teams->len;i++)
if(g_array_index(job_teams, Team, i).id == job->team_id)
return &g_array_index(job_teams, Team, i);
}
else
{
for(i=0;i<acps->len;i++)
for(j=0;j<acp(i)->teams->len;j++)
if(((Team*)g_ptr_array_index(acp(i)->teams, j))->id ==
job->team_id)
return (Team*)g_ptr_array_index(acp(i)->teams, j);
}
main_exit_program(EXIT_POINTER_NOT_FOUND,
"job_get_team: team not found (league %s, country %s.",
job->league_name, job->country_name);
return NULL;
}
/** Find out whether the user's application for the job gets
accepted. */
gboolean
query_job_application_successful(const Job *job, const User *user)
{
gfloat success_needed;
const Team *tm = job_get_team(job);
gfloat user_av_skill = team_get_average_skill(user->tm, FALSE),
job_av_skill = team_get_average_skill(tm, FALSE);
success_needed = (job_av_skill - user_av_skill) *
(gfloat)const_int("int_job_application_points_per_av_skill");
success_needed +=
((gfloat)(job->league_layer - league_from_clid(user->tm->clid)->layer) *
(gfloat)const_int("int_job_application_points_per_layer"));
if(job->type != JOB_TYPE_NATIONAL)
{
success_needed +=
(gfloat)const_int("int_job_application_points_international");
success_needed +=
((gfloat)(job->country_rating - country.rating) *
(gfloat)const_int("int_job_application_points_per_rating"));
}
/*d*/
printf("%s %.0f\n", tm->name, success_needed);
return (user->counters[COUNT_USER_SUCCESS] >= success_needed);
}
/** Remove a job from the jobs array.
@param free Whether to free memory occupied by the job
and its team. */
void
job_remove(Job *job, gboolean free_tm)
{
gint i;
for(i=0;i<jobs->len;i++)
if(&g_array_index(jobs, Job, i) == job)
{
free_job(job, free_tm);
g_array_remove_index(jobs, i);
break;
}
}
/** Change the game so that the country is
used that's specified in the job. */
void
job_change_country(Job *job)
{
gint i, j, k;
Team tm = *(job_get_team(job));
gint season_temp = season + 1;
printf("1\n");
for(i=transfer_list->len - 1;i>=0;i--)
transfer_remove_player(i);
free_bets(TRUE);
printf("2\n");
/* There's only one user (otherwise
international job offers are disabled). */
for(i=0;i<2;i++)
{
g_array_free(usr(0).bets[i], TRUE);
usr(0).bets[i] = g_array_new(FALSE, FALSE, sizeof(BetUser));
}
printf("3\n");
free_country(&country, TRUE);
xml_country_read(job->country_file, &country);
printf("4\n");
stat5 = STATUS_GENERATE_TEAMS;
for(i=0;i<ligs->len;i++)
for(j=0;j<lig(i).teams->len;j++)
if(strcmp(g_array_index(lig(i).teams, Team, j).name,
tm.name) != 0)
team_generate_players_stadium(&g_array_index(lig(i).teams, Team, j), 0);
else
{
tm.id = g_array_index(lig(i).teams, Team, j).id;
tm.clid = g_array_index(lig(i).teams, Team, j).clid;
job->team_id = tm.id;
printf("id ## %d %d\n", tm.id, tm.clid);
free_team(&g_array_index(lig(i).teams, Team, j));
g_array_index(lig(i).teams, Team, j) = tm;
for(k=0;k<g_array_index(lig(i).teams, Team, j).players->len;k++)
g_array_index(g_array_index(lig(i).teams, Team, j).players,
Player, k).team =
&g_array_index(lig(i).teams, Team, j);
}
stat5 = -1;
printf("5\n");
/* Set season to 1 so that some special things
in the start_new_season function don't get applied. */
season = 1;
start_new_season();
season = season_temp;
printf("6\n");
}
/** Remove all national job offers from the jobs list (when changing country). */
void
job_remove_national(void)
{
gint i;
for(i=jobs->len - 1; i >= 0; i--)
if(g_array_index(jobs, Job, i).type == JOB_TYPE_NATIONAL)
job_remove(&g_array_index(jobs, Job, i), TRUE);
}

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/*
job.h
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef JOB_H
#define JOB_H
#include "bygfoot.h"
#include "job_struct.h"
#include "league_struct.h"
#include "team_struct.h"
#include "user_struct.h"
void
job_update(void);
void
job_add_new_international(gint num_of_new);
gint
job_country_is_in_list(const gchar *country_file,
