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			2240 lines
		
	
	
		
			80 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			2240 lines
		
	
	
		
			80 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import { saveSettings, callPopup, substituteParams, getRequestHeaders, chat_metadata, this_chid, characters, saveCharacterDebounced, menu_type, eventSource, event_types, getExtensionPrompt, MAX_INJECTION_DEPTH, extension_prompt_types, getExtensionPromptByName, saveMetadata, getCurrentChatId } from "../script.js";
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import { download, debounce, initScrollHeight, resetScrollHeight, parseJsonFile, extractDataFromPng, getFileBuffer, getCharaFilename, getSortableDelay, escapeRegex, PAGINATION_TEMPLATE, navigation_option, waitUntilCondition } from "./utils.js";
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import { extension_settings, getContext } from "./extensions.js";
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import { NOTE_MODULE_NAME, metadata_keys, shouldWIAddPrompt } from "./authors-note.js";
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import { registerSlashCommand } from "./slash-commands.js";
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import { getDeviceInfo } from "./RossAscends-mods.js";
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import { FILTER_TYPES, FilterHelper } from "./filters.js";
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import { getTokenCount } from "./tokenizers.js";
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import { power_user } from "./power-user.js";
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import { getTagKeyForCharacter } from "./tags.js";
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export {
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    world_info,
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    world_info_budget,
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    world_info_depth,
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    world_info_min_activations,
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    world_info_min_activations_depth_max,
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    world_info_recursive,
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    world_info_overflow_alert,
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    world_info_case_sensitive,
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    world_info_match_whole_words,
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    world_info_character_strategy,
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    world_info_budget_cap,
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    world_names,
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    checkWorldInfo,
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    deleteWorldInfo,
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    setWorldInfoSettings,
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    getWorldInfoPrompt,
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}
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const world_info_insertion_strategy = {
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    evenly: 0,
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    character_first: 1,
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    global_first: 2,
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};
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let world_info = {};
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let selected_world_info = [];
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let world_names;
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let world_info_depth = 2;
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let world_info_min_activations = 0; // if > 0, will continue seeking chat until minimum world infos are activated
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let world_info_min_activations_depth_max = 0; // used when (world_info_min_activations > 0)
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let world_info_budget = 25;
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let world_info_recursive = false;
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let world_info_overflow_alert = false;
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let world_info_case_sensitive = false;
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let world_info_match_whole_words = false;
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let world_info_character_strategy = world_info_insertion_strategy.character_first;
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let world_info_budget_cap = 0;
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const saveWorldDebounced = debounce(async (name, data) => await _save(name, data), 1000);
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const saveSettingsDebounced = debounce(() => {
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    Object.assign(world_info, { globalSelect: selected_world_info })
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    saveSettings()
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}, 1000);
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const sortFn = (a, b) => b.order - a.order;
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let updateEditor = (navigation) => { navigation; };
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// Do not optimize. updateEditor is a function that is updated by the displayWorldEntries with new data.
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const worldInfoFilter = new FilterHelper(() => updateEditor());
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const SORT_ORDER_KEY = 'world_info_sort_order';
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const METADATA_KEY = 'world_info';
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const DEFAULT_DEPTH = 4;
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export function getWorldInfoSettings() {
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    return {
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        world_info,
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        world_info_depth,
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        world_info_min_activations,
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        world_info_min_activations_depth_max,
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        world_info_budget,
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        world_info_recursive,
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        world_info_overflow_alert,
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        world_info_case_sensitive,
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        world_info_match_whole_words,
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        world_info_character_strategy,
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        world_info_budget_cap,
