mirror of
https://github.com/SillyTavern/SillyTavern.git
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6c16b94f9d
Refactor mobile device check
2563 lines
91 KiB
JavaScript
2563 lines
91 KiB
JavaScript
import { saveSettings, callPopup, substituteParams, getRequestHeaders, chat_metadata, this_chid, characters, saveCharacterDebounced, menu_type, eventSource, event_types, getExtensionPromptByName, saveMetadata, getCurrentChatId } from '../script.js';
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import { download, debounce, initScrollHeight, resetScrollHeight, parseJsonFile, extractDataFromPng, getFileBuffer, getCharaFilename, getSortableDelay, escapeRegex, PAGINATION_TEMPLATE, navigation_option, waitUntilCondition, isTrueBoolean } from './utils.js';
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import { extension_settings, getContext } from './extensions.js';
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import { NOTE_MODULE_NAME, metadata_keys, shouldWIAddPrompt } from './authors-note.js';
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import { registerSlashCommand } from './slash-commands.js';
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import { isMobile } from './RossAscends-mods.js';
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import { FILTER_TYPES, FilterHelper } from './filters.js';
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import { getTokenCount } from './tokenizers.js';
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import { power_user } from './power-user.js';
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import { getTagKeyForCharacter } from './tags.js';
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import { resolveVariable } from './variables.js';
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export {
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world_info,
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world_info_budget,
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world_info_depth,
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world_info_min_activations,
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world_info_min_activations_depth_max,
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world_info_recursive,
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world_info_overflow_alert,
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world_info_case_sensitive,
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world_info_match_whole_words,
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world_info_character_strategy,
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world_info_budget_cap,
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world_names,
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checkWorldInfo,
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deleteWorldInfo,
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setWorldInfoSettings,
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getWorldInfoPrompt,
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};
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const world_info_insertion_strategy = {
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evenly: 0,
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character_first: 1,
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global_first: 2,
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};
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const world_info_logic = {
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AND_ANY: 0,
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NOT_ALL: 1,
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NOT_ANY: 2,
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};
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let world_info = {};
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let selected_world_info = [];
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let world_names;
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let world_info_depth = 2;
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let world_info_min_activations = 0; // if > 0, will continue seeking chat until minimum world infos are activated
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let world_info_min_activations_depth_max = 0; // used when (world_info_min_activations > 0)
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let world_info_budget = 25;
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let world_info_recursive = false;
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let world_info_overflow_alert = false;
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let world_info_case_sensitive = false;
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let world_info_match_whole_words = false;
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let world_info_character_strategy = world_info_insertion_strategy.character_first;
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let world_info_budget_cap = 0;
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const saveWorldDebounced = debounce(async (name, data) => await _save(name, data), 1000);
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const saveSettingsDebounced = debounce(() => {
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Object.assign(world_info, { globalSelect: selected_world_info });
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saveSettings();
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}, 1000);
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const sortFn = (a, b) => b.order - a.order;
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let updateEditor = (navigation) => { navigation; };
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// Do not optimize. updateEditor is a function that is updated by the displayWorldEntries with new data.
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const worldInfoFilter = new FilterHelper(() => updateEditor());
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const SORT_ORDER_KEY = 'world_info_sort_order';
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const METADATA_KEY = 'world_info';
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const DEFAULT_DEPTH = 4;
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export function getWorldInfoSettings() {
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return {
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world_info,
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world_info_depth,
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world_info_min_activations,
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world_info_min_activations_depth_max,
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world_info_budget,
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world_info_recursive,
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world_info_overflow_alert,
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world_info_case_sensitive,
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world_info_match_whole_words,
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world_info_character_strategy,
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world_info_budget_cap,
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};
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}
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const world_info_position = {
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before: 0,
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after: 1,
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ANTop: 2,
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ANBottom: 3,
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atDepth: 4,
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};
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const worldInfoCache = {};
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async function getWorldInfoPrompt(chat2, maxContext) {
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let worldInfoString = '', worldInfoBefore = '', worldInfoAfter = '';
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const activatedWorldInfo = await checkWorldInfo(chat2, maxContext);
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worldInfoBefore = activatedWorldInfo.worldInfoBefore;
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worldInfoAfter = activatedWorldInfo.worldInfoAfter;
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worldInfoString = worldInfoBefore + worldInfoAfter;
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return {
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worldInfoString,
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worldInfoBefore,
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worldInfoAfter,
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worldInfoDepth: activatedWorldInfo.WIDepthEntries,
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};
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}
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function setWorldInfoSettings(settings, data) {
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if (settings.world_info_depth !== undefined)
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world_info_depth = Number(settings.world_info_depth);
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if (settings.world_info_min_activations !== undefined)
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world_info_min_activations = Number(settings.world_info_min_activations);
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if (settings.world_info_min_activations_depth_max !== undefined)
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world_info_min_activations_depth_max = Number(settings.world_info_min_activations_depth_max);
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if (settings.world_info_budget !== undefined)
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world_info_budget = Number(settings.world_info_budget);
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if (settings.world_info_recursive !== undefined)
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world_info_recursive = Boolean(settings.world_info_recursive);
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if (settings.world_info_overflow_alert !== undefined)
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world_info_overflow_alert = Boolean(settings.world_info_overflow_alert);
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if (settings.world_info_case_sensitive !== undefined)
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world_info_case_sensitive = Boolean(settings.world_info_case_sensitive);
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if (settings.world_info_match_whole_words !== undefined)
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world_info_match_whole_words = Boolean(settings.world_info_match_whole_words);
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if (settings.world_info_character_strategy !== undefined)
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world_info_character_strategy = Number(settings.world_info_character_strategy);
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if (settings.world_info_budget_cap !== undefined)
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world_info_budget_cap = Number(settings.world_info_budget_cap);
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// Migrate old settings
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if (world_info_budget > 100) {
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world_info_budget = 25;
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}
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// Reset selected world from old string and delete old keys
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// TODO: Remove next release
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const existingWorldInfo = settings.world_info;
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if (typeof existingWorldInfo === 'string') {
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delete settings.world_info;
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selected_world_info = [existingWorldInfo];
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} else if (Array.isArray(existingWorldInfo)) {
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delete settings.world_info;
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selected_world_info = existingWorldInfo;
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}
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world_info = settings.world_info ?? {};
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$('#world_info_depth_counter').val(world_info_depth);
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$('#world_info_depth').val(world_info_depth);
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$('#world_info_min_activations_counter').val(world_info_min_activations);
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$('#world_info_min_activations').val(world_info_min_activations);
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$('#world_info_min_activations_depth_max_counter').val(world_info_min_activations_depth_max);
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$('#world_info_min_activations_depth_max').val(world_info_min_activations_depth_max);
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$('#world_info_budget_counter').val(world_info_budget);
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$('#world_info_budget').val(world_info_budget);
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$('#world_info_recursive').prop('checked', world_info_recursive);
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$('#world_info_overflow_alert').prop('checked', world_info_overflow_alert);
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$('#world_info_case_sensitive').prop('checked', world_info_case_sensitive);