const Country *countries, gint len);
void
job_add_new_national(void);
gint
job_team_is_on_list(gint team_id);
Team*
job_get_team(const Job *job);
gboolean
query_job_application_successful(const Job *job, const User *user);
void
job_remove(Job *job, gboolean free_tm);
void
job_pick_team_from_country(const Country *cntry, Team **tm, League **league);
gint
job_team_is_in_cup(const gchar *team_name);
void
job_change_country(Job *job);
void
job_remove_national(void);
#endif

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/*
job_struct.h
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef JOB_STRUCT_H
#define JOB_STRUCT_H
/** Enumeration describing the type of a job. */
enum
{
/** Job offer by a team from the country
the user's playing. */
JOB_TYPE_NATIONAL = 0,
/** Job offer by a team from a different country
than user's playing. */
JOB_TYPE_INTERNATIONAL,
/** Job offer by a team from a different country
than user's playing; the team participates
in an international cup. */
JOB_TYPE_CUP,
JOB_TYPE_END
};
/** A structure representing a job in the job exchange. */
typedef struct
{
/** Whether it's an international job or a national one. */
gint type;
/** How many weeks remaining the offer is on the list. */
gint time;
/** Only relevant for international jobs. **/
gchar *country_file, *country_name, *league_name;
/** Only relevant for international jobs. **/
gint league_layer;
/** Only relevant for international jobs. **/
gint country_rating;
/** Average talent compared to the league average in percent. */
gint talent_percent;
/** The id of the team the job describes. */
gint team_id;
} Job;
#endif

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/*
xml_loadsave_jobs.c
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "job.h"
#include "file.h"
#include "free.h"
#include "misc.h"
#include "variables.h"
#include "xml.h"
#include "xml_loadsave_jobs.h"
#include "xml_loadsave_teams.h"
enum
{
TAG_JOBS = TAG_START_JOBS,
TAG_JOB,
TAG_JOB_TYPE,
TAG_JOB_TIME,
TAG_JOB_COUNTRY_FILE,
TAG_JOB_COUNTRY_NAME,
TAG_JOB_COUNTRY_RATING,
TAG_JOB_LEAGUE_NAME,
TAG_JOB_LEAGUE_LAYER,
TAG_JOB_TALENT_PERCENT,
TAG_JOB_TEAM_ID,
TAG_END
};
gint state;
Job new_job;
void
xml_loadsave_jobs_start_element (GMarkupParseContext *context,
const gchar *element_name,
const gchar **attribute_names,
const gchar **attribute_values,
gpointer user_data,
GError **error)
{
gint i;
gint tag = xml_get_tag_from_name(element_name);
gboolean valid_tag = FALSE;
for(i=TAG_JOBS;i<TAG_END;i++)
if(tag == i)
{
state = i;
valid_tag = TRUE;
}
if(tag == TAG_JOB)
new_job.country_file = new_job.country_name =
new_job.league_name = NULL;
if(!valid_tag)
g_warning("xml_loadsave_jobs_start_element: unknown tag: %s; I'm in state %d\n",
element_name, state);
}
void
xml_loadsave_jobs_end_element (GMarkupParseContext *context,
const gchar *element_name,
gpointer user_data,
GError **error)
{
gint tag = xml_get_tag_from_name(element_name);
if(tag == TAG_JOB)
{
state = TAG_JOBS;
g_array_append_val(jobs, new_job);
}
else if(tag == TAG_JOB_TYPE ||
tag == TAG_JOB_TIME ||
tag == TAG_JOB_COUNTRY_FILE ||
tag == TAG_JOB_COUNTRY_NAME ||
tag == TAG_JOB_COUNTRY_RATING ||
tag == TAG_JOB_LEAGUE_NAME ||
tag == TAG_JOB_LEAGUE_LAYER ||
tag == TAG_JOB_TALENT_PERCENT ||
tag == TAG_JOB_TEAM_ID)
state = TAG_JOB;
else if(tag != TAG_JOBS)
g_warning("xml_loadsave_jobs_end_element: unknown tag: %s; I'm in state %d\n",
element_name, state);
}
void
xml_loadsave_jobs_text (GMarkupParseContext *context,
const gchar *text,
gsize text_len,
gpointer user_data,
GError **error)
{
gchar buf[SMALL];
gint int_value = -1;
gfloat float_value = -1;
strncpy(buf, text, text_len);
buf[text_len] = '\0';
int_value = (gint)g_ascii_strtod(buf, NULL);
float_value = (gfloat)g_ascii_strtod(text, NULL) / 10000;
if(state == TAG_JOB_TYPE)