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    }
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}
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const world_info_position = {
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    before: 0,
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    after: 1,
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    ANTop: 2,
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    ANBottom: 3,
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    atDepth: 4,
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};
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const worldInfoCache = {};
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async function getWorldInfoPrompt(chat2, maxContext) {
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    let worldInfoString = "", worldInfoBefore = "", worldInfoAfter = "";
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    const activatedWorldInfo = await checkWorldInfo(chat2, maxContext);
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    worldInfoBefore = activatedWorldInfo.worldInfoBefore;
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    worldInfoAfter = activatedWorldInfo.worldInfoAfter;
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    worldInfoString = worldInfoBefore + worldInfoAfter;
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    return {
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        worldInfoString,
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        worldInfoBefore,
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        worldInfoAfter,
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        worldInfoDepth: activatedWorldInfo.WIDepthEntries
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    };
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}
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function setWorldInfoSettings(settings, data) {
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    if (settings.world_info_depth !== undefined)
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        world_info_depth = Number(settings.world_info_depth);
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    if (settings.world_info_min_activations !== undefined)
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        world_info_min_activations = Number(settings.world_info_min_activations);
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    if (settings.world_info_min_activations_depth_max !== undefined)
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        world_info_min_activations_depth_max = Number(settings.world_info_min_activations_depth_max);
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    if (settings.world_info_budget !== undefined)
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        world_info_budget = Number(settings.world_info_budget);
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    if (settings.world_info_recursive !== undefined)
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        world_info_recursive = Boolean(settings.world_info_recursive);
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    if (settings.world_info_overflow_alert !== undefined)
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        world_info_overflow_alert = Boolean(settings.world_info_overflow_alert);
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    if (settings.world_info_case_sensitive !== undefined)
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        world_info_case_sensitive = Boolean(settings.world_info_case_sensitive);
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    if (settings.world_info_match_whole_words !== undefined)
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        world_info_match_whole_words = Boolean(settings.world_info_match_whole_words);
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    if (settings.world_info_character_strategy !== undefined)
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        world_info_character_strategy = Number(settings.world_info_character_strategy);
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    if (settings.world_info_budget_cap !== undefined)
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        world_info_budget_cap = Number(settings.world_info_budget_cap);
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    // Migrate old settings
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    if (world_info_budget > 100) {
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        world_info_budget = 25;
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    }
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    // Reset selected world from old string and delete old keys
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    // TODO: Remove next release
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    const existingWorldInfo = settings.world_info;
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    if (typeof existingWorldInfo === "string") {
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        delete settings.world_info;
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        selected_world_info = [existingWorldInfo];
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    } else if (Array.isArray(existingWorldInfo)) {
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        delete settings.world_info;
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        selected_world_info = existingWorldInfo;
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    }
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    world_info = settings.world_info ?? {}
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    $("#world_info_depth_counter").val(world_info_depth);
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    $("#world_info_depth").val(world_info_depth);
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    $("#world_info_min_activations_counter").val(world_info_min_activations);
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    $("#world_info_min_activations").val(world_info_min_activations);
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    $("#world_info_min_activations_depth_max_counter").val(world_info_min_activations_depth_max);
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    $("#world_info_min_activations_depth_max").val(world_info_min_activations_depth_max);
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    $("#world_info_budget_counter").val(world_info_budget);
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    $("#world_info_budget").val(world_info_budget);
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    $("#world_info_recursive").prop('checked', world_info_recursive);
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    $("#world_info_overflow_alert").prop('checked', world_info_overflow_alert);
