2004-12-23 13:58:39 +01:00
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#include "bygfoot.h"
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2005-01-09 21:21:22 +01:00
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#include "enums.h"
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#include "live_game_struct.h"
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2005-03-23 20:03:26 +01:00
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#include "option_struct.h"
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2005-01-09 21:21:22 +01:00
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#include "player_struct.h"
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2005-05-01 12:16:14 +02:00
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#include "stat_struct.h"
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2005-01-09 21:21:22 +01:00
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#include "team_struct.h"
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2005-03-03 13:46:48 +01:00
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#include "user_struct.h"
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2004-12-23 13:58:39 +01:00
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/**
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* The main variable of the game.
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2004-12-30 17:48:19 +01:00
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* @see Country
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2004-12-23 13:58:39 +01:00
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*/
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Country country;
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2004-12-30 17:48:19 +01:00
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2005-04-04 12:36:04 +02:00
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/** The array of human players. @see #User */
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GArray *users;
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2004-12-30 17:48:19 +01:00
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/** The season, week and week round numbers.
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We keep track of the time in the game with these variables. */
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gint season, week, week_round;
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2005-03-03 13:46:48 +01:00
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/** Array of options that get read from
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bygfoot.conf. */
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2005-03-23 20:03:26 +01:00
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OptionList options;
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/** Array of constants that get read from the constants
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2005-03-03 13:46:48 +01:00
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file specified in bygfoot.conf. */
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2005-03-23 20:03:26 +01:00
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OptionList constants;
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2005-05-06 18:35:19 +02:00
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/** Array of constants affecting game appearance rather than
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behaviour. */
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OptionList constants_app;
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2005-06-26 13:42:01 +02:00
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/** Array with internal settings. */
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OptionList settings;
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2005-06-28 04:08:56 +02:00
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/* Array holding live game tokens. */
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OptionList lg_tokens;
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2005-06-26 13:42:01 +02:00
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/** The array containing the live game commentary strings. */
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2005-07-01 22:51:46 +02:00
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GArray *lg_commentary[LIVE_GAME_EVENT_END];
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2004-12-30 17:48:19 +01:00
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/** The array containing players to be transfered.
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@see TransferPlayer */
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GArray *transfer_list;
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2005-05-01 12:16:14 +02:00
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/** Array with season statistics (updated at the
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end of each season. */
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GArray *season_stats;
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2005-04-07 18:44:33 +02:00
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/** Some counters we use. */
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gint counters[COUNT_END];
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2005-01-09 21:21:22 +01:00
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/** These help us keep track of what's happening. */
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2005-03-11 18:18:51 +01:00
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gint status[6];
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2005-03-18 23:03:23 +01:00
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/** A pointer we store temporary stuff in. */
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gpointer statp;
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2005-07-08 11:26:00 +02:00
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/** The currently selected row in the treeview. */
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gint selected_row;
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/** An array of name lists. */
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GArray *name_lists;
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/** The struct containing the window pointers. */
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Windows window;
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2004-12-30 17:48:19 +01:00
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2005-01-09 21:21:22 +01:00
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/** With this we keep track of the number of popup
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windows and make the main window sensitive or
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insensitive, depending. */
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gint popups_active;
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/** The variable for non-user games (which aren't shown). */
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LiveGame live_game_temp;
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/** The index of the current user in the #users array. */
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gint cur_user;
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2005-03-17 21:26:01 +01:00
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gint timeout_id;
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GRand *rand_generator;
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/**
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The list of directories the file_find_support_file() function
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searches for support files (e.g. pixmaps or text files).
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@see file_find_support_file()
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@see file_add_support_directory_recursive()
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*/
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GList *support_directories;
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/** The name of the current save file (gets updated when a game is
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saved or loaded). */
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2005-10-09 11:35:44 +02:00
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gchar *save_file;
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2005-07-17 13:55:33 +02:00
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/** Whether we are using a Unix system or Windows. */
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gboolean os_is_unix;
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