SillyTavern/public/scripts/personas.js

456 lines
16 KiB
JavaScript

/**
* This is a placeholder file for all the Persona Management code. Will be refactored into a separate file soon.
*/
import { callPopup, characters, chat_metadata, default_avatar, eventSource, event_types, getRequestHeaders, getThumbnailUrl, getUserAvatars, name1, saveMetadata, saveSettingsDebounced, setUserName, this_chid, user_avatar } from "../script.js";
import { persona_description_positions, power_user } from "./power-user.js";
import { getTokenCount } from "./tokenizers.js";
import { debounce, delay } from "./utils.js";
/**
* Uploads an avatar file to the server
* @param {string} url URL for the avatar file
* @param {string} [name] Optional name for the avatar file
* @returns {Promise} Promise object representing the AJAX request
*/
async function uploadUserAvatar(url, name) {
const fetchResult = await fetch(url);
const blob = await fetchResult.blob();
const file = new File([blob], "avatar.png", { type: "image/png" });
const formData = new FormData();
formData.append("avatar", file);
if (name) {
formData.append("overwrite_name", name);
}
return jQuery.ajax({
type: "POST",
url: "/uploaduseravatar",
data: formData,
beforeSend: () => { },
cache: false,
contentType: false,
processData: false,
success: async function () {
await getUserAvatars();
},
});
}
async function createDummyPersona() {
await uploadUserAvatar(default_avatar);
}
async function convertCharacterToPersona() {
const avatarUrl = characters[this_chid]?.avatar;
if (!avatarUrl) {
console.log("No avatar found for this character");
return;
}
const name = characters[this_chid]?.name;
let description = characters[this_chid]?.description;
const overwriteName = `${name} (Persona).png`;
if (overwriteName in power_user.personas) {
const confirmation = await callPopup("This character exists as a persona already. Are you sure want to overwrite it?", "confirm", "", { okButton: 'Yes' });
if (confirmation === false) {
console.log("User cancelled the overwrite of the persona");
return;
}
}
if (description.includes('{{char}}') || description.includes('{{user}}')) {
await delay(500);
const confirmation = await callPopup("This character has a description that uses {{char}} or {{user}} macros. Do you want to swap them in the persona description?", "confirm", "", { okButton: 'Yes' });
if (confirmation) {
description = description.replace(/{{char}}/gi, '{{personaChar}}').replace(/{{user}}/gi, '{{personaUser}}');
description = description.replace(/{{personaUser}}/gi, '{{char}}').replace(/{{personaChar}}/gi, '{{user}}');
}
}
const thumbnailAvatar = getThumbnailUrl('avatar', avatarUrl);
await uploadUserAvatar(thumbnailAvatar, overwriteName);
power_user.personas[overwriteName] = name;
power_user.persona_descriptions[overwriteName] = {
description: description,
position: persona_description_positions.IN_PROMPT,
};
// If the user is currently using this persona, update the description
if (user_avatar === overwriteName) {
power_user.persona_description = description;
}
saveSettingsDebounced();
console.log("Persona for character created");
toastr.success(`You can now select ${name} as a persona in the Persona Management menu.`, 'Persona Created');
// Refresh the persona selector
await getUserAvatars();
// Reload the persona description
setPersonaDescription();
}
/**
* Counts the number of tokens in a persona description.
*/
const countPersonaDescriptionTokens = debounce(() => {
const description = String($("#persona_description").val());
const count = getTokenCount(description);
$("#persona_description_token_count").text(String(count));
}, 1000);
export function setPersonaDescription() {
if (power_user.persona_description_position === persona_description_positions.AFTER_CHAR) {
power_user.persona_description_position = persona_description_positions.IN_PROMPT;
}
$("#persona_description").val(power_user.persona_description);
$("#persona_description_position")
.val(power_user.persona_description_position)
.find(`option[value='${power_user.persona_description_position}']`)
.attr("selected", String(true));
countPersonaDescriptionTokens();
}
export function autoSelectPersona(name) {
for (const [key, value] of Object.entries(power_user.personas)) {
if (value === name) {
console.log(`Auto-selecting persona ${key} for name ${name}`);
$(`.avatar[imgfile="${key}"]`).trigger('click');
return;
}
}
}
async function bindUserNameToPersona() {
const avatarId = $(this).closest('.avatar-container').find('.avatar').attr('imgfile');
if (!avatarId) {
console.warn('No avatar id found');
return;
}
const existingPersona = power_user.personas[avatarId];
const personaName = await callPopup('<h3>Enter a name for this persona:</h3>(If empty name is provided, this will unbind the name from this avatar)', 'input', existingPersona || '');
// If the user clicked cancel, don't do anything