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    $("#world_info_case_sensitive").prop('checked', world_info_case_sensitive);
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    $("#world_info_match_whole_words").prop('checked', world_info_match_whole_words);
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    $(`#world_info_character_strategy option[value='${world_info_character_strategy}']`).prop('selected', true);
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    $("#world_info_character_strategy").val(world_info_character_strategy);
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    $("#world_info_budget_cap").val(world_info_budget_cap);
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    $("#world_info_budget_cap_counter").val(world_info_budget_cap);
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    world_names = data.world_names?.length ? data.world_names : [];
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    // Add to existing selected WI if it exists
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    selected_world_info = selected_world_info.concat(settings.world_info?.globalSelect?.filter((e) => world_names.includes(e)) ?? []);
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    if (world_names.length > 0) {
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        $("#world_info").empty();
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    }
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    world_names.forEach((item, i) => {
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        $("#world_info").append(`<option value='${i}'${selected_world_info.includes(item) ? ' selected' : ''}>${item}</option>`);
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        $("#world_editor_select").append(`<option value='${i}'>${item}</option>`);
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    });
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    $('#world_info_sort_order').val(localStorage.getItem(SORT_ORDER_KEY) || '0');
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    $("#world_editor_select").trigger("change");
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    eventSource.on(event_types.CHAT_CHANGED, () => {
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        const hasWorldInfo = !!chat_metadata[METADATA_KEY] && world_names.includes(chat_metadata[METADATA_KEY]);
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        $('.chat_lorebook_button').toggleClass('world_set', hasWorldInfo);
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    });
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}
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// World Info Editor
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async function showWorldEditor(name) {
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    if (!name) {
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        hideWorldEditor();
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        return;
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    }
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    const wiData = await loadWorldInfoData(name);
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    displayWorldEntries(name, wiData);
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}
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async function loadWorldInfoData(name) {
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    if (!name) {
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        return;
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    }
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    if (worldInfoCache[name]) {
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        return worldInfoCache[name];
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    }
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    const response = await fetch("/getworldinfo", {
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        method: "POST",
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        headers: getRequestHeaders(),
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        body: JSON.stringify({ name: name }),
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        cache: 'no-cache',
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    });
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    if (response.ok) {
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        const data = await response.json();
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        worldInfoCache[name] = data;
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        return data;
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    }
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    return null;
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}
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async function updateWorldInfoList() {
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    const result = await fetch("/getsettings", {
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        method: "POST",
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        headers: getRequestHeaders(),
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        body: JSON.stringify({}),
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    });
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    if (result.ok) {
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        var data = await result.json();
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        world_names = data.world_names?.length ? data.world_names : [];
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        $("#world_info").find('option[value!=""]').remove();
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        $("#world_editor_select").find('option[value!=""]').remove();
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        world_names.forEach((item, i) => {
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            $("#world_info").append(`<option value='${i}'${selected_world_info.includes(item) ? ' selected' : ''}>${item}</option>`);
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            $("#world_editor_select").append(`<option value='${i}'>${item}</option>`);
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        });
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    }
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}
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function hideWorldEditor() {
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    displayWorldEntries(null, null);
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}
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function getWIElement(name) {
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    const wiElement = $("#world_info").children().filter(function () {
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        return $(this).text().toLowerCase() === name.toLowerCase()