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$('#world_info_match_whole_words').prop('checked', world_info_match_whole_words);
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$(`#world_info_character_strategy option[value='${world_info_character_strategy}']`).prop('selected', true);
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$('#world_info_character_strategy').val(world_info_character_strategy);
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$('#world_info_budget_cap').val(world_info_budget_cap);
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$('#world_info_budget_cap_counter').val(world_info_budget_cap);
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world_names = data.world_names?.length ? data.world_names : [];
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// Add to existing selected WI if it exists
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selected_world_info = selected_world_info.concat(settings.world_info?.globalSelect?.filter((e) => world_names.includes(e)) ?? []);
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if (world_names.length > 0) {
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$('#world_info').empty();
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}
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world_names.forEach((item, i) => {
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$('#world_info').append(`<option value='${i}'${selected_world_info.includes(item) ? ' selected' : ''}>${item}</option>`);
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$('#world_editor_select').append(`<option value='${i}'>${item}</option>`);
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});
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$('#world_info_sort_order').val(localStorage.getItem(SORT_ORDER_KEY) || '0');
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$('#world_editor_select').trigger('change');
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eventSource.on(event_types.CHAT_CHANGED, () => {
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const hasWorldInfo = !!chat_metadata[METADATA_KEY] && world_names.includes(chat_metadata[METADATA_KEY]);
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$('.chat_lorebook_button').toggleClass('world_set', hasWorldInfo);
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});
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// Add slash commands
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registerWorldInfoSlashCommands();
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}
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function registerWorldInfoSlashCommands() {
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function reloadEditor(file) {
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const selectedIndex = world_names.indexOf(file);
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if (selectedIndex !== -1) {
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$('#world_editor_select').val(selectedIndex).trigger('change');
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}
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}
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async function getEntriesFromFile(file) {
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if (!file || !world_names.includes(file)) {
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toastr.warning('Valid World Info file name is required');
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return '';
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}
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const data = await loadWorldInfoData(file);
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if (!data || !('entries' in data)) {
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toastr.warning('World Info file has an invalid format');
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return '';
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}
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const entries = Object.values(data.entries);
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if (!entries || entries.length === 0) {
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toastr.warning('World Info file has no entries');
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return '';
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}
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return entries;
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}
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async function getChatBookCallback() {
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const chatId = getCurrentChatId();
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if (!chatId) {
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toastr.warning('Open a chat to get a name of the chat-bound lorebook');
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return '';
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}
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if (chat_metadata[METADATA_KEY] && world_names.includes(chat_metadata[METADATA_KEY])) {
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return chat_metadata[METADATA_KEY];
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}
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// Replace non-alphanumeric characters with underscores, cut to 64 characters
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const name = `Chat Book ${getCurrentChatId()}`.replace(/[^a-z0-9]/gi, '_').replace(/_{2,}/g, '_').substring(0, 64);
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await createNewWorldInfo(name);
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chat_metadata[METADATA_KEY] = name;
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await saveMetadata();
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$('.chat_lorebook_button').addClass('world_set');
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return name;
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}
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async function findBookEntryCallback(args, value) {
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const file = resolveVariable(args.file);
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const field = args.field || 'key';
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const entries = await getEntriesFromFile(file);
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if (!entries) {
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return '';
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}
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const fuse = new Fuse(entries, {
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keys: [{ name: field, weight: 1 }],
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includeScore: true,
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threshold: 0.3,
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});
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const results = fuse.search(value);
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if (!results || results.length === 0) {
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return '';
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}
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const result = results[0]?.item?.uid;
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if (result === undefined) {
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return '';
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}
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return result;
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}
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async function getEntryFieldCallback(args, uid) {
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const file = resolveVariable(args.file);
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const field = args.field || 'content';
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const entries = await getEntriesFromFile(file);
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if (!entries) {
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return '';
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}
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const entry = entries.find(x => String(x.uid) === String(uid));
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if (!entry) {
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toastr.warning('Valid UID is required');
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return '';
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}
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if (newEntryTemplate[field] === undefined) {
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toastr.warning('Valid field name is required');
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return '';
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}
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const fieldValue = entry[field];
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if (fieldValue === undefined) {
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return '';
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}
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if (Array.isArray(fieldValue)) {
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return fieldValue.map(x => substituteParams(x)).join(', ');
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}
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return substituteParams(String(fieldValue));
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}
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async function createEntryCallback(args, content) {
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const file = resolveVariable(args.file);
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const key = args.key;
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const data = await loadWorldInfoData(file);
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if (!data || !('entries' in data)) {
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toastr.warning('Valid World Info file name is required');
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return '';
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}
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const entry = createWorldInfoEntry(file, data, true);
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if (key) {
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entry.key.push(key);
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entry.addMemo = true;
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entry.comment = key;
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}
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if (content) {
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entry.content = content;
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}
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await saveWorldInfo(file, data, true);
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reloadEditor(file);
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return entry.uid;
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}
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async function setEntryFieldCallback(args, value) {
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const file = resolveVariable(args.file);
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const uid = resolveVariable(args.uid);
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const field = args.field || 'content';
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if (value === undefined) {
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toastr.warning('Value is required');
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return '';
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}
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const data = await loadWorldInfoData(file);
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if (!data || !('entries' in data)) {
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toastr.warning('Valid World Info file name is required');
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return '';
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}
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const entry = data.entries[uid];
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if (!entry) {
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toastr.warning('Valid UID is required');
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return '';
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}
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if (newEntryTemplate[field] === undefined) {
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toastr.warning('Valid field name is required');
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return '';
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}
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if (Array.isArray(entry[field])) {
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entry[field] = value.split(',').map(x => x.trim()).filter(x => x);
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} else if (typeof entry[field] === 'boolean') {
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entry[field] = isTrueBoolean(value);
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} else if (typeof entry[field] === 'number') {
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entry[field] = Number(value);
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} else {
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entry[field] = value;
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}
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if (originalDataKeyMap[field]) {