if (personaName === false) {
return;
}
if (personaName.length > 0) {
// If the user clicked ok and entered a name, bind the name to the persona
console.log(`Binding persona ${avatarId} to name ${personaName}`);
power_user.personas[avatarId] = personaName;
const descriptor = power_user.persona_descriptions[avatarId];
const isCurrentPersona = avatarId === user_avatar;
// Create a description object if it doesn't exist
if (!descriptor) {
// If the user is currently using this persona, set the description to the current description
power_user.persona_descriptions[avatarId] = {
description: isCurrentPersona ? power_user.persona_description : '',
position: isCurrentPersona ? power_user.persona_description_position : persona_description_positions.IN_PROMPT,
};
}
// If the user is currently using this persona, update the name
if (isCurrentPersona) {
console.log(`Auto-updating user name to ${personaName}`);
setUserName(personaName);
}
} else {
// If the user clicked ok, but didn't enter a name, delete the persona
console.log(`Unbinding persona ${avatarId}`);
delete power_user.personas[avatarId];
delete power_user.persona_descriptions[avatarId];
}
saveSettingsDebounced();
await getUserAvatars();
setPersonaDescription();
}
export function selectCurrentPersona() {
const personaName = power_user.personas[user_avatar];
if (personaName && name1 !== personaName) {
const lockedPersona = chat_metadata['persona'];
if (lockedPersona && lockedPersona !== user_avatar && power_user.persona_show_notifications) {
toastr.info(
`To permanently set "${personaName}" as the selected persona, unlock and relock it using the "Lock" button. Otherwise, the selection resets upon reloading the chat.`,
`This chat is locked to a different persona (${power_user.personas[lockedPersona]}).`,
{ timeOut: 10000, extendedTimeOut: 20000, preventDuplicates: true }
);
}
setUserName(personaName);
const descriptor = power_user.persona_descriptions[user_avatar];
if (descriptor) {
power_user.persona_description = descriptor.description;
power_user.persona_description_position = descriptor.position;
} else {
power_user.persona_description = '';
power_user.persona_description_position = persona_description_positions.IN_PROMPT;
power_user.persona_descriptions[user_avatar] = { description: '', position: persona_description_positions.IN_PROMPT };
}
setPersonaDescription();
}
}
async function lockUserNameToChat() {
if (chat_metadata['persona']) {
console.log(`Unlocking persona for this chat ${chat_metadata['persona']}`);
delete chat_metadata['persona'];
await saveMetadata();
if (power_user.persona_show_notifications) {
toastr.info('User persona is now unlocked for this chat. Click the "Lock" again to revert.', 'Persona unlocked');
}
updateUserLockIcon();
return;
}
if (!(user_avatar in power_user.personas)) {
console.log(`Creating a new persona ${user_avatar}`);
if (power_user.persona_show_notifications) {
toastr.info(
'Creating a new persona for currently selected user name and avatar...',
'Persona not set for this avatar',
{ timeOut: 10000, extendedTimeOut: 20000, },
);
}
power_user.personas[user_avatar] = name1;
power_user.persona_descriptions[user_avatar] = { description: '', position: persona_description_positions.IN_PROMPT };
}
chat_metadata['persona'] = user_avatar;
await saveMetadata();
saveSettingsDebounced();
console.log(`Locking persona for this chat ${user_avatar}`);
if (power_user.persona_show_notifications) {
toastr.success(`User persona is locked to ${name1} in this chat`);
}
updateUserLockIcon();
}
async function deleteUserAvatar() {
const avatarId = $(this).closest('.avatar-container').find('.avatar').attr('imgfile');
if (!avatarId) {
console.warn('No avatar id found');
return;
}
if (avatarId == user_avatar) {
console.warn(`User tried to delete their current avatar ${avatarId}`);
toastr.warning('You cannot delete the avatar you are currently using', 'Warning');
return;
}
const confirm = await callPopup('<h3>Are you sure you want to delete this avatar?</h3>All information associated with its linked persona will be lost.', 'confirm');
if (!confirm) {
console.debug('User cancelled deleting avatar');
return;
}
const request = await fetch("/deleteuseravatar", {
method: "POST",
headers: getRequestHeaders(),
body: JSON.stringify({
"avatar": avatarId,
}),
});
if (request.ok) {
console.log(`Deleted avatar ${avatarId}`);
delete power_user.personas[avatarId];
delete power_user.persona_descriptions[avatarId];
if (avatarId === power_user.default_persona) {
toastr.warning('The default persona was deleted. You will need to set a new default persona.', 'Default persona deleted');
power_user.default_persona = null;
}
if (avatarId === chat_metadata['persona']) {
toastr.warning('The locked persona was deleted. You will need to set a new persona for this chat.', 'Persona deleted');
delete chat_metadata['persona'];
await saveMetadata();
}