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    });
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    return wiElement;
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}
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/**
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 * @param {any[]} data WI entries
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 * @returns {any[]} Sorted data
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 */
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function sortEntries(data) {
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    const option = $('#world_info_sort_order').find(":selected");
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    const sortField = option.data('field');
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    const sortOrder = option.data('order');
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    const sortRule = option.data('rule');
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    const orderSign = sortOrder === 'asc' ? 1 : -1;
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    if (sortRule === 'custom') {
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        // First by display index, then by order, then by uid
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        data.sort((a, b) => {
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            const aValue = a.displayIndex;
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            const bValue = b.displayIndex;
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            return (aValue - bValue || b.order - a.order || a.uid - b.uid);
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        });
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    } else if (sortRule === 'priority') {
 | 
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        // First constant, then normal, then disabled. Then sort by order
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        data.sort((a, b) => {
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            const aValue = a.constant ? 0 : a.disable ? 2 : 1;
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            const bValue = b.constant ? 0 : b.disable ? 2 : 1;
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            return (aValue - bValue || b.order - a.order);
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        });
 | 
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    } else {
 | 
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        const primarySort = (a, b) => {
 | 
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            const aValue = a[sortField];
 | 
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            const bValue = b[sortField];
 | 
						||
 | 
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            // Sort strings
 | 
						||
            if (typeof aValue === 'string' && typeof bValue === 'string') {
 | 
						||
                if (sortRule === 'length') {
 | 
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                    // Sort by string length
 | 
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                    return orderSign * (aValue.length - bValue.length);
 | 
						||
                } else {
 | 
						||
                    // Sort by A-Z ordinal
 | 
						||
                    return orderSign * aValue.localeCompare(bValue);
 | 
						||
                }
 | 
						||
            }
 | 
						||
 | 
						||
            // Sort numbers
 | 
						||
            return orderSign * (Number(aValue) - Number(bValue));
 | 
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        };
 | 
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        const secondarySort = (a, b) => a.order - b.order;
 | 
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        const tertiarySort = (a, b) => a.uid - b.uid;
 | 
						||
 | 
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        data.sort((a, b) => {
 | 
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            const primary = primarySort(a, b);
 | 
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 | 
						||
            if (primary !== 0) {
 | 
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                return primary;
 | 
						||
            }
 | 
						||
 | 
						||
            const secondary = secondarySort(a, b);
 | 
						||
 | 
						||
            if (secondary !== 0) {
 | 
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                return secondary;
 | 
						||
            }
 | 
						||
 | 
						||
            return tertiarySort(a, b);
 | 
						||
        });
 | 
						||
    }
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 | 
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    return data;
 | 
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}
 | 
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 | 
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function nullWorldInfo() {
 | 
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    toastr.info("Create or import a new World Info file first.", "World Info is not set", { timeOut: 10000, preventDuplicates: true });
 | 
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}
 | 
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 | 
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function displayWorldEntries(name, data, navigation = navigation_option.none) {
 | 
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    updateEditor = (navigation) => displayWorldEntries(name, data, navigation);
 | 
						||
 | 
						||
    $("#world_popup_entries_list").empty().show();
 | 
						||
 | 
						||
    if (!data || !("entries" in data)) {
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        $("#world_popup_new").off('click').on('click', nullWorldInfo);
 | 
						||
        $("#world_popup_name_button").off('click').on('click', nullWorldInfo);
 | 
						||
        $("#world_popup_export").off('click').on('click', nullWorldInfo);
 | 
						||
        $("#world_popup_delete").off('click').on('click', nullWorldInfo);
 | 
						||
        $("#world_popup_entries_list").hide();
 | 
						||
        $('#world_info_pagination').html('');
 | 
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        return;
 | 
						||
    }
 | 
						||
 | 
						||
    function getDataArray(callback) {
 | 
						||
        // Convert the data.entries object into an array
 | 
						||
        let entriesArray = Object.keys(data.entries).map(uid => {
 | 
						||
            const entry = data.entries[uid];
 | 
						||
            entry.displayIndex = entry.displayIndex ?? entry.uid;
 | 
						||
            return entry;
 | 
						||
        });
 | 
						||
 | 
						||
        // Sort the entries array by displayIndex and uid
 | 
						||
        entriesArray.sort((a, b) => a.displayIndex - b.displayIndex || a.uid - b.uid);
 | 
						||
        entriesArray = sortEntries(entriesArray);
 | 
						||