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setOriginalDataValue(data, uid, originalDataKeyMap[field], entry[field]);
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}
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await saveWorldInfo(file, data, true);
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reloadEditor(file);
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return '';
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}
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registerSlashCommand('getchatbook', getChatBookCallback, ['getchatlore', 'getchatwi'], '– get a name of the chat-bound lorebook or create a new one if was unbound, and pass it down the pipe', true, true);
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registerSlashCommand('findentry', findBookEntryCallback, ['findlore', 'findwi'], '<span class="monospace">(file=bookName field=field [texts])</span> – find a UID of the record from the specified book using the fuzzy match of a field value (default: key) and pass it down the pipe, e.g. <tt>/findentry file=chatLore field=key Shadowfang</tt>', true, true);
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registerSlashCommand('getentryfield', getEntryFieldCallback, ['getlorefield', 'getwifield'], '<span class="monospace">(file=bookName field=field [UID])</span> – get a field value (default: content) of the record with the UID from the specified book and pass it down the pipe, e.g. <tt>/getentryfield file=chatLore field=content 123</tt>', true, true);
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registerSlashCommand('createentry', createEntryCallback, ['createlore', 'createwi'], '<span class="monospace">(file=bookName key=key [content])</span> – create a new record in the specified book with the key and content (both are optional) and pass the UID down the pipe, e.g. <tt>/createentry file=chatLore key=Shadowfang The sword of the king</tt>', true, true);
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registerSlashCommand('setentryfield', setEntryFieldCallback, ['setlorefield', 'setwifield'], '<span class="monospace">(file=bookName uid=UID field=field [value])</span> – set a field value (default: content) of the record with the UID from the specified book. To set multiple values for key fields, use comma-delimited list as a value, e.g. <tt>/setentryfield file=chatLore uid=123 field=key Shadowfang,sword,weapon</tt>', true, true);
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}
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// World Info Editor
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async function showWorldEditor(name) {
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if (!name) {
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hideWorldEditor();
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return;
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}
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const wiData = await loadWorldInfoData(name);
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displayWorldEntries(name, wiData);
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}
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async function loadWorldInfoData(name) {
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if (!name) {
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return;
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}
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if (worldInfoCache[name]) {
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return worldInfoCache[name];
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}
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const response = await fetch('/api/worldinfo/get', {
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method: 'POST',
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headers: getRequestHeaders(),
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body: JSON.stringify({ name: name }),
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cache: 'no-cache',
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});
|
||
|
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if (response.ok) {
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const data = await response.json();
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worldInfoCache[name] = data;
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return data;
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}
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return null;
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}
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async function updateWorldInfoList() {
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const result = await fetch('/api/settings/get', {
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method: 'POST',
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headers: getRequestHeaders(),
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body: JSON.stringify({}),
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});
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if (result.ok) {
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var data = await result.json();
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world_names = data.world_names?.length ? data.world_names : [];
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$('#world_info').find('option[value!=""]').remove();
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$('#world_editor_select').find('option[value!=""]').remove();
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world_names.forEach((item, i) => {
|
||
$('#world_info').append(`<option value='${i}'${selected_world_info.includes(item) ? ' selected' : ''}>${item}</option>`);
|
||
$('#world_editor_select').append(`<option value='${i}'>${item}</option>`);
|
||
});
|
||
}
|
||
}
|
||
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function hideWorldEditor() {
|
||
displayWorldEntries(null, null);
|
||
}
|
||
|
||
function getWIElement(name) {
|
||
const wiElement = $('#world_info').children().filter(function () {
|
||
return $(this).text().toLowerCase() === name.toLowerCase();
|
||
});
|
||
|
||
return wiElement;
|
||
}
|
||
|
||
/**
|
||
* @param {any[]} data WI entries
|
||
* @returns {any[]} Sorted data
|
||
*/
|
||
function sortEntries(data) {
|
||
const option = $('#world_info_sort_order').find(':selected');
|
||
const sortField = option.data('field');
|
||
const sortOrder = option.data('order');
|
||
const sortRule = option.data('rule');
|
||
const orderSign = sortOrder === 'asc' ? 1 : -1;
|
||
|
||
if (sortRule === 'custom') {
|
||
// First by display index, then by order, then by uid
|
||
data.sort((a, b) => {
|
||
const aValue = a.displayIndex;
|
||
const bValue = b.displayIndex;
|
||
|
||
return (aValue - bValue || b.order - a.order || a.uid - b.uid);
|
||
});
|
||
} else if (sortRule === 'priority') {
|
||
// First constant, then normal, then disabled. Then sort by order
|
||
data.sort((a, b) => {
|
||
const aValue = a.constant ? 0 : a.disable ? 2 : 1;
|
||
const bValue = b.constant ? 0 : b.disable ? 2 : 1;
|
||
|
||
return (aValue - bValue || b.order - a.order);
|
||
});
|
||
} else {
|
||
const primarySort = (a, b) => {
|
||
const aValue = a[sortField];
|
||
const bValue = b[sortField];
|
||
|
||
// Sort strings
|
||
if (typeof aValue === 'string' && typeof bValue === 'string') {
|
||
if (sortRule === 'length') {
|
||
// Sort by string length
|
||
return orderSign * (aValue.length - bValue.length);
|
||
} else {
|
||
// Sort by A-Z ordinal
|
||
return orderSign * aValue.localeCompare(bValue);
|
||
}
|
||
}
|
||
|
||
// Sort numbers
|
||
return orderSign * (Number(aValue) - Number(bValue));
|
||
};
|
||
const secondarySort = (a, b) => a.order - b.order;
|
||
const tertiarySort = (a, b) => a.uid - b.uid;
|
||
|
||
data.sort((a, b) => {
|
||
const primary = primarySort(a, b);
|
||
|
||
if (primary !== 0) {
|
||
return primary;
|
||
}
|
||
|
||
const secondary = secondarySort(a, b);
|
||
|
||
if (secondary !== 0) {
|
||
return secondary;
|
||
}
|
||
|
||
return tertiarySort(a, b);
|
||
});
|
||
}
|
||
|
||
return data;
|
||
}
|
||
|
||
function nullWorldInfo() {
|
||
toastr.info('Create or import a new World Info file first.', 'World Info is not set', { timeOut: 10000, preventDuplicates: true });
|
||
}
|
||
|
||
function displayWorldEntries(name, data, navigation = navigation_option.none) {
|
||
updateEditor = (navigation) => displayWorldEntries(name, data, navigation);
|
||
|
||
$('#world_popup_entries_list').empty().show();
|
||
|
||
if (!data || !('entries' in data)) {
|
||
$('#world_popup_new').off('click').on('click', nullWorldInfo);
|
||
$('#world_popup_name_button').off('click').on('click', nullWorldInfo);
|
||
$('#world_popup_export').off('click').on('click', nullWorldInfo);
|
||
$('#world_popup_delete').off('click').on('click', nullWorldInfo);
|
||
$('#world_popup_entries_list').hide();
|
||
$('#world_info_pagination').html('');
|
||
return;
|
||
}
|
||
|
||
function getDataArray(callback) {
|
||
// Convert the data.entries object into an array
|
||
let entriesArray = Object.keys(data.entries).map(uid => {
|
||
const entry = data.entries[uid];
|
||
entry.displayIndex = entry.displayIndex ?? entry.uid;
|
||
return entry;
|
||
});
|
||
|
||
// Sort the entries array by displayIndex and uid
|
||
entriesArray.sort((a, b) => a.displayIndex - b.displayIndex || a.uid - b.uid);
|
||
entriesArray = sortEntries(entriesArray);
|
||
entriesArray = worldInfoFilter.applyFilters(entriesArray);
|
||
typeof callback === 'function' && callback(entriesArray);
|
||
return entriesArray;
|
||
}
|
||
|
||
let startPage = 1;
|
||
|
||
if (navigation === navigation_option.previous) {
|
||
startPage = $('#world_info_pagination').pagination('getCurrentPageNum');
|
||
}
|
||
|
||
const storageKey = 'WI_PerPage';
|
||
const perPageDefault = 25;
|
||
$('#world_info_pagination').pagination({
|
||
dataSource: getDataArray,
|
||
pageSize: Number(localStorage.getItem(storageKey)) || perPageDefault,
|
||
sizeChangerOptions: [10, 25, 50, 100],
|
||
showSizeChanger: true,
|
||
pageRange: 1,
|
||
pageNumber: startPage,
|
||
position: 'top',
|
||
showPageNumbers: false,
|
||
prevText: '<',
|
||
nextText: '>',
|
||
formatNavigator: PAGINATION_TEMPLATE,
|
||
showNavigator: true,
|
||
callback: function (/** @type {object[]} */ page) {
|
||
$('#world_popup_entries_list').empty();
|
||
const keywordHeaders = `
|
||
<div id="WIEntryHeaderTitlesPC" class="flex-container wide100p spaceBetween justifyCenter textAlignCenter" style="padding:0 2.5em;">
|
||
<small class="flex1">
|
||
Title/Memo
|
||
</small>
|
||
<small style="width: calc(3.5em + 5px)">
|
||
Status
|
||
</small>
|
||
<small style="width: calc(3.5em + 20px)">
|
||
Position
|
||
</small>
|
||
<small style="width: calc(3.5em + 15px)">
|
||
Depth
|
||
</small>
|
||
<small style="width: calc(3.5em + 15px)">
|
||
Order
|
||
</small>
|
||
<small style="width: calc(3.5em + 15px)">
|
||
Trigger %
|
||
</small>
|
||
</div>`;
|
||
const blocks = page.map(entry => getWorldEntry(name, data, entry)).filter(x => x);
|
||
const isCustomOrder = $('#world_info_sort_order').find(':selected').data('rule') === 'custom';
|
||
if (!isCustomOrder) {
|
||
blocks.forEach(block => {
|
||
block.find('.drag-handle').remove();
|
||
});
|
||
}
|
||
$('#world_popup_entries_list').append(keywordHeaders);
|
||
$('#world_popup_entries_list').append(blocks);
|
||
},
|
||
afterSizeSelectorChange: function (e) {
|
||
localStorage.setItem(storageKey, e.target.value);
|
||
},
|
||
});
|
||
|
||
if (typeof navigation === 'number' && Number(navigation) >= 0) {
|
||
const selector = `#world_popup_entries_list [uid="${navigation}"]`;
|
||
const data = getDataArray();
|
||
const uidIndex = data.findIndex(x => x.uid === navigation);
|
||
const perPage = Number(localStorage.getItem(storageKey)) || perPageDefault;
|
||
const page = Math.floor(uidIndex / perPage) + 1;
|
||
$('#world_info_pagination').pagination('go', page);
|
||
waitUntilCondition(() => document.querySelector(selector) !== null).finally(() => {
|
||
const element = $(selector);
|
||
|
||
if (element.length === 0) {
|
||
console.log(`Could not find element for uid ${navigation}`);
|
||
return;
|
||
}
|
||
|
||
const elementOffset = element.offset();
|
||
const parentOffset = element.parent().offset();
|
||
const scrollOffset = elementOffset.top - parentOffset.top;
|
||
$('#WorldInfo').scrollTop(scrollOffset);
|
||
element.addClass('flash animated');
|
||
setTimeout(() => element.removeClass('flash animated'), 2000);
|
||
});
|
||
}
|
||
|
||
$('#world_popup_new').off('click').on('click', () => {
|
||
createWorldInfoEntry(name, data);
|
||
});
|
||
|
||
$('#world_popup_name_button').off('click').on('click', async () => {
|
||
await renameWorldInfo(name, data);
|
||
});
|
||
|
||
$('#world_backfill_memos').off('click').on('click', async () => {
|
||
let counter = 0;
|
||
for (const entry of Object.values(data.entries)) {
|
||
if (!entry.comment && Array.isArray(entry.key) && entry.key.length > 0) {
|
||
entry.comment = entry.key[0];
|
||
setOriginalDataValue(data, entry.uid, 'comment', entry.comment);
|
||
counter++;
|
||
}
|
||
}
|
||
|
||
if (counter > 0) {
|
||
toastr.info(`Backfilled ${counter} titles`);
|
||
await saveWorldInfo(name, data, true);
|
||
updateEditor(navigation_option.previous);
|
||
}
|
||
});
|
||
|
||
$('#world_popup_export').off('click').on('click', () => {
|
||
if (name && data) {
|
||
const jsonValue = JSON.stringify(data);
|
||
const fileName = `${name}.json`;
|
||
download(jsonValue, fileName, 'application/json');
|
||
}
|
||
});
|
||
|
||
$('#world_popup_delete').off('click').on('click', async () => {
|
||
const confirmation = await callPopup(`<h3>Delete the World/Lorebook: "${name}"?</h3>This action is irreversible!`, 'confirm');
|
||
|
||
if (!confirmation) {
|
||
return;
|
||
}
|
||
|
||
if (world_info.charLore) {
|
||
world_info.charLore.forEach((charLore, index) => {
|
||
if (charLore.extraBooks?.includes(name)) {
|
||
const tempCharLore = charLore.extraBooks.filter((e) => e !== name);
