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bygfoot/src/fixture.h

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/*
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fixture.h
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Bygfoot Football Manager -- a small and simple GTK2-based
football management game.
http://bygfoot.sourceforge.net
Copyright (C) 2005 Gyözö Both (gyboth@bygfoot.com)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef FIXTURE_H
#define FIXTURE_H
#include "bygfoot.h"
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#include "cup_struct.h"
#include "fixture_struct.h"
#include "league_struct.h"
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enum FixtureCompare
{
FIXTURE_COMPARE_DATE = 0,
FIXTURE_COMPARE_END
};
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/** Check whether the team with given id participates in the fixture. */
#define query_fixture_team_involved(fix, team_id) (fix->team_ids[0] == team_id || fix->team_ids[1] == team_id)
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void
fixture_write_league_fixtures(League *league);
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void
fixture_write_cup_fixtures(Cup *cup);
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void
fixture_write_cup_round_robin(Cup *cup, gint cup_round, GPtrArray *teams);
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void
fixture_write_round_robin(gpointer league_cup, gint cup_round, GPtrArray *teams, gboolean one_round);
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void
fixture_write_round_robin_matchday(GArray *fixtures, gint cup_round, GPtrArray *teams,
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gint special, gint week_number,
gint clid, gboolean home_advantage);
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void
fixture_write_knockout_round(Cup *cup, gint cup_round, GPtrArray *teams);
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void
fixture_write(GArray *fixtures, Team *home_team, Team *away_team, gint week_number,
gint week_round_number, gint clid, gint cup_round, gint replay_number,
gboolean home_advantage, gboolean second_leg, gboolean decisive);
void
fixture_update(Cup *cup);
gboolean
fixture_update_write_replays(Cup *cup);
GPtrArray*
fixture_get_cup_round_winners(const Cup *cup);
GPtrArray*
fixture_get_round_robin_advance(const Cup *cup, gint round);
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gpointer
fixture_winner_of(const Fixture *fix, gboolean team_id);
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gint
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fixture_get_free_round(gint week_number, const GPtrArray *teams,
gint team_id1, gint team_id2);
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gboolean
query_fixture_is_earlier(const Fixture *fix1, const Fixture *fix2);
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gboolean
query_fixture_is_later(const Fixture *fix1, const Fixture *fix2);
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gboolean
query_fixture_is_draw(const Fixture *fix);
gint
fixture_user_team_involved(const Fixture *fix);
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gboolean
query_fixture_has_tables(const Fixture *fix);
gboolean
query_fixture_in_week_round(gint clid, gint week_number, gint week_round_number);
Fixture*
fixture_get_first_leg(const Fixture *fix);
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GPtrArray*
fixture_get_week_list_clid(gint clid, gint week_number, gint week_round_number);
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void
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fixture_result_to_buf(const Fixture *fix, gchar *buf, gboolean swap);
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gint
fixture_get_number_of_matches(gint week_number, gint week_round_number);
Fixture*
fixture_get(gint type, gint clid, gint week_number, gint week_round_number, const Team *tm);
Fixture*
fixture_get_next(gint clid, gint week_number, gint week_round_number);
Fixture*
fixture_get_previous(gint clid, gint week_number, gint week_round_number);
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GPtrArray*
fixture_get_latest(const Team *tm);
gint
fixture_compare_func(gconstpointer a, gconstpointer b, gpointer data);
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GPtrArray*
fixture_get_matches(const Team *tm1, const Team *tm2);
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GPtrArray*
fixture_get_coming(const Team *tm);
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Fixture*
fixture_from_id(gint id, gboolean abort_program);
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gint
fixture_get_last_week_round(gint week_number);
void
fixture_get_next_week(gint *week_number, gint *week_round_number);
void
fixture_get_previous_week(gint *week_number, gint *week_round_number);
GPtrArray*
fixture_get_week_list(gint week_number, gint week_round_number);
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GPtrArray*
fixture_get_season_results(void);
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gint
fixture_get_goals_to_win(const Fixture *fix, const Team *tm);
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gint
fixture_count_matchdays(const GArray *fixtures);
#endif