new_job.type = int_value;
else if(state == TAG_JOB_TIME)
new_job.time = int_value;
else if(state == TAG_JOB_COUNTRY_FILE)
new_job.country_file = g_strdup(buf);
else if(state == TAG_JOB_COUNTRY_NAME)
new_job.country_name = g_strdup(buf);
else if(state == TAG_JOB_COUNTRY_RATING)
new_job.country_rating = int_value;
else if(state == TAG_JOB_LEAGUE_NAME)
new_job.league_name = g_strdup(buf);
else if(state == TAG_JOB_LEAGUE_LAYER)
new_job.league_layer = int_value;
else if(state == TAG_JOB_TALENT_PERCENT)
new_job.talent_percent = int_value;
else if(state == TAG_JOB_TEAM_ID)
new_job.team_id = int_value;
}
void
xml_loadsave_jobs_read(const gchar *dirname, const gchar *basename)
{
GMarkupParser parser = {xml_loadsave_jobs_start_element,
xml_loadsave_jobs_end_element,
xml_loadsave_jobs_text, NULL, NULL};
GMarkupParseContext *context;
gchar *file_contents;
guint length;
GError *error = NULL;
gchar file[SMALL];
free_jobs(TRUE);
sprintf(file, "%s%s%s___job_teams.xml", dirname, G_DIR_SEPARATOR_S, basename);
xml_loadsave_teams_read(file, job_teams);
sprintf(file, "%s%s%s___jobs.xml", dirname, G_DIR_SEPARATOR_S, basename);
context =
g_markup_parse_context_new(&parser, 0, NULL, NULL);
if(!g_file_get_contents(file, &file_contents, &length, &error))
{
g_warning("xml_loadsave_jobs_read: error reading file %s\n", file);
misc_print_error(&error, TRUE);
}
if(g_markup_parse_context_parse(context, file_contents, length, &error))
{
g_markup_parse_context_end_parse(context, NULL);
g_markup_parse_context_free(context);
g_free(file_contents);
}
else
{
g_warning("xml_loadsave_jobs_read: error parsing file %s\n", file);
misc_print_error(&error, TRUE);
}
}
void
xml_loadsave_jobs_write(const gchar *prefix)
{
gint i;
gchar buf[SMALL];
FILE *fil = NULL;
sprintf(buf, "%s___job_teams.xml", prefix);
xml_loadsave_teams_write(buf, job_teams);
sprintf(buf, "%s___jobs.xml", prefix);
file_my_fopen(buf, "w", &fil, TRUE);
fprintf(fil, "<_%d>\n", TAG_JOBS);
for(i=0;i<jobs->len;i++)
{
fprintf(fil, "<_%d>\n", TAG_JOB);
xml_write_int(fil, g_array_index(jobs, Job, i).type,
TAG_JOB_TYPE, I1);
xml_write_int(fil, g_array_index(jobs, Job, i).time,
TAG_JOB_TIME, I1);
if(g_array_index(jobs, Job, i).country_file != NULL)
xml_write_string(fil, g_array_index(jobs, Job, i).country_file,
TAG_JOB_COUNTRY_FILE, I1);
if(g_array_index(jobs, Job, i).country_name != NULL)
xml_write_string(fil, g_array_index(jobs, Job, i).country_name,
TAG_JOB_COUNTRY_NAME, I1);
xml_write_int(fil, g_array_index(jobs, Job, i).country_rating,
TAG_JOB_COUNTRY_RATING, I1);
if(g_array_index(jobs, Job, i).league_name != NULL)
xml_write_string(fil, g_array_index(jobs, Job, i).league_name,
TAG_JOB_LEAGUE_NAME, I1);
xml_write_int(fil, g_array_index(jobs, Job, i).league_layer,
TAG_JOB_LEAGUE_LAYER, I1);
xml_write_int(fil, g_array_index(jobs, Job, i).talent_percent,
TAG_JOB_TALENT_PERCENT, I1);
xml_write_int(fil, g_array_index(jobs, Job, i).team_id,
TAG_JOB_TEAM_ID, I1);
fprintf(fil, "</_%d>\n", TAG_JOB);
}
fprintf(fil, "</_%d>\n", TAG_JOBS);
fclose(fil);
}

56
src/xml_loadsave_jobs.h Normal file
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@ -0,0 +1,56 @@
/*
xml_loadsave_jobs.h
Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef XML_LOADSAVE_JOBS_H
#define XML_LOADSAVE_JOBS_H
void
xml_loadsave_jobs_start_element (GMarkupParseContext *context,
const gchar *element_name,
const gchar **attribute_names,
const gchar **attribute_values,
gpointer user_data,
GError **error);
void
xml_loadsave_jobs_end_element (GMarkupParseContext *context,
const gchar *element_name,
gpointer user_data,
GError **error);
void
xml_loadsave_jobs_text (GMarkupParseContext *context,
const gchar *text,
gsize text_len,
gpointer user_data,
GError **error);
void
xml_loadsave_jobs_read(const gchar *dirname, const gchar *basename);
void
xml_loadsave_jobs_write(const gchar *prefix);
#endif