|
||
if (tempCharLore.length === 0) {
|
||
world_info.charLore.splice(index, 1);
|
||
} else {
|
||
charLore.extraBooks = tempCharLore;
|
||
}
|
||
}
|
||
});
|
||
|
||
saveSettingsDebounced();
|
||
}
|
||
|
||
// Selected world_info automatically refreshes
|
||
await deleteWorldInfo(name);
|
||
});
|
||
|
||
// Check if a sortable instance exists
|
||
if ($('#world_popup_entries_list').sortable('instance') !== undefined) {
|
||
// Destroy the instance
|
||
$('#world_popup_entries_list').sortable('destroy');
|
||
}
|
||
|
||
$('#world_popup_entries_list').sortable({
|
||
delay: getSortableDelay(),
|
||
handle: '.drag-handle',
|
||
stop: async function (event, ui) {
|
||
const firstEntryUid = $('#world_popup_entries_list .world_entry').first().data('uid');
|
||
const minDisplayIndex = data?.entries[firstEntryUid]?.displayIndex ?? 0;
|
||
$('#world_popup_entries_list .world_entry').each(function (index) {
|
||
const uid = $(this).data('uid');
|
||
|
||
// Update the display index in the data array
|
||
const item = data.entries[uid];
|
||
|
||
if (!item) {
|
||
console.debug(`Could not find entry with uid ${uid}`);
|
||
return;
|
||
}
|
||
|
||
item.displayIndex = minDisplayIndex + index;
|
||
setOriginalDataValue(data, uid, 'extensions.display_index', item.displayIndex);
|
||
});
|
||
|
||
console.table(Object.keys(data.entries).map(uid => data.entries[uid]).map(x => ({ uid: x.uid, key: x.key.join(','), displayIndex: x.displayIndex })));
|
||
|
||
await saveWorldInfo(name, data, true);
|
||
},
|
||
});
|
||
//$("#world_popup_entries_list").disableSelection();
|
||
}
|
||
|
||
const originalDataKeyMap = {
|
||
'displayIndex': 'extensions.display_index',
|
||
'excludeRecursion': 'extensions.exclude_recursion',
|
||
'selectiveLogic': 'selectiveLogic',
|
||
'comment': 'comment',
|
||
'constant': 'constant',
|
||
'order': 'insertion_order',
|
||
'depth': 'extensions.depth',
|
||
'probability': 'extensions.probability',
|
||
'position': 'extensions.position',
|
||
'content': 'content',
|
||
'enabled': 'enabled',
|
||
'key': 'keys',
|
||
'keysecondary': 'secondary_keys',
|
||
'selective': 'selective',
|
||
};
|
||
|
||
function setOriginalDataValue(data, uid, key, value) {
|
||
if (data.originalData && Array.isArray(data.originalData.entries)) {
|
||
let originalEntry = data.originalData.entries.find(x => x.uid === uid);
|
||
|
||
if (!originalEntry) {
|
||
return;
|
||
}
|
||
|
||
const keyParts = key.split('.');
|
||
let currentObject = originalEntry;
|
||
|
||
for (let i = 0; i < keyParts.length - 1; i++) {
|
||
const part = keyParts[i];
|
||
|
||
if (!Object.hasOwn(currentObject, part)) {
|
||
currentObject[part] = {};
|
||
}
|
||
|
||
currentObject = currentObject[part];
|
||
}
|
||
|
||
currentObject[keyParts[keyParts.length - 1]] = value;
|
||
}
|
||
}
|
||
|
||
function deleteOriginalDataValue(data, uid) {
|
||
if (data.originalData && Array.isArray(data.originalData.entries)) {
|
||
const originalIndex = data.originalData.entries.findIndex(x => x.uid === uid);
|
||
|
||
if (originalIndex >= 0) {
|
||
data.originalData.entries.splice(originalIndex, 1);
|
||
}
|
||
}
|
||
}
|
||
|
||
function getWorldEntry(name, data, entry) {
|
||
if (!data.entries[entry.uid]) {
|
||
return;
|
||
}
|
||
|
||
const template = $('#entry_edit_template .world_entry').clone();
|
||
template.data('uid', entry.uid);
|
||
template.attr('uid', entry.uid);
|
||
|
||
// key
|
||
const keyInput = template.find('textarea[name="key"]');
|
||
keyInput.data('uid', entry.uid);
|
||
keyInput.on('click', function (event) {
|
||
// Prevent closing the drawer on clicking the input
|
||
event.stopPropagation();
|
||
});
|
||
|
||
keyInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = String($(this).val());
|
||
resetScrollHeight(this);
|
||
data.entries[uid].key = value
|
||
.split(',')
|
||
.map((x) => x.trim())
|
||
.filter((x) => x);
|
||
|
||
setOriginalDataValue(data, uid, 'keys', data.entries[uid].key);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
keyInput.val(entry.key.join(', ')).trigger('input');
|
||
//initScrollHeight(keyInput);
|
||
|
||
// logic AND/NOT
|
||
const selectiveLogicDropdown = template.find('select[name="entryLogicType"]');
|
||
selectiveLogicDropdown.data('uid', entry.uid);
|
||
|
||
selectiveLogicDropdown.on('click', function (event) {
|
||
event.stopPropagation();
|
||
});
|
||
|
||
selectiveLogicDropdown.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = Number($(this).val());
|
||
console.debug(`logic for ${entry.uid} set to ${value}`);
|
||
data.entries[uid].selectiveLogic = !isNaN(value) ? value : world_info_logic.AND_ANY;
|
||
setOriginalDataValue(data, uid, 'selectiveLogic', data.entries[uid].selectiveLogic);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
|
||
template
|
||
.find(`select[name="entryLogicType"] option[value=${entry.selectiveLogic}]`)
|
||
.prop('selected', true)
|
||
.trigger('input');
|
||
|
||
// Character filter
|
||
const characterFilterLabel = template.find('label[for="characterFilter"] > small');
|
||
characterFilterLabel.text(entry.characterFilter?.isExclude ? 'Exclude Character(s)' : 'Filter to Character(s)');
|
||
|
||
// exclude characters checkbox
|
||
const characterExclusionInput = template.find('input[name="character_exclusion"]');
|
||
characterExclusionInput.data('uid', entry.uid);
|
||
characterExclusionInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = $(this).prop('checked');
|
||
characterFilterLabel.text(value ? 'Exclude Character(s)' : 'Filter to Character(s)');
|
||
if (data.entries[uid].characterFilter) {
|
||
if (!value && data.entries[uid].characterFilter.names.length === 0 && data.entries[uid].characterFilter.tags.length === 0) {
|
||
delete data.entries[uid].characterFilter;
|
||
} else {
|
||
data.entries[uid].characterFilter.isExclude = value;
|
||
}
|
||
} else if (value) {
|
||
Object.assign(
|
||
data.entries[uid],
|
||
{
|
||
characterFilter: {
|
||
isExclude: true,
|
||
names: [],
|
||
tags: [],
|
||
},
|
||
},
|
||
);
|
||
}
|
||
|
||
setOriginalDataValue(data, uid, 'character_filter', data.entries[uid].characterFilter);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
characterExclusionInput.prop('checked', entry.characterFilter?.isExclude ?? false).trigger('input');
|
||
|
||
const characterFilter = template.find('select[name="characterFilter"]');
|
||
characterFilter.data('uid', entry.uid);
|
||
|
||
if (!isMobile()) {
|
||
$(characterFilter).select2({
|
||
width: '100%',
|
||
placeholder: 'All characters will pull from this entry.',
|
||
allowClear: true,
|
||
closeOnSelect: false,
|
||
});
|
||
}
|
||
|
||
const characters = getContext().characters;
|
||
characters.forEach((character) => {
|
||
const option = document.createElement('option');
|
||
const name = character.avatar.replace(/\.[^/.]+$/, '') ?? character.name;
|
||
option.innerText = name;
|
||
option.selected = entry.characterFilter?.names?.includes(name);
|
||
option.setAttribute('data-type', 'character');
|
||
characterFilter.append(option);
|
||
});
|
||
|
||
const tags = getContext().tags;
|
||
tags.forEach((tag) => {
|
||
const option = document.createElement('option');
|
||
option.innerText = `[Tag] ${tag.name}`;
|
||
option.selected = entry.characterFilter?.tags?.includes(tag.id);
|
||
option.value = tag.id;
|
||
option.setAttribute('data-type', 'tag');
|
||
characterFilter.append(option);
|
||
});
|
||
|
||
characterFilter.on('mousedown change', async function (e) {
|
||
// If there's no world names, don't do anything
|
||
if (world_names.length === 0) {
|
||
e.preventDefault();
|
||
return;
|
||
}
|
||
|
||
const uid = $(this).data('uid');
|
||
const selected = $(this).find(':selected');
|
||
if ((!selected || selected?.length === 0) && !data.entries[uid].characterFilter?.isExclude) {
|
||
delete data.entries[uid].characterFilter;
|
||
} else {
|
||
const names = selected.filter('[data-type="character"]').map((_, e) => e instanceof HTMLOptionElement && e.innerText).toArray();
|
||
const tags = selected.filter('[data-type="tag"]').map((_, e) => e instanceof HTMLOptionElement && e.value).toArray();
|
||
Object.assign(
|
||
data.entries[uid],
|
||
{
|
||
characterFilter: {
|
||
isExclude: data.entries[uid].characterFilter?.isExclude ?? false,
|
||
names: names,
|
||
tags: tags,
|
||
},
|
||
},
|
||
);
|
||
}
|
||
setOriginalDataValue(data, uid, 'character_filter', data.entries[uid].characterFilter);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
|
||
// keysecondary
|
||
const keySecondaryInput = template.find('textarea[name="keysecondary"]');
|
||
keySecondaryInput.data('uid', entry.uid);
|
||
keySecondaryInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = String($(this).val());
|
||
resetScrollHeight(this);
|
||
data.entries[uid].keysecondary = value
|
||
.split(',')
|
||
.map((x) => x.trim())
|
||
.filter((x) => x);
|
||
|
||
setOriginalDataValue(data, uid, 'secondary_keys', data.entries[uid].keysecondary);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
|
||
keySecondaryInput.val(entry.keysecondary.join(', ')).trigger('input');
|
||
initScrollHeight(keySecondaryInput);
|
||
|
||
// comment
|
||
const commentInput = template.find('textarea[name="comment"]');
|
||
const commentToggle = template.find('input[name="addMemo"]');
|
||
commentInput.data('uid', entry.uid);
|
||
commentInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = $(this).val();
|
||
resetScrollHeight(this);
|
||
data.entries[uid].comment = value;
|
||
|
||
setOriginalDataValue(data, uid, 'comment', data.entries[uid].comment);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
commentToggle.data('uid', entry.uid);
|
||
commentToggle.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = $(this).prop('checked');
|
||
//console.log(value)
|
||
const commentContainer = $(this)
|
||
.closest('.world_entry')
|
||
.find('.commentContainer');
|
||
data.entries[uid].addMemo = value;
|
||
saveWorldInfo(name, data);
|
||
value ? commentContainer.show() : commentContainer.hide();
|
||
});
|
||
|
||
commentInput.val(entry.comment).trigger('input');
|
||
initScrollHeight(commentInput);
|
||
commentToggle.prop('checked', true /* entry.addMemo */).trigger('input');
|
||
commentToggle.parent().hide();
|
||
|
||
// content
|
||
const counter = template.find('.world_entry_form_token_counter');
|
||
const countTokensDebounced = debounce(function (counter, value) {
|
||
const numberOfTokens = getTokenCount(value);
|
||
$(counter).text(numberOfTokens);
|
||
}, 1000);
|
||
|
||
const contentInput = template.find('textarea[name="content"]');
|
||
contentInput.data('uid', entry.uid);
|
||
contentInput.on('input', function (_, { skipCount } = {}) {
|
||
const uid = $(this).data('uid');
|
||
const value = $(this).val();
|
||
data.entries[uid].content = value;
|
||
|
||
setOriginalDataValue(data, uid, 'content', data.entries[uid].content);
|
||
saveWorldInfo(name, data);
|
||
|
||
if (skipCount) {
|
||
return;
|
||
}
|
||
|
||
// count tokens
|
||
countTokensDebounced(counter, value);
|
||
});
|
||
contentInput.val(entry.content).trigger('input', { skipCount: true });
|
||
//initScrollHeight(contentInput);
|
||
|
||
template.find('.inline-drawer-toggle').on('click', function () {
|
||
if (counter.data('first-run')) {
|
||
counter.data('first-run', false);
|
||
countTokensDebounced(counter, contentInput.val());
|
||
}
|
||
});
|
||
|
||
// selective
|
||
const selectiveInput = template.find('input[name="selective"]');
|
||
selectiveInput.data('uid', entry.uid);
|
||
selectiveInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = $(this).prop('checked');
|
||
data.entries[uid].selective = value;
|
||
|
||
setOriginalDataValue(data, uid, 'selective', data.entries[uid].selective);
|
||
saveWorldInfo(name, data);
|
||
|
||
const keysecondary = $(this)
|
||
.closest('.world_entry')
|
||
.find('.keysecondary');
|
||
|
||
const keysecondarytextpole = $(this)
|
||
.closest('.world_entry')
|
||
.find('.keysecondarytextpole');
|
||
|
||
const keyprimarytextpole = $(this)
|
||
.closest('.world_entry')
|
||
.find('.keyprimarytextpole');
|
||
|
||
const keyprimaryHeight = keyprimarytextpole.outerHeight();
|
||
keysecondarytextpole.css('height', keyprimaryHeight + 'px');
|
||
|
||
value ? keysecondary.show() : keysecondary.hide();
|
||
|
||
});
|
||
//forced on, ignored if empty
|
||
selectiveInput.prop('checked', true /* entry.selective */).trigger('input');
|
||
selectiveInput.parent().hide();
|
||
|
||
|
||
// constant
|
||
/*
|
||
const constantInput = template.find('input[name="constant"]');
|
||
constantInput.data("uid", entry.uid);
|
||
constantInput.on("input", function () {
|
||
const uid = $(this).data("uid");
|
||
const value = $(this).prop("checked");
|
||
data.entries[uid].constant = value;
|
||
setOriginalDataValue(data, uid, "constant", data.entries[uid].constant);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
constantInput.prop("checked", entry.constant).trigger("input");
|
||
*/
|
||
|
||
// order
|
||
const orderInput = template.find('input[name="order"]');
|
||
orderInput.data('uid', entry.uid);
|
||
orderInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = Number($(this).val());
|
||
|
||
data.entries[uid].order = !isNaN(value) ? value : 0;
|
||
updatePosOrdDisplay(uid);
|
||
setOriginalDataValue(data, uid, 'insertion_order', data.entries[uid].order);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
orderInput.val(entry.order).trigger('input');
|
||
orderInput.css('width', 'calc(3em + 15px)');
|
||
|
||
// group
|
||
const groupInput = template.find('input[name="group"]');
|
||
groupInput.data('uid', entry.uid);
|
||
groupInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = String($(this).val()).trim();
|
||
|
||
data.entries[uid].group = value;
|
||
setOriginalDataValue(data, uid, 'extensions.group', data.entries[uid].group);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
groupInput.val(entry.group ?? '').trigger('input');
|
||
|
||
// probability
|
||
if (entry.probability === undefined) {
|
||
entry.probability = null;
|
||
}
|
||
|
||
// depth
|
||
