Live game development.

This commit is contained in:
gyboth 2005-03-13 15:49:53 +00:00
parent 4dd1f7b08b
commit 2e4127d8f8
1 changed files with 10 additions and 10 deletions

View File

@ -56,16 +56,16 @@ game_get_values(const Fixture *fix, gfloat team_values[][GAME_TEAM_VALUE_END],
((1 + style_factor) * (1 + home_advantage * (i == 0)) *
(1 + const_float("float_player_boost_skill_effect") * tm[i]->boost));
if(fixture_user_team_involved(fix) != -1)
{
printf("week %d %d\n", week, week_round);
printf("%s attack %.1f midf %.1f defend %.1f style %d struct %d\n",
tm[i]->name->str,
team_values[i][GAME_TEAM_VALUE_ATTACK],
team_values[i][GAME_TEAM_VALUE_MIDFIELD],
team_values[i][GAME_TEAM_VALUE_DEFEND],
tm[i]->style, tm[i]->structure);
}
/* if(fixture_user_team_involved(fix) != -1) */
/* { */
/* printf("week %d %d\n", week, week_round); */
/* printf("%s attack %.1f midf %.1f defend %.1f style %d struct %d\n", */
/* tm[i]->name->str, */
/* team_values[i][GAME_TEAM_VALUE_ATTACK], */
/* team_values[i][GAME_TEAM_VALUE_MIDFIELD], */
/* team_values[i][GAME_TEAM_VALUE_DEFEND], */
/* tm[i]->style, tm[i]->structure); */
/* } */
}
}