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https://github.com/SillyTavern/SillyTavern.git
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141 lines
5.0 KiB
JavaScript
141 lines
5.0 KiB
JavaScript
export { SystemTtsProvider }
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class SystemTtsProvider {
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//########//
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// Config //
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//########//
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previewStrings = {
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'en-US': 'The quick brown fox jumps over the lazy dog',
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'en-GB': 'Sphinx of black quartz, judge my vow',
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'fr-FR': 'Portez ce vieux whisky au juge blond qui fume',
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'de-DE': 'Victor jagt zwölf Boxkämpfer quer über den großen Sylter Deich',
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'it-IT': "Pranzo d'acqua fa volti sghembi",
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'es-ES': 'Quiere la boca exhausta vid, kiwi, piña y fugaz jamón',
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'es-MX': 'Fabio me exige, sin tapujos, que añada cerveza al whisky',
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'ru-RU': 'В чащах юга жил бы цитрус? Да, но фальшивый экземпляр!',
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'pt-BR': 'Vejo xá gritando que fez show sem playback.',
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'pt-PR': 'Todo pajé vulgar faz boquinha sexy com kiwi.',
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'uk-UA': "Фабрикуймо гідність, лящім їжею, ґав хапаймо, з'єднавці чаш!",
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}
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fallbackPreview = 'Neque porro quisquam est qui dolorem ipsum quia dolor sit amet'
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settings
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voices = []
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defaultSettings = {
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voiceMap: {},
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rate: 1,
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pitch: 1,
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}
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get settingsHtml() {
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if (!window.speechSynthesis) {
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return "Your browser or operating system doesn't support speech synthesis";
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}
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return `<p>Uses the voices provided by your operating system</p>
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<label for="system_tts_rate">Rate: <span id="system_tts_rate_output"></span></label>
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<input id="system_tts_rate" type="range" value="${this.defaultSettings.rate}" min="0.5" max="2" step="0.1" />
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<label for="system_tts_pitch">Pitch: <span id="system_tts_pitch_output"></span></label>
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<input id="system_tts_pitch" type="range" value="${this.defaultSettings.pitch}" min="0" max="2" step="0.1" />`;
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}
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onSettingsChange() {
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this.settings.rate = Number($('#system_tts_rate').val());
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this.settings.pitch = Number($('#system_tts_pitch').val());
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$('#system_tts_pitch_output').text(this.settings.pitch);
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$('#system_tts_rate_output').text(this.settings.rate);
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console.log('Save changes');
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}
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loadSettings(settings) {
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// Populate Provider UI given input settings
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if (Object.keys(settings).length == 0) {
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console.info("Using default TTS Provider settings");
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}
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// Only accept keys defined in defaultSettings
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this.settings = this.defaultSettings;
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for (const key in settings) {
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if (key in this.settings) {
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this.settings[key] = settings[key];
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} else {
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throw `Invalid setting passed to TTS Provider: ${key}`;
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}
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}
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$('#system_tts_rate').val(this.settings.rate || this.defaultSettings.rate);
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$('#system_tts_pitch').val(this.settings.pitch || this.defaultSettings.pitch);
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$('#system_tts_pitch_output').text(this.settings.pitch);
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$('#system_tts_rate_output').text(this.settings.rate);
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console.info("Settings loaded");
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}
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async onApplyClick() {
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return
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}
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//#################//
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// TTS Interfaces //
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//#################//
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fetchTtsVoiceIds() {
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if (!window.speechSynthesis) {
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return [];
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}
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return speechSynthesis.getVoices().map(x => ({ name: x.name, voice_id: x.voiceURI, preview_url: '' }));
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}
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previewTtsVoice(voiceId) {
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const voice = speechSynthesis.getVoices().find(x => x.voiceURI === voiceId);
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if (!voice) {
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throw `TTS Voice name ${voiceName} not found`
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}
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speechSynthesis.cancel();
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const text = this.previewStrings[voice.lang] ?? this.fallbackPreview;
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const utterance = new SpeechSynthesisUtterance(text);
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utterance.voice = voice;
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utterance.rate = 1;
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utterance.pitch = 1;
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speechSynthesis.speak(utterance);
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}
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async getVoice(voiceName) {
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if (!window.speechSynthesis) {
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return { voice_id: null }
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}
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const voices = window.speechSynthesis.getVoices();
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const match = voices.find(x => x.name == voiceName);
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if (!match) {
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throw `TTS Voice name ${voiceName} not found`
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}
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return { voice_id: match.voiceURI, name: match.name };
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}
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async generateTts(text, voiceId) {
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if (!window.speechSynthesis) {
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throw 'Speech synthesis API is not supported';
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}
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const silence = await fetch('/sounds/silence.mp3');
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return new Promise((resolve, reject) => {
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const voices = speechSynthesis.getVoices();
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const voice = voices.find(x => x.voiceURI === voiceId);
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const utterance = new SpeechSynthesisUtterance(text);
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utterance.voice = voice;
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utterance.rate = this.settings.rate || 1;
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utterance.pitch = this.settings.pitch || 1;
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utterance.onend = () => resolve(silence);
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utterance.onerror = () => reject();
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speechSynthesis.speak(utterance);
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});
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}
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}
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