const depthInput = template.find('input[name="depth"]');
|
||
depthInput.data('uid', entry.uid);
|
||
|
||
depthInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = Number($(this).val());
|
||
|
||
data.entries[uid].depth = !isNaN(value) ? value : 0;
|
||
updatePosOrdDisplay(uid);
|
||
setOriginalDataValue(data, uid, 'extensions.depth', data.entries[uid].depth);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
depthInput.val(entry.depth ?? DEFAULT_DEPTH).trigger('input');
|
||
depthInput.css('width', 'calc(3em + 15px)');
|
||
|
||
// Hide by default unless depth is specified
|
||
if (entry.position === world_info_position.atDepth) {
|
||
//depthInput.parent().hide();
|
||
}
|
||
|
||
const probabilityInput = template.find('input[name="probability"]');
|
||
probabilityInput.data('uid', entry.uid);
|
||
probabilityInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = parseInt($(this).val());
|
||
|
||
data.entries[uid].probability = !isNaN(value) ? value : null;
|
||
|
||
// Clamp probability to 0-100
|
||
if (data.entries[uid].probability !== null) {
|
||
data.entries[uid].probability = Math.min(100, Math.max(0, data.entries[uid].probability));
|
||
|
||
if (data.entries[uid].probability !== value) {
|
||
$(this).val(data.entries[uid].probability);
|
||
}
|
||
}
|
||
|
||
setOriginalDataValue(data, uid, 'extensions.probability', data.entries[uid].probability);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
probabilityInput.val(entry.probability).trigger('input');
|
||
probabilityInput.css('width', 'calc(3em + 15px)');
|
||
|
||
// probability toggle
|
||
if (entry.useProbability === undefined) {
|
||
entry.useProbability = false;
|
||
}
|
||
|
||
const probabilityToggle = template.find('input[name="useProbability"]');
|
||
probabilityToggle.data('uid', entry.uid);
|
||
probabilityToggle.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = $(this).prop('checked');
|
||
data.entries[uid].useProbability = value;
|
||
const probabilityContainer = $(this)
|
||
.closest('.world_entry')
|
||
.find('.probabilityContainer');
|
||
saveWorldInfo(name, data);
|
||
value ? probabilityContainer.show() : probabilityContainer.hide();
|
||
|
||
if (value && data.entries[uid].probability === null) {
|
||
data.entries[uid].probability = 100;
|
||
}
|
||
|
||
if (!value) {
|
||
data.entries[uid].probability = null;
|
||
}
|
||
|
||
probabilityInput.val(data.entries[uid].probability).trigger('input');
|
||
});
|
||
//forced on, 100% by default
|
||
probabilityToggle.prop('checked', true /* entry.useProbability */).trigger('input');
|
||
probabilityToggle.parent().hide();
|
||
|
||
// position
|
||
if (entry.position === undefined) {
|
||
entry.position = 0;
|
||
}
|
||
|
||
const positionInput = template.find('select[name="position"]');
|
||
initScrollHeight(positionInput);
|
||
positionInput.data('uid', entry.uid);
|
||
positionInput.on('click', function (event) {
|
||
// Prevent closing the drawer on clicking the input
|
||
event.stopPropagation();
|
||
});
|
||
positionInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = Number($(this).val());
|
||
data.entries[uid].position = !isNaN(value) ? value : 0;
|
||
if (value === world_info_position.atDepth) {
|
||
depthInput.prop('disabled', false);
|
||
depthInput.css('visibility', 'visible');
|
||
//depthInput.parent().show();
|
||
} else {
|
||
depthInput.prop('disabled', true);
|
||
depthInput.css('visibility', 'hidden');
|
||
//depthInput.parent().hide();
|
||
}
|
||
updatePosOrdDisplay(uid);
|
||
// Spec v2 only supports before_char and after_char
|
||
setOriginalDataValue(data, uid, 'position', data.entries[uid].position == 0 ? 'before_char' : 'after_char');
|
||
// Write the original value as extensions field
|
||
setOriginalDataValue(data, uid, 'extensions.position', data.entries[uid].position);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
|
||
template
|
||
.find(`select[name="position"] option[value=${entry.position}]`)
|
||
.prop('selected', true)
|
||
.trigger('input');
|
||
|
||
//add UID above content box (less important doesn't need to be always visible)
|
||
template.find('.world_entry_form_uid_value').text(`(UID: ${entry.uid})`);
|
||
|
||
// disable
|
||
/*
|
||
const disableInput = template.find('input[name="disable"]');
|
||
disableInput.data("uid", entry.uid);
|
||
disableInput.on("input", function () {
|
||
const uid = $(this).data("uid");
|
||
const value = $(this).prop("checked");
|
||
data.entries[uid].disable = value;
|
||
setOriginalDataValue(data, uid, "enabled", !data.entries[uid].disable);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
disableInput.prop("checked", entry.disable).trigger("input");
|
||
*/
|
||
|
||
//new tri-state selector for constant/normal/disabled
|
||
const entryStateSelector = template.find('select[name="entryStateSelector"]');
|
||
entryStateSelector.data('uid', entry.uid);
|
||
console.log(entry.uid);
|
||
entryStateSelector.on('click', function (event) {
|
||
// Prevent closing the drawer on clicking the input
|
||
event.stopPropagation();
|
||
});
|
||
entryStateSelector.on('input', function () {
|
||
const uid = entry.uid;
|
||
const value = $(this).val();
|
||
switch (value) {
|
||
case 'constant':
|
||
data.entries[uid].constant = true;
|
||
data.entries[uid].disable = false;
|
||
setOriginalDataValue(data, uid, 'enabled', true);
|
||
setOriginalDataValue(data, uid, 'constant', true);
|
||
template.removeClass('disabledWIEntry');
|
||
console.debug('set to constant');
|
||
break;
|
||
case 'normal':
|
||
data.entries[uid].constant = false;
|
||
data.entries[uid].disable = false;
|
||
setOriginalDataValue(data, uid, 'enabled', true);
|
||
setOriginalDataValue(data, uid, 'constant', false);
|
||
template.removeClass('disabledWIEntry');
|
||
console.debug('set to normal');
|
||
break;
|
||
case 'disabled':
|
||
data.entries[uid].constant = false;
|
||
data.entries[uid].disable = true;
|
||
setOriginalDataValue(data, uid, 'enabled', false);
|
||
setOriginalDataValue(data, uid, 'constant', false);
|
||
template.addClass('disabledWIEntry');
|
||
console.debug('set to disabled');
|
||
break;
|
||
}
|
||
saveWorldInfo(name, data);
|
||
|
||
});
|
||
|
||
const entryState = function () {
|
||
|
||
console.log(`constant: ${entry.constant}, disabled: ${entry.disable}`);
|
||
if (entry.constant === true) {
|
||
console.debug('found constant');
|
||
return 'constant';
|
||
} else if (entry.disable === true) {
|
||
console.debug('found disabled');
|
||
return 'disabled';
|
||
} else {
|
||
console.debug('found normal');
|
||
return 'normal';
|
||
}
|
||
|
||
};
|
||
template
|
||
.find(`select[name="entryStateSelector"] option[value=${entryState()}]`)
|
||
.prop('selected', true)
|
||
.trigger('input');
|
||
|
||
saveWorldInfo(name, data);
|
||
|
||
// exclude recursion
|
||
const excludeRecursionInput = template.find('input[name="exclude_recursion"]');
|
||
excludeRecursionInput.data('uid', entry.uid);
|
||
excludeRecursionInput.on('input', function () {
|
||
const uid = $(this).data('uid');
|
||
const value = $(this).prop('checked');
|
||
data.entries[uid].excludeRecursion = value;
|
||
setOriginalDataValue(data, uid, 'extensions.exclude_recursion', data.entries[uid].excludeRecursion);
|
||
saveWorldInfo(name, data);
|
||
});
|
||
excludeRecursionInput.prop('checked', entry.excludeRecursion).trigger('input');
|
||
|
||
// delete button
|
||
const deleteButton = template.find('.delete_entry_button');
|
||
deleteButton.data('uid', entry.uid);
|
||
deleteButton.on('click', function () {
|
||
const uid = $(this).data('uid');
|
||
deleteWorldInfoEntry(data, uid);
|
||
deleteOriginalDataValue(data, uid);
|
||
saveWorldInfo(name, data);
|
||
updateEditor(navigation_option.previous);
|
||
});
|
||
|
||
template.find('.inline-drawer-content').css('display', 'none'); //entries start collapsed
|
||
|
||
function updatePosOrdDisplay(uid) {
|
||
// display position/order info left of keyword box
|
||
let entry = data.entries[uid];
|
||
let posText = entry.position;
|
||
switch (entry.position) {
|
||
case 0:
|
||
posText = '↑CD';
|
||
break;
|
||
case 1:
|
||
posText = 'CD↓';
|
||
break;
|
||
case 2:
|
||
posText = '↑AN';
|
||
break;
|
||
case 3:
|
||
posText = 'AN↓';
|
||
break;
|
||
case 4:
|
||
posText = `@D${entry.depth}`;
|
||
break;
|
||
}
|
||
template.find('.world_entry_form_position_value').text(`(${posText} ${entry.order})`);
|
||
}
|
||
|
||
return template;
|
||
}
|
||
|
||
async function deleteWorldInfoEntry(data, uid) {
|
||
if (!data || !('entries' in data)) {
|
||
return;
|
||
}
|
||
|
||
if (!confirm(`Delete the entry with UID: ${uid}? This action is irreversible!`)) {
|
||
throw new Error('User cancelled deletion');
|
||
}
|
||
|
||
delete data.entries[uid];
|
||
}
|
||
|
||
const newEntryTemplate = {
|
||
key: [],
|
||
keysecondary: [],
|
||
comment: '',
|
||
content: '',
|
||
constant: false,
|
||
selective: true,
|
||
selectiveLogic: world_info_logic.AND_ANY,
|
||
addMemo: false,
|
||
order: 100,
|
||
position: 0,
|
||
disable: false,
|
||
excludeRecursion: false,
|
||
probability: 100,
|
||
useProbability: true,
|
||
depth: DEFAULT_DEPTH,
|
||
group: '',
|
||
};
|
||
|
||
function createWorldInfoEntry(name, data, fromSlashCommand = false) {
|
||
const newUid = getFreeWorldEntryUid(data);
|
||
|
||
if (!Number.isInteger(newUid)) {
|
||
console.error('Couldn\'t assign UID to a new entry');
|
||
return;
|
||
}
|
||
|
||
const newEntry = { uid: newUid, ...structuredClone(newEntryTemplate) };
|
||
data.entries[newUid] = newEntry;
|
||
|
||
if (!fromSlashCommand) {
|
||
updateEditor(newUid);
|
||
}
|
||
|
||
return newEntry;
|
||
}
|
||
|
||
async function _save(name, data) {
|
||
await fetch('/api/worldinfo/edit', {
|
||
method: 'POST',
|
||
headers: getRequestHeaders(),
|
||
body: JSON.stringify({ name: name, data: data }),
|
||
});
|
||
}
|
||
|
||
async function saveWorldInfo(name, data, immediately) {
|
||
if (!name || !data) {
|
||
return;
|
||
}
|
||
|
||
delete worldInfoCache[name];
|
||
|
||
if (immediately) {
|
||
return await _save(name, data);
|
||
}
|
||
|
||
saveWorldDebounced(name, data);
|
||
}
|
||
|
||
async function renameWorldInfo(name, data) {
|
||
const oldName = name;
|
||
const newName = await callPopup('<h3>Rename World Info</h3>Enter a new name:', 'input', oldName);
|
||
|
||
if (oldName === newName || !newName) {
|
||
console.debug('World info rename cancelled');
|
||
return;
|
||
}
|
||
|
||
const entryPreviouslySelected = selected_world_info.findIndex((e) => e === oldName);
|
||
|
||
await saveWorldInfo(newName, data, true);
|
||
await deleteWorldInfo(oldName);
|
||
|
||
const existingCharLores = world_info.charLore?.filter((e) => e.extraBooks.includes(oldName));
|
||
if (existingCharLores && existingCharLores.length > 0) {
|
||
existingCharLores.forEach((charLore) => {
|
||
const tempCharLore = charLore.extraBooks.filter((e) => e !== oldName);
|
||
tempCharLore.push(newName);
|
||
charLore.extraBooks = tempCharLore;
|
||
});
|
||
saveSettingsDebounced();
|
||
}
|
||
|
||
if (entryPreviouslySelected !== -1) {
|
||
const wiElement = getWIElement(newName);
|
||
wiElement.prop('selected', true);
|
||
$('#world_info').trigger('change');
|
||
}
|
||
|
||
const selectedIndex = world_names.indexOf(newName);
|
||
if (selectedIndex !== -1) {
|
||
$('#world_editor_select').val(selectedIndex).trigger('change');
|
||
}
|
||
}
|
||
|
||
async function deleteWorldInfo(worldInfoName) {
|
||
if (!world_names.includes(worldInfoName)) {
|
||
return;
|
||
}
|
||
|
||
const response = await fetch('/api/worldinfo/delete', {
|
||
method: 'POST',
|
||
headers: getRequestHeaders(),
|
||
body: JSON.stringify({ name: worldInfoName }),
|
||
});
|
||
|
||
if (response.ok) {
|
||
const existingWorldIndex = selected_world_info.findIndex((e) => e === worldInfoName);
|
||
if (existingWorldIndex !== -1) {
|
||
selected_world_info.splice(existingWorldIndex, 1);
|
||
saveSettingsDebounced();
|
||
}
|
||
|
||
await updateWorldInfoList();
|
||
$('#world_editor_select').trigger('change');
|
||
|
||
if ($('#character_world').val() === worldInfoName) {
|
||
$('#character_world').val('').trigger('change');
|
||
setWorldInfoButtonClass(undefined, false);
|
||
if (menu_type != 'create') {
|
||
saveCharacterDebounced();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
function getFreeWorldEntryUid(data) {
|
||
if (!data || !('entries' in data)) {
|
||
return null;
|
||
}
|
||
|
||
const MAX_UID = 1_000_000; // <- should be safe enough :)
|
||
for (let uid = 0; uid < MAX_UID; uid++) {
|
||
if (uid in data.entries) {
|
||
continue;
|
||
}
|
||
return uid;
|
||
}
|
||
|
||
return null;
|
||
}
|
||
|
||
function getFreeWorldName() {
|
||
const MAX_FREE_NAME = 100_000;
|
||
for (let index = 1; index < MAX_FREE_NAME; index++) {
|
||
const newName = `New World (${index})`;
|
||
if (world_names.includes(newName)) {
|
||
continue;
|
||
}
|
||
return newName;
|
||
}
|
||
|
||
return undefined;
|
||
}
|
||
|
||
async function createNewWorldInfo(worldInfoName) {
|
||
const worldInfoTemplate = { entries: {} };
|
||
|
||
if (!worldInfoName) {
|
||
return;
|
||
}
|
||
|
||
await saveWorldInfo(worldInfoName, worldInfoTemplate, true);
|
||
await updateWorldInfoList();
|
||
|
||
const selectedIndex = world_names.indexOf(worldInfoName);
|
||
if (selectedIndex !== -1) {
|
||
$('#world_editor_select').val(selectedIndex).trigger('change');
|
||
} else {
|
||
hideWorldEditor();
|
||
}
|
||
}
|
||
|
||
// Gets a string that respects the case sensitivity setting
|
||
function transformString(str) {
|
||
return world_info_case_sensitive ? str : str.toLowerCase();
|
||
}
|
||
|
||
async function getCharacterLore() {
|
||
const character = characters[this_chid];
|
||
const name = character?.name;
|
||
let worldsToSearch = new Set();
|
||
|
||
const baseWorldName = character?.data?.extensions?.world;
|
||
if (baseWorldName) {
|
||
worldsToSearch.add(baseWorldName);
|
||
} else {
|
||
console.debug(`Character ${name}'s base world could not be found or is empty! Skipping...`);
|
||
return [];
|
||
}
|
||
|
||
// TODO: Maybe make the utility function not use the window context?