saveSettingsDebounced();
await getUserAvatars();
updateUserLockIcon();
}
}
function onPersonaDescriptionInput() {
power_user.persona_description = String($("#persona_description").val());
countPersonaDescriptionTokens();
if (power_user.personas[user_avatar]) {
let object = power_user.persona_descriptions[user_avatar];
if (!object) {
object = {
description: power_user.persona_description,
position: Number($("#persona_description_position").find(":selected").val()),
};
power_user.persona_descriptions[user_avatar] = object;
}
object.description = power_user.persona_description;
}
saveSettingsDebounced();
}
function onPersonaDescriptionPositionInput() {
power_user.persona_description_position = Number(
$("#persona_description_position").find(":selected").val()
);
if (power_user.personas[user_avatar]) {
let object = power_user.persona_descriptions[user_avatar];
if (!object) {
object = {
description: power_user.persona_description,
position: power_user.persona_description_position,
};
power_user.persona_descriptions[user_avatar] = object;
}
object.position = power_user.persona_description_position;
}
saveSettingsDebounced();
}
async function setDefaultPersona() {
const avatarId = $(this).closest('.avatar-container').find('.avatar').attr('imgfile');
if (!avatarId) {
console.warn('No avatar id found');
return;
}
const currentDefault = power_user.default_persona;
if (power_user.personas[avatarId] === undefined) {
console.warn(`No persona name found for avatar ${avatarId}`);
toastr.warning('You must bind a name to this persona before you can set it as the default.', 'Persona name not set');
return;
}
const personaName = power_user.personas[avatarId];
if (avatarId === currentDefault) {
const confirm = await callPopup('Are you sure you want to remove the default persona?', 'confirm');
if (!confirm) {
console.debug('User cancelled removing default persona');
return;
}
console.log(`Removing default persona ${avatarId}`);
if (power_user.persona_show_notifications) {
toastr.info('This persona will no longer be used by default when you open a new chat.', `Default persona removed`);
}
delete power_user.default_persona;
} else {
const confirm = await callPopup(`<h3>Are you sure you want to set "${personaName}" as the default persona?</h3>
This name and avatar will be used for all new chats, as well as existing chats where the user persona is not locked.`, 'confirm');
if (!confirm) {
console.debug('User cancelled setting default persona');
return;
}
power_user.default_persona = avatarId;
if (power_user.persona_show_notifications) {
toastr.success('This persona will be used by default when you open a new chat.', `Default persona set to ${personaName}`);
}
}
saveSettingsDebounced();
await getUserAvatars();
}
function updateUserLockIcon() {
const hasLock = !!chat_metadata['persona'];
$('#lock_user_name').toggleClass('fa-unlock', !hasLock);
$('#lock_user_name').toggleClass('fa-lock', hasLock);
}
function setChatLockedPersona() {
// Define a persona for this chat
let chatPersona = '';
if (chat_metadata['persona']) {
// If persona is locked in chat metadata, select it
console.log(`Using locked persona ${chat_metadata['persona']}`);
chatPersona = chat_metadata['persona'];
} else if (power_user.default_persona) {
// If default persona is set, select it
console.log(`Using default persona ${power_user.default_persona}`);
chatPersona = power_user.default_persona;
}
// No persona set: user current settings
if (!chatPersona) {
console.debug('No default or locked persona set for this chat');
return;
}
// Find the avatar file
const personaAvatar = $(`.avatar[imgfile="${chatPersona}"]`).trigger('click');
// Avatar missing (persona deleted)
if (chat_metadata['persona'] && personaAvatar.length == 0) {
console.warn('Persona avatar not found, unlocking persona');
delete chat_metadata['persona'];
updateUserLockIcon();
return;
}
// Default persona missing
if (power_user.default_persona && personaAvatar.length == 0) {
console.warn('Default persona avatar not found, clearing default persona');
power_user.default_persona = null;
saveSettingsDebounced();
return;
}
// Persona avatar found, select it
personaAvatar.trigger('click');
updateUserLockIcon();
}
export function initPersonas() {
$(document).on('click', '.bind_user_name', bindUserNameToPersona);
$(document).on('click', '.set_default_persona', setDefaultPersona);
$(document).on('click', '.delete_avatar', deleteUserAvatar);
$('#lock_user_name').on('click', lockUserNameToChat);
$("#create_dummy_persona").on('click', createDummyPersona);
$('#persona_description').on('input', onPersonaDescriptionInput);
$('#persona_description_position').on('input', onPersonaDescriptionPositionInput);
eventSource.on("charManagementDropdown", (target) => {
if (target === 'convert_to_persona') {
convertCharacterToPersona();
}
});
eventSource.on(event_types.CHAT_CHANGED, setChatLockedPersona);
}