/*
   support.h

   Bygfoot Football Manager -- a small and simple GTK2-based
   football management game.

   http://bygfoot.sourceforge.net

   Copyright (C) 2005  Gyözö Both (gyboth@bygfoot.com)

   This program is free software; you can redistribute it and/or
   modify it under the terms of the GNU General Public License
   as published by the Free Software Foundation; either version 2
   of the License, or (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#ifdef HAVE_CONFIG_H
#  include <config.h>
#endif

#include <gtk/gtk.h>

/*
 * Standard gettext macros.
 */
#ifdef ENABLE_NLS
#  include <libintl.h>
#  undef _
#  define _(String) dgettext (PACKAGE, String)
#  define Q_(String) g_strip_context ((String), gettext (String))
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  define textdomain(String) (String)
#  define gettext(String) (String)
#  define dgettext(Domain,Message) (Message)
#  define dcgettext(Domain,Message,Type) (Message)
#  define bindtextdomain(Domain,Directory) (Domain)
#  define _(String) (String)
#  define Q_(String) g_strip_context ((String), (String))
#  define N_(String) (String)
#endif

#define GTK_HOOKUP_OBJECT(component,builder,name) \
  g_object_set_data_full (G_OBJECT (component), name, \
    gtk_widget_ref (GTK_WIDGET (gtk_builder_get_object \
      (builder, name))), (GDestroyNotify) gtk_widget_unref)

/*
 * Public Functions.
 */

/*
 * This function returns a widget in a component created by Glade.
 * Call it with the toplevel widget in the component (i.e. a window/dialog),
 * or alternatively any widget in the component, and the name of the widget
 * you want returned.
 */
GtkWidget*  lookup_widget              (GtkWidget       *widget,
                                        const gchar     *widget_name);

/** This will load the ui file, connect the signals and return the builder
*/
GtkBuilder*
load_ui (const gchar *filename);

/* Use this function to set the directory containing installed pixmaps. */
void        add_pixmap_directory       (const gchar     *directory);