|
||
const fileName = getCharaFilename(this_chid);
|
||
const extraCharLore = world_info.charLore?.find((e) => e.name === fileName);
|
||
if (extraCharLore) {
|
||
worldsToSearch = new Set([...worldsToSearch, ...extraCharLore.extraBooks]);
|
||
}
|
||
|
||
let entries = [];
|
||
for (const worldName of worldsToSearch) {
|
||
if (selected_world_info.includes(worldName)) {
|
||
console.debug(`Character ${name}'s world ${worldName} is already activated in global world info! Skipping...`);
|
||
continue;
|
||
}
|
||
|
||
if (chat_metadata[METADATA_KEY] === worldName) {
|
||
console.debug(`Character ${name}'s world ${worldName} is already activated in chat lore! Skipping...`);
|
||
continue;
|
||
}
|
||
|
||
const data = await loadWorldInfoData(worldName);
|
||
const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
|
||
entries = entries.concat(newEntries);
|
||
}
|
||
|
||
console.debug(`Character ${characters[this_chid]?.name} lore (${baseWorldName}) has ${entries.length} world info entries`);
|
||
return entries;
|
||
}
|
||
|
||
async function getGlobalLore() {
|
||
if (!selected_world_info) {
|
||
return [];
|
||
}
|
||
|
||
let entries = [];
|
||
for (const worldName of selected_world_info) {
|
||
const data = await loadWorldInfoData(worldName);
|
||
const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
|
||
entries = entries.concat(newEntries);
|
||
}
|
||
|
||
console.debug(`Global world info has ${entries.length} entries`);
|
||
|
||
return entries;
|
||
}
|
||
|
||
async function getChatLore() {
|
||
const chatWorld = chat_metadata[METADATA_KEY];
|
||
|
||
if (!chatWorld) {
|
||
return [];
|
||
}
|
||
|
||
if (selected_world_info.includes(chatWorld)) {
|
||
console.debug(`Chat world ${chatWorld} is already activated in global world info! Skipping...`);
|
||
return [];
|
||
}
|
||
|
||
const data = await loadWorldInfoData(chatWorld);
|
||
const entries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
|
||
|
||
console.debug(`Chat lore has ${entries.length} entries`);
|
||
|
||
return entries;
|
||
}
|
||
|
||
async function getSortedEntries() {
|
||
try {
|
||
const globalLore = await getGlobalLore();
|
||
const characterLore = await getCharacterLore();
|
||
const chatLore = await getChatLore();
|
||
|
||
let entries;
|
||
|
||
switch (Number(world_info_character_strategy)) {
|
||
case world_info_insertion_strategy.evenly:
|
||
console.debug('WI using evenly');
|
||
entries = [...globalLore, ...characterLore].sort(sortFn);
|
||
break;
|
||
case world_info_insertion_strategy.character_first:
|
||
console.debug('WI using char first');
|
||
entries = [...characterLore.sort(sortFn), ...globalLore.sort(sortFn)];
|
||
break;
|
||
case world_info_insertion_strategy.global_first:
|
||
console.debug('WI using global first');
|
||
entries = [...globalLore.sort(sortFn), ...characterLore.sort(sortFn)];
|
||
break;
|
||
default:
|
||
console.error('Unknown WI insertion strategy: ', world_info_character_strategy, 'defaulting to evenly');
|
||
entries = [...globalLore, ...characterLore].sort(sortFn);
|
||
break;
|
||
}
|
||
|
||
// Chat lore always goes first
|
||
entries = [...chatLore.sort(sortFn), ...entries];
|
||
|
||
console.debug(`Sorted ${entries.length} world lore entries using strategy ${world_info_character_strategy}`);
|
||
|
||
// Need to deep clone the entries to avoid modifying the cached data
|
||
return structuredClone(entries);
|
||
}
|
||
catch (e) {
|
||
console.error(e);
|
||
return [];
|
||
}
|
||
}
|
||
|
||
async function checkWorldInfo(chat, maxContext) {
|
||
const context = getContext();
|
||
const messagesToLookBack = world_info_depth * 2 || 1;
|
||
|
||
// Combine the chat
|
||
let textToScan = chat.slice(0, messagesToLookBack).join('');
|
||
let minActivationMsgIndex = messagesToLookBack; // tracks chat index to satisfy `world_info_min_activations`
|
||
|
||
// Add the depth or AN if enabled
|
||
// Put this code here since otherwise, the chat reference is modified
|
||
for (const key of Object.keys(context.extensionPrompts)) {
|
||
if (context.extensionPrompts[key]?.scan) {
|
||
const prompt = getExtensionPromptByName(key);
|
||
if (prompt) {
|
||
textToScan = `${prompt}\n${textToScan}`;
|
||
}
|
||
}
|
||
}
|
||
|
||
// Transform the resulting string
|
||
textToScan = transformString(textToScan);
|
||
|
||
let needsToScan = true;
|
||
let token_budget_overflowed = false;
|
||
let count = 0;
|
||
let allActivatedEntries = new Set();
|
||
let failedProbabilityChecks = new Set();
|
||
let allActivatedText = '';
|
||
|
||
let budget = Math.round(world_info_budget * maxContext / 100) || 1;
|
||
|
||
if (world_info_budget_cap > 0 && budget > world_info_budget_cap) {
|
||
console.debug(`Budget ${budget} exceeds cap ${world_info_budget_cap}, using cap`);
|
||
budget = world_info_budget_cap;
|
||
}
|
||
|
||
console.debug(`Context size: ${maxContext}; WI budget: ${budget} (max% = ${world_info_budget}%, cap = ${world_info_budget_cap})`);
|
||
const sortedEntries = await getSortedEntries();
|
||
|
||
if (sortedEntries.length === 0) {
|
||
return { worldInfoBefore: '', worldInfoAfter: '' };
|
||
}
|
||
|
||
while (needsToScan) {
|
||
// Track how many times the loop has run
|
||
count++;
|
||
|
||
let activatedNow = new Set();
|
||
|
||
for (let entry of sortedEntries) {
|
||
// Check if this entry applies to the character or if it's excluded
|
||
if (entry.characterFilter && entry.characterFilter?.names?.length > 0) {
|
||
const nameIncluded = entry.characterFilter.names.includes(getCharaFilename());
|
||
const filtered = entry.characterFilter.isExclude ? nameIncluded : !nameIncluded;
|
||
|
||
if (filtered) {
|
||
console.debug(`WI entry ${entry.uid} filtered out by character`);
|
||
continue;
|
||
}
|
||
}
|
||
|
||
if (entry.characterFilter && entry.characterFilter?.tags?.length > 0) {
|
||
const tagKey = getTagKeyForCharacter(this_chid);
|
||
|
||
if (tagKey) {
|
||
const tagMapEntry = context.tagMap[tagKey];
|
||
|
||
if (Array.isArray(tagMapEntry)) {
|
||
// If tag map intersects with the tag exclusion list, skip
|
||
const includesTag = tagMapEntry.some((tag) => entry.characterFilter.tags.includes(tag));
|
||
const filtered = entry.characterFilter.isExclude ? includesTag : !includesTag;
|
||
|
||
if (filtered) {
|
||
console.debug(`WI entry ${entry.uid} filtered out by tag`);
|
||
continue;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if (failedProbabilityChecks.has(entry)) {
|
||
continue;
|
||
}
|
||
|
||
if (allActivatedEntries.has(entry) || entry.disable == true || (count > 1 && world_info_recursive && entry.excludeRecursion)) {
|
||
continue;
|
||
}
|
||
|
||
if (entry.constant) {
|
||
entry.content = substituteParams(entry.content);
|
||
activatedNow.add(entry);
|
||
continue;
|
||
}
|
||
|
||
if (Array.isArray(entry.key) && entry.key.length) { //check for keywords existing
|
||
// If selectiveLogic isn't found, assume it's AND, only do this once per entry
|
||
const selectiveLogic = entry.selectiveLogic ?? 0;
|
||
|
||
primary: for (let key of entry.key) {
|
||
const substituted = substituteParams(key);
|
||
|
||
console.debug(`${entry.uid}: ${substituted}`);
|
||
|
||
if (substituted && matchKeys(textToScan, substituted.trim())) {
|
||
console.debug(`WI UID ${entry.uid} found by primary match: ${substituted}.`);
|
||
|
||
//selective logic begins
|
||
if (
|
||
entry.selective && //all entries are selective now
|
||
Array.isArray(entry.keysecondary) && //always true
|
||
entry.keysecondary.length //ignore empties
|
||
) {
|
||
console.debug(`WI UID:${entry.uid} found. Checking logic: ${entry.selectiveLogic}`);
|
||
let hasAnyMatch = false;
|
||
secondary: for (let keysecondary of entry.keysecondary) {
|
||
const secondarySubstituted = substituteParams(keysecondary);
|
||
const hasSecondaryMatch = secondarySubstituted && matchKeys(textToScan, secondarySubstituted.trim());
|
||
console.debug(`WI UID:${entry.uid}: Filtering for secondary keyword - "${secondarySubstituted}".`);
|
||
|
||
if (hasSecondaryMatch) {
|
||
hasAnyMatch = true;
|
||
}
|
||
|
||
// Simplified AND ANY / NOT ALL if statement. (Proper fix for PR#1356 by Bronya)
|
||
// If AND ANY logic and the main checks pass OR if NOT ALL logic and the main checks do not pass
|
||
if ((selectiveLogic === world_info_logic.AND_ANY && hasSecondaryMatch) || (selectiveLogic === world_info_logic.NOT_ALL && !hasSecondaryMatch)) {
|
||
// Differ both logic statements in the debugger
|
||
if (selectiveLogic === world_info_logic.AND_ANY) {
|
||
console.debug(`(AND ANY Check) Activating WI Entry ${entry.uid}. Found match for word: ${substituted} ${secondarySubstituted}`);
|
||
} else {
|
||
console.debug(`(NOT ALL Check) Activating WI Entry ${entry.uid}. Found match for word "${substituted}" without secondary keyword: ${secondarySubstituted}`);
|
||
}
|
||
activatedNow.add(entry);
|
||
break secondary;
|
||
}
|
||
}
|
||
|
||
// Handle NOT ANY logic
|
||
if (selectiveLogic === world_info_logic.NOT_ANY && !hasAnyMatch) {
|
||
console.debug(`(NOT ANY Check) Activating WI Entry ${entry.uid}, no secondary keywords found.`);
|
||
activatedNow.add(entry);
|
||
}
|
||
} else {
|
||
// Handle cases where secondary is empty
|
||
console.debug(`WI UID ${entry.uid}: Activated without filter logic.`);
|
||
activatedNow.add(entry);
|
||
break primary;
|
||
}
|
||
} else { console.debug(`No active entries for logic checks for word: ${substituted}.`); }
|
||
}
|
||
}
|
||
}
|
||
|
||
needsToScan = world_info_recursive && activatedNow.size > 0;
|
||
const newEntries = [...activatedNow]
|
||
.sort((a, b) => sortedEntries.indexOf(a) - sortedEntries.indexOf(b));
|
||
let newContent = '';
|
||
const textToScanTokens = getTokenCount(allActivatedText);
|
||
const probabilityChecksBefore = failedProbabilityChecks.size;
|
||
|
||
filterByInclusionGroups(newEntries, allActivatedEntries);
|
||
|
||
console.debug('-- PROBABILITY CHECKS BEGIN --');
|
||
for (const entry of newEntries) {
|
||
const rollValue = Math.random() * 100;
|
||
|
||
if (entry.useProbability && rollValue > entry.probability) {
|
||
console.debug(`WI entry ${entry.uid} ${entry.key} failed probability check, skipping`);
|
||
failedProbabilityChecks.add(entry);
|
||
continue;
|
||
} else { console.debug(`uid:${entry.uid} passed probability check, inserting to prompt`); }
|
||
|
||
newContent += `${substituteParams(entry.content)}\n`;
|
||
|
||
if (textToScanTokens + getTokenCount(newContent) >= budget) {
|
||
console.debug('WI budget reached, stopping');
|
||
if (world_info_overflow_alert) {
|
||
console.log('Alerting');
|
||
toastr.warning(`World info budget reached after ${allActivatedEntries.size} entries.`, 'World Info');
|
||
}
|
||
needsToScan = false;
|
||
token_budget_overflowed = true;
|
||
break;
|
||
}
|
||
|
||
allActivatedEntries.add(entry);
|
||
console.debug('WI entry activated:', entry);
|
||
}
|
||
|
||
const probabilityChecksAfter = failedProbabilityChecks.size;
|
||
|
||
if ((probabilityChecksAfter - probabilityChecksBefore) === activatedNow.size) {
|
||
console.debug('WI probability checks failed for all activated entries, stopping');
|
||
needsToScan = false;
|
||
}
|
||
|
||
if (needsToScan) {
|
||
const text = newEntries
|
||
.filter(x => !failedProbabilityChecks.has(x))
|
||
.map(x => x.content).join('\n');
|
||
const currentlyActivatedText = transformString(text);
|
||
textToScan = (currentlyActivatedText + '\n' + textToScan);
|
||
allActivatedText = (currentlyActivatedText + '\n' + allActivatedText);
|
||
}
|
||
|
||
// world_info_min_activations
|
||
if (!needsToScan && !token_budget_overflowed) {
|
||
if (world_info_min_activations > 0 && (allActivatedEntries.size < world_info_min_activations)) {
|
||
let over_max = false;
|
||
over_max = (
|
||
world_info_min_activations_depth_max > 0 &&
|
||
minActivationMsgIndex > world_info_min_activations_depth_max
|
||
) || (minActivationMsgIndex >= chat.length);
|
||
if (!over_max) {
|
||
needsToScan = true;
|
||
textToScan = transformString(chat.slice(minActivationMsgIndex, minActivationMsgIndex + 1).join(''));
|
||
minActivationMsgIndex += 1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// Forward-sorted list of entries for joining
|
||
const WIBeforeEntries = [];
|
||
const WIAfterEntries = [];
|
||
const ANTopEntries = [];
|
||
const ANBottomEntries = [];
|
||
const WIDepthEntries = [];
|
||
|
||
// Appends from insertion order 999 to 1. Use unshift for this purpose
|
||
[...allActivatedEntries].sort(sortFn).forEach((entry) => {
|
||
switch (entry.position) {
|
||
case world_info_position.before:
|
||
WIBeforeEntries.unshift(substituteParams(entry.content));
|
||
break;
|
||
case world_info_position.after:
|
||
WIAfterEntries.unshift(substituteParams(entry.content));
|
||
break;
|
||
case world_info_position.ANTop:
|
||
ANTopEntries.unshift(entry.content);
|
||
break;
|
||
case world_info_position.ANBottom:
|
||
ANBottomEntries.unshift(entry.content);
|
||
break;
|
||
case world_info_position.atDepth: {
|
||
const existingDepthIndex = WIDepthEntries.findIndex((e) => e.depth === entry.depth ?? DEFAULT_DEPTH);
|
||
if (existingDepthIndex !== -1) {
|
||
WIDepthEntries[existingDepthIndex].entries.unshift(entry.content);
|
||
} else {
|
||
WIDepthEntries.push({
|
||
depth: entry.depth,
|
||
entries: [entry.content],
|
||
});
|
||
}
|
||
break;
|
||
}
|
||
default:
|
||
break;
|
||
}
|
||
});
|
||
|
||
const worldInfoBefore = WIBeforeEntries.length ? WIBeforeEntries.join('\n') : '';
|
||
const worldInfoAfter = WIAfterEntries.length ? WIAfterEntries.join('\n') : '';
|
||
|
||
if (shouldWIAddPrompt) {
|
||
const originalAN = context.extensionPrompts[NOTE_MODULE_NAME].value;
|
||
const ANWithWI = `${ANTopEntries.join('\n')}\n${originalAN}\n${ANBottomEntries.join('\n')}`;
|
||
context.setExtensionPrompt(NOTE_MODULE_NAME, ANWithWI, chat_metadata[metadata_keys.position], chat_metadata[metadata_keys.depth], extension_settings.note.allowWIScan);
|
||
}
|
||
|
||
return { worldInfoBefore, worldInfoAfter, WIDepthEntries };
|
||
}
|
||
|
||
/**
|
||
* Filters entries by inclusion groups.
|
||
* @param {object[]} newEntries Entries activated on current recursion level
|
||
* @param {Set<object>} allActivatedEntries Set of all activated entries
|
||
*/
|
||
function filterByInclusionGroups(newEntries, allActivatedEntries) {
|
||
console.debug('-- INCLUSION GROUP CHECKS BEGIN --');
|
||
const grouped = newEntries.filter(x => x.group).reduce((acc, item) => {
|
||
if (!acc[item.group]) {
|
||
acc[item.group] = [];
|
||
}
|
||
acc[item.group].push(item);
|
||
return acc;
|
||
}, {});
|
||
|
||
if (Object.keys(grouped).length === 0) {
|
||
console.debug('No inclusion groups found');
|
||
return;
|
||
}
|
||
|
||
for (const [key, group] of Object.entries(grouped)) {
|
||
console.debug(`Checking inclusion group '${key}' with ${group.length} entries`, group);
|
||
|
||
if (!Array.isArray(group) || group.length <= 1) {
|
||
console.debug('Skipping inclusion group check, only one entry');
|
||
continue;
|
||
}
|
||
|
||
if (Array.from(allActivatedEntries).some(x => x.group === key)) {
|
||
console.debug(`Skipping inclusion group check, group already activated '${key}'`);
|
||
continue;
|
||
}
|
||
|
||
// Do weighted random using probability of entry as weight
|
||
const totalWeight = group.reduce((acc, item) => acc + item.probability, 0);
|
||
const rollValue = Math.random() * totalWeight;
|
||
let currentWeight = 0;
|
||
let winner = null;
|
||
|
||
for (const entry of group) {
|
||
currentWeight += entry.probability;
|
||
|
||
if (rollValue <= currentWeight) {
|
||
console.debug(`Activated inclusion group '${key}' with entry '${entry.uid}'`, entry);
|
||
winner = entry;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (!winner) {
|
||
console.debug(`Failed to activate inclusion group '${key}', no winner found`);
|
||
continue;
|
||
}
|
||
|
||
// Remove every group item from newEntries but the winner
|
||
for (const entry of group) {
|
||
if (entry === winner) {
|
||
continue;
|
||
}
|
||
|
||
console.debug(`Removing loser from inclusion group '${key}' entry '${entry.uid}'`, entry);
|
||
newEntries.splice(newEntries.indexOf(entry), 1);
|
||
}
|
||
}
|
||
}
|
||
|
||
function matchKeys(haystack, needle) {
|
||
const transformedString = transformString(needle);
|
||
|
||
if (world_info_match_whole_words) {
|
||
const keyWords = transformedString.split(/\s+/);
|
||
|
||
if (keyWords.length > 1) {
|
||
return haystack.includes(transformedString);
|
||
}
|
||
else {
|
||
const regex = new RegExp(`\\b${escapeRegex(transformedString)}\\b`);
|
||
if (regex.test(haystack)) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
} else {
|
||
return haystack.includes(transformedString);
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
function convertAgnaiMemoryBook(inputObj) {
|
||
const outputObj = { entries: {} };
|
||
|
||
inputObj.entries.forEach((entry, index) => {
|
||
outputObj.entries[index] = {
|
||
uid: index,
|
||
key: entry.keywords,
|
||
keysecondary: [],
|
||
comment: entry.name,
|
||
content: entry.entry,
|
||
constant: false,
|
||
selective: false,
|
||
selectiveLogic: world_info_logic.AND_ANY,
|
||
order: entry.weight,
|
||
position: 0,
|
||
disable: !entry.enabled,
|
||
addMemo: !!entry.name,
|
||
excludeRecursion: false,
|
||
displayIndex: index,
|
||
probability: null,
|
||
useProbability: false,
|
||
group: '',
|
||
};
|
||
});
|
||
|
||
return outputObj;
|
||
}
|
||
|
||
function convertRisuLorebook(inputObj) {
|
||
const outputObj = { entries: {} };
|
||
|
||
inputObj.data.forEach((entry, index) => {
|
||
outputObj.entries[index] = {
|
||
uid: index,
|
||
key: entry.key.split(',').map(x => x.trim()),
|
||
keysecondary: entry.secondkey ? entry.secondkey.split(',').map(x => x.trim()) : [],
|
||
comment: entry.comment,
|
||
content: entry.content,
|
||
constant: entry.alwaysActive,
|
||
selective: entry.selective,
|
||
selectiveLogic: world_info_logic.AND_ANY,
|
||
order: entry.insertorder,
|
||
position: world_info_position.before,
|
||
disable: false,
|
||
addMemo: true,
|
||
excludeRecursion: false,
|
||
displayIndex: index,
|
||
probability: entry.activationPercent ?? null,
|
||
useProbability: entry.activationPercent ?? false,
|
||
group: '',
|
||
};
|
||
});
|
||
|
||
return outputObj;
|
||
}
|
||
|
||
function convertNovelLorebook(inputObj) {
|
||
const outputObj = {
|
||
entries: {},
|
||
};
|
||
|
||
inputObj.entries.forEach((entry, index) => {
|
||
const displayName = entry.displayName;
|
||
const addMemo = displayName !== undefined && displayName.trim() !== '';
|
||
|
||
outputObj.entries[index] = {
|
||
uid: index,
|
||
key: entry.keys,
|
||
keysecondary: [],
|
||
comment: displayName || '',
|
||
content: entry.text,
|
||
constant: false,
|
||
selective: false,
|
||
selectiveLogic: world_info_logic.AND_ANY,
|
||
order: entry.contextConfig?.budgetPriority ?? 0,
|
||
position: 0,
|
||
disable: !entry.enabled,
|
||
addMemo: addMemo,
|
||
excludeRecursion: false,
|
||
displayIndex: index,
|
||
probability: null,
|
||
useProbability: false,
|
||
group: '',
|
||
};
|
||
});
|
||
|
||
return outputObj;
|
||
}
|
||
|
||
function convertCharacterBook(characterBook) {
|
||
const result = { entries: {}, originalData: characterBook };
|
||
|
||
characterBook.entries.forEach((entry, index) => {
|
||
// Not in the spec, but this is needed to find the entry in the original data
|
||
if (entry.id === undefined) {
|
||
entry.id = index;
|
||
}
|
||
|
||
result.entries[entry.id] = {
|
||
uid: entry.id,
|
||
key: entry.keys,
|
||
keysecondary: entry.secondary_keys || [],
|
||
comment: entry.comment || '',
|
||
content: entry.content,
|
||
constant: entry.constant || false,
|
||
selective: entry.selective || false,
|
||
order: entry.insertion_order,
|
||
position: entry.extensions?.position ?? (entry.position === 'before_char' ? world_info_position.before : world_info_position.after),
|
||
excludeRecursion: entry.extensions?.exclude_recursion ?? false,
|
||
disable: !entry.enabled,
|
||
addMemo: entry.comment ? true : false,
|
||
displayIndex: entry.extensions?.display_index ?? index,
|
||
probability: entry.extensions?.probability ?? null,
|
||
useProbability: entry.extensions?.useProbability ?? false,
|
||
depth: entry.extensions?.depth ?? DEFAULT_DEPTH,
|
||
selectiveLogic: entry.extensions?.selectiveLogic ?? world_info_logic.AND_ANY,
|
||
group: entry.extensions?.group ?? '',
|
||
};
|
||
});
|
||
|
||
return result;
|
||
}
|
||
|
||
export function setWorldInfoButtonClass(chid, forceValue = undefined) {
|
||
if (forceValue !== undefined) {
|
||
$('#set_character_world, #world_button').toggleClass('world_set', forceValue);
|
||
return;
|
||
}
|
||
|
||
if (!chid) {
|
||
return;
|
||
}
|
||
|
||
const world = characters[chid]?.data?.extensions?.world;
|
||
const worldSet = Boolean(world && world_names.includes(world));
|
||
$('#set_character_world, #world_button').toggleClass('world_set', worldSet);
|
||
}
|
||
|
||
export function checkEmbeddedWorld(chid) {
|
||
$('#import_character_info').hide();
|
||
|
||
if (chid === undefined) {
|
||
return false;
|
||
}
|
||
|
||
if (characters[chid]?.data?.character_book) {
|
||
$('#import_character_info').data('chid', chid).show();
|
||
|
||
// Only show the alert once per character
|
||
const checkKey = `AlertWI_${characters[chid].avatar}`;
|
||
const worldName = characters[chid]?.data?.extensions?.world;
|
||
if (!localStorage.getItem(checkKey) && (!worldName || !world_names.includes(worldName))) {
|
||
localStorage.setItem(checkKey, 1);
|
||
|
||
if (power_user.world_import_dialog) {
|
||
const html = `<h3>This character has an embedded World/Lorebook.</h3>
|
||
<h3>Would you like to import it now?</h3>
|
||
<div class="m-b-1">If you want to import it later, select "Import Card Lore" in the "More..." dropdown menu on the character panel.</div>`;
|
||
const checkResult = (result) => {
|
||
if (result) {
|
||
importEmbeddedWorldInfo(true);
|
||
}
|
||
};
|
||
callPopup(html, 'confirm', '', { okButton: 'Yes' }).then(checkResult);
|
||
}
|
||
else {
|
||
toastr.info(
|
||
'To import and use it, select "Import Card Lore" in the "More..." dropdown menu on the character panel.',
|
||
`${characters[chid].name} has an embedded World/Lorebook`,
|
||
{ timeOut: 5000, extendedTimeOut: 10000, positionClass: 'toast-top-center' },
|
||
);
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
export async function importEmbeddedWorldInfo(skipPopup = false) {
|
||
const chid = $('#import_character_info').data('chid');
|
||
|
||
if (chid === undefined) {
|
||
return;
|
||
}
|
||
|
||
const bookName = characters[chid]?.data?.character_book?.name || `${characters[chid]?.name}'s Lorebook`;
|
||
const confirmationText = (`<h3>Are you sure you want to import "${bookName}"?</h3>`) + (world_names.includes(bookName) ? 'It will overwrite the World/Lorebook with the same name.' : '');
|
||
|
||
if (!skipPopup) {
|
||
const confirmation = await callPopup(confirmationText, 'confirm');
|
||
|
||
if (!confirmation) {
|
||
return;
|
||
}
|
||
}
|
||
|
||
const convertedBook = convertCharacterBook(characters[chid].data.character_book);
|
||
|
||
await saveWorldInfo(bookName, convertedBook, true);
|
||
await updateWorldInfoList();
|
||
$('#character_world').val(bookName).trigger('change');
|
||
|
||
toastr.success(`The world "${bookName}" has been imported and linked to the character successfully.`, 'World/Lorebook imported');
|
||
|
||
const newIndex = world_names.indexOf(bookName);
|
||
if (newIndex >= 0) {
|
||
//show&draw the WI panel before..
|
||
$('#WIDrawerIcon').trigger('click');
|
||
//..auto-opening the new imported WI
|
||
$('#world_editor_select').val(newIndex).trigger('change');
|
||
}
|
||
|
||
setWorldInfoButtonClass(chid, true);
|
||
}
|
||
|
||
function onWorldInfoChange(_, text) {
|
||
if (_ !== '__notSlashCommand__') { // if it's a slash command
|
||
if (text.trim() !== '') { // and args are provided
|
||
const slashInputSplitText = text.trim().toLowerCase().split(',');
|
||
|
||
slashInputSplitText.forEach((worldName) => {
|
||
const wiElement = getWIElement(worldName);
|
||
if (wiElement.length > 0) {
|
||
selected_world_info.push(wiElement.text());
|
||
wiElement.prop('selected', true);
|
||
toastr.success(`Activated world: ${wiElement.text()}`);
|
||
} else {
|
||
toastr.error(`No world found named: ${worldName}`);
|
||
}
|
||
});
|
||
$('#world_info').trigger('change');
|
||
} else { // if no args, unset all worlds
|
||
toastr.success('Deactivated all worlds');
|
||
selected_world_info = [];
|
||
$('#world_info').val(null).trigger('change');
|
||
}
|
||
} else { //if it's a pointer selection
|
||
let tempWorldInfo = [];
|
||
let selectedWorlds = $('#world_info').val().map((e) => Number(e)).filter((e) => !isNaN(e));
|
||
if (selectedWorlds.length > 0) {
|
||
selectedWorlds.forEach((worldIndex) => {
|
||
const existingWorldName = world_names[worldIndex];
|
||
if (existingWorldName) {
|
||
tempWorldInfo.push(existingWorldName);
|
||
} else {
|
||
const wiElement = getWIElement(existingWorldName);
|
||
wiElement.prop('selected', false);
|
||
toastr.error(`The world with ${existingWorldName} is invalid or corrupted.`);
|
||
}
|
||
});
|
||
}
|
||
selected_world_info = tempWorldInfo;
|
||
}
|
||
|
||
saveSettingsDebounced();
|
||
eventSource.emit(event_types.WORLDINFO_SETTINGS_UPDATED);
|
||
}
|
||
|
||
export async function importWorldInfo(file) {
|
||
if (!file) {
|
||
return;
|
||
}
|
||
|
||
const formData = new FormData();
|
||
formData.append('avatar', file);
|
||
|
||
try {
|
||
let jsonData;
|
||
|
||
if (file.name.endsWith('.png')) {
|
||
const buffer = new Uint8Array(await getFileBuffer(file));
|
||
jsonData = extractDataFromPng(buffer, 'naidata');
|
||
} else {
|
||
// File should be a JSON file
|
||
jsonData = await parseJsonFile(file);
|
||
}
|
||
|
||
if (jsonData === undefined || jsonData === null) {
|
||
toastr.error(`File is not valid: ${file.name}`);
|
||
return;
|
||
}
|
||
|
||
// Convert Novel Lorebook
|
||
if (jsonData.lorebookVersion !== undefined) {
|
||
console.log('Converting Novel Lorebook');
|
||
formData.append('convertedData', JSON.stringify(convertNovelLorebook(jsonData)));
|
||
}
|
||
|
||
// Convert Agnai Memory Book
|
||
if (jsonData.kind === 'memory') {
|
||
console.log('Converting Agnai Memory Book');
|
||
formData.append('convertedData', JSON.stringify(convertAgnaiMemoryBook(jsonData)));
|
||
}
|
||
|
||
// Convert Risu Lorebook
|
||
if (jsonData.type === 'risu') {
|
||
console.log('Converting Risu Lorebook');
|
||
formData.append('convertedData', JSON.stringify(convertRisuLorebook(jsonData)));
|
||
}
|
||
} catch (error) {
|
||
toastr.error(`Error parsing file: ${error}`);
|
||
return;
|
||
}
|
||
|
||
jQuery.ajax({
|
||
type: 'POST',
|
||
url: '/api/worldinfo/import',
|
||
data: formData,
|
||
beforeSend: () => { },
|
||
cache: false,
|
||
contentType: false,
|
||
processData: false,
|
||
success: async function (data) {
|
||
if (data.name) {
|
||
await updateWorldInfoList();
|
||
|
||
const newIndex = world_names.indexOf(data.name);
|
||
if (newIndex >= 0) {
|
||
$('#world_editor_select').val(newIndex).trigger('change');
|
||
}
|
||
|
||
toastr.info(`World Info "${data.name}" imported successfully!`);
|
||
}
|
||
},
|
||
error: (jqXHR, exception) => { },
|
||
});
|
||
}
|
||
|
||
function assignLorebookToChat() {
|
||
const selectedName = chat_metadata[METADATA_KEY];
|
||
const template = $('#chat_world_template .chat_world').clone();
|
||
|
||
const worldSelect = template.find('select');
|
||
const chatName = template.find('.chat_name');
|
||
chatName.text(getCurrentChatId());
|
||
|
||
for (const worldName of world_names) {
|
||
const option = document.createElement('option');
|
||
option.value = worldName;
|
||
option.innerText = worldName;
|
||
option.selected = selectedName === worldName;
|
||
worldSelect.append(option);
|
||
}
|
||
|
||
worldSelect.on('change', function () {
|
||
const worldName = $(this).val();
|
||
|
||
if (worldName) {
|
||
chat_metadata[METADATA_KEY] = worldName;
|
||
$('.chat_lorebook_button').addClass('world_set');
|
||
} else {
|
||
delete chat_metadata[METADATA_KEY];
|
||
$('.chat_lorebook_button').removeClass('world_set');
|
||
}
|
||
|
||
saveMetadata();
|
||
});
|
||
|
||
callPopup(template, 'text');
|
||
}
|
||
|
||
jQuery(() => {
|
||
|
||
$(document).ready(function () {
|
||
registerSlashCommand('world', onWorldInfoChange, [], '<span class="monospace">(optional name)</span> – sets active World, or unsets if no args provided', true, true);
|
||
});
|
||
|
||
|
||
$('#world_info').on('mousedown change', async function (e) {
|
||
// If there's no world names, don't do anything
|
||
if (world_names.length === 0) {
|
||
e.preventDefault();
|
||
return;
|
||
}
|
||
|
||
onWorldInfoChange('__notSlashCommand__');
|
||
});
|
||
|
||
//**************************WORLD INFO IMPORT EXPORT*************************//
|
||
$('#world_import_button').on('click', function () {
|
||
$('#world_import_file').trigger('click');
|
||
});
|
||
|
||
$('#world_import_file').on('change', async function (e) {
|
||
const file = e.target.files[0];
|
||
|
||
await importWorldInfo(file);
|
||
|
||
// Will allow to select the same file twice in a row
|
||
e.target.value = '';
|
||
});
|
||
|
||
$('#world_create_button').on('click', async () => {
|
||
const tempName = getFreeWorldName();
|
||
const finalName = await callPopup('<h3>Create a new World Info?</h3>Enter a name for the new file:', 'input', tempName);
|
||
|
||
if (finalName) {
|
||
await createNewWorldInfo(finalName);
|
||
}
|
||
});
|
||
|
||
$('#world_editor_select').on('change', async () => {
|
||
$('#world_info_search').val('');
|
||
worldInfoFilter.setFilterData(FILTER_TYPES.WORLD_INFO_SEARCH, '', true);
|
||
const selectedIndex = String($('#world_editor_select').find(':selected').val());
|
||
|
||
if (selectedIndex === '') {
|
||
hideWorldEditor();
|
||
} else {
|
||
const worldName = world_names[selectedIndex];
|
||
showWorldEditor(worldName);
|
||
}
|
||
});
|
||
|
||
const saveSettings = () => {
|
||
saveSettingsDebounced();
|
||
eventSource.emit(event_types.WORLDINFO_SETTINGS_UPDATED);
|
||
};
|
||
|
||
$('#world_info_depth').on('input', function () {
|
||
world_info_depth = Number($(this).val());
|
||
$('#world_info_depth_counter').val($(this).val());
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_min_activations').on('input', function () {
|
||
world_info_min_activations = Number($(this).val());
|
||
$('#world_info_min_activations_counter').val($(this).val());
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_min_activations_depth_max').on('input', function () {
|
||
world_info_min_activations_depth_max = Number($(this).val());
|
||
$('#world_info_min_activations_depth_max_counter').val($(this).val());
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_budget').on('input', function () {
|
||
world_info_budget = Number($(this).val());
|
||
$('#world_info_budget_counter').val($(this).val());
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_recursive').on('input', function () {
|
||
world_info_recursive = !!$(this).prop('checked');
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_case_sensitive').on('input', function () {
|
||
world_info_case_sensitive = !!$(this).prop('checked');
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_match_whole_words').on('input', function () {
|
||
world_info_match_whole_words = !!$(this).prop('checked');
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_character_strategy').on('change', function () {
|
||
world_info_character_strategy = Number($(this).val());
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_info_overflow_alert').on('change', function () {
|
||
world_info_overflow_alert = !!$(this).prop('checked');
|
||
saveSettingsDebounced();
|
||
});
|
||
|
||
$('#world_info_budget_cap').on('input', function () {
|
||
world_info_budget_cap = Number($(this).val());
|
||
$('#world_info_budget_cap_counter').val(world_info_budget_cap);
|
||
saveSettings();
|
||
});
|
||
|
||
$('#world_button').on('click', async function (event) {
|
||
const chid = $('#set_character_world').data('chid');
|
||
|
||
if (chid) {
|
||
const worldName = characters[chid]?.data?.extensions?.world;
|
||
const hasEmbed = checkEmbeddedWorld(chid);
|
||
if (worldName && world_names.includes(worldName) && !event.shiftKey) {
|
||
if (!$('#WorldInfo').is(':visible')) {
|
||
$('#WIDrawerIcon').trigger('click');
|
||
}
|
||
const index = world_names.indexOf(worldName);
|
||
$('#world_editor_select').val(index).trigger('change');
|
||
} else if (hasEmbed && !event.shiftKey) {
|
||
await importEmbeddedWorldInfo();
|
||
saveCharacterDebounced();
|
||
}
|
||
else {
|
||
$('#char-management-dropdown').val($('#set_character_world').val()).trigger('change');
|
||
}
|
||
}
|
||
});
|
||
|
||
$('#world_info_search').on('input', function () {
|
||
const term = $(this).val();
|
||
worldInfoFilter.setFilterData(FILTER_TYPES.WORLD_INFO_SEARCH, term);
|
||
});
|
||
|
||
$('#world_refresh').on('click', () => {
|
||
updateEditor(navigation_option.previous);
|
||
});
|
||
|
||
$('#world_info_sort_order').on('change', function () {
|
||
const value = String($(this).find(':selected').val());
|
||
localStorage.setItem(SORT_ORDER_KEY, value);
|
||
updateEditor(navigation_option.none);
|
||
});
|
||
|
||
$(document).on('click', '.chat_lorebook_button', assignLorebookToChat);
|
||
|
||
// Not needed on mobile
|
||
if (!isMobile()) {
|
||
$('#world_info').select2({
|
||
width: '100%',
|
||
placeholder: 'No Worlds active. Click here to select.',
|
||
allowClear: true,
|
||
closeOnSelect: false,
|
||
});
|
||
}
|
||
});
|