        entriesArray = worldInfoFilter.applyFilters(entriesArray);
 | 
						||
        typeof callback === 'function' && callback(entriesArray);
 | 
						||
        return entriesArray;
 | 
						||
    }
 | 
						||
 | 
						||
    let startPage = 1;
 | 
						||
 | 
						||
    if (navigation === navigation_option.previous) {
 | 
						||
        startPage = $("#world_info_pagination").pagination('getCurrentPageNum');
 | 
						||
    }
 | 
						||
 | 
						||
    const storageKey = 'WI_PerPage';
 | 
						||
    const perPageDefault = 25;
 | 
						||
    $("#world_info_pagination").pagination({
 | 
						||
        dataSource: getDataArray,
 | 
						||
        pageSize: Number(localStorage.getItem(storageKey)) || perPageDefault,
 | 
						||
        sizeChangerOptions: [10, 25, 50, 100],
 | 
						||
        showSizeChanger: true,
 | 
						||
        pageRange: 1,
 | 
						||
        pageNumber: startPage,
 | 
						||
        position: 'top',
 | 
						||
        showPageNumbers: false,
 | 
						||
        prevText: '<',
 | 
						||
        nextText: '>',
 | 
						||
        formatNavigator: PAGINATION_TEMPLATE,
 | 
						||
        showNavigator: true,
 | 
						||
        callback: function (/** @type {object[]} */ page) {
 | 
						||
            $("#world_popup_entries_list").empty();
 | 
						||
            const keywordHeaders = `
 | 
						||
            <div id="WIEntryHeaderTitlesPC" class="flex-container wide100p spaceBetween justifyCenter textAlignCenter" style="padding:0 2.5em;">
 | 
						||
            <small class="flex1">
 | 
						||
            Title/Memo
 | 
						||
        </small>
 | 
						||
                <small style="width: calc(3.5em + 5px)">
 | 
						||
                    Status
 | 
						||
                </small>
 | 
						||
                <small style="width: calc(3.5em + 20px)">
 | 
						||
                    Position
 | 
						||
                </small>
 | 
						||
                <small style="width: calc(3.5em + 15px)">
 | 
						||
                    Depth
 | 
						||
                </small>
 | 
						||
                <small style="width: calc(3.5em + 15px)">
 | 
						||
                    Order
 | 
						||
                </small>
 | 
						||
                <small style="width: calc(3.5em + 15px)">
 | 
						||
                    Trigger %
 | 
						||
                </small>
 | 
						||
            </div>`
 | 
						||
            const blocks = page.map(entry => getWorldEntry(name, data, entry)).filter(x => x);
 | 
						||
            const isCustomOrder = $('#world_info_sort_order').find(':selected').data('rule') === 'custom';
 | 
						||
            if (!isCustomOrder) {
 | 
						||
                blocks.forEach(block => {
 | 
						||
                    block.find('.drag-handle').remove();
 | 
						||
                });
 | 
						||
            }
 | 
						||
            $("#world_popup_entries_list").append(keywordHeaders);
 | 
						||
            $("#world_popup_entries_list").append(blocks);
 | 
						||
        },
 | 
						||
        afterSizeSelectorChange: function (e) {
 | 
						||
            localStorage.setItem(storageKey, e.target.value);
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    if (typeof navigation === 'number' && Number(navigation) >= 0) {
 | 
						||
        const selector = `#world_popup_entries_list [uid="${navigation}"]`;
 | 
						||
        const data = getDataArray();
 | 
						||
        const uidIndex = data.findIndex(x => x.uid === navigation);
 | 
						||
        const perPage = Number(localStorage.getItem(storageKey)) || perPageDefault;
 | 
						||
        const page = Math.floor(uidIndex / perPage) + 1;
 | 
						||
        $("#world_info_pagination").pagination('go', page);
 | 
						||
        waitUntilCondition(() => document.querySelector(selector) !== null).finally(() => {
 | 
						||
            const element = $(selector);
 | 
						||
 | 
						||
            if (element.length === 0) {
 | 
						||
                console.log(`Could not find element for uid ${navigation}`);
 | 
						||
                return;
 | 
						||
            }
 | 
						||
 | 
						||
            const elementOffset = element.offset();
 | 
						||
            const parentOffset = element.parent().offset();
 | 
						||
            const scrollOffset = elementOffset.top - parentOffset.top;
 | 
						||
            $('#WorldInfo').scrollTop(scrollOffset);
 | 
						||
            element.addClass('flash animated');
 | 
						||
            setTimeout(() => element.removeClass('flash animated'), 2000);
 | 
						||
        });
 | 
						||
    }
 | 
						||
 | 
						||
    $("#world_popup_new").off('click').on('click', () => {
 | 
						||
        createWorldInfoEntry(name, data);
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_popup_name_button").off('click').on('click', async () => {
 | 
						||
        await renameWorldInfo(name, data);
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_backfill_memos").off('click').on('click', async () => {
 | 
						||
        let counter = 0;
 | 
						||
        for (const entry of Object.values(data.entries)) {
 | 
						||
            if (!entry.comment && Array.isArray(entry.key) && entry.key.length > 0) {
 | 
						||
                entry.comment = entry.key[0];
 | 
						||
                setOriginalDataValue(data, entry.uid, "comment", entry.comment);
 | 
						||
                counter++;
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        if (counter > 0) {
 | 
						||
            toastr.info(`Backfilled ${counter} titles`);
 | 
						||
            await saveWorldInfo(name, data, true);
 | 
						||
            updateEditor(navigation_option.previous);
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_popup_export").off('click').on('click', () => {
 | 
						||
        if (name && data) {
 | 
						||
            const jsonValue = JSON.stringify(data);
 | 
						||
            const fileName = `${name}.json`;
 | 
						||
            download(jsonValue, fileName, "application/json");
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_popup_delete").off('click').on('click', async () => {
 | 
						||
        const confirmation = await callPopup(`<h3>Delete the World/Lorebook: "${name}"?</h3>This action is irreversible!`, "confirm");
 | 
						||
 | 
						||
        if (!confirmation) {
 | 
						||
            return;
 | 
						||
        }
 | 
						||
 | 
						||
        if (world_info.charLore) {
 | 
						||
            world_info.charLore.forEach((charLore, index) => {
 | 
						||
                if (charLore.extraBooks?.includes(name)) {
 | 
						||
                    const tempCharLore = charLore.extraBooks.filter((e) => e !== name);
 | 
						||
                    if (tempCharLore.length === 0) {
 | 
						||
                        world_info.charLore.splice(index, 1);
 | 
						||
                    } else {
 | 
						||
                        charLore.extraBooks = tempCharLore;
 | 
						||
                    }
 | 
						||
                }
 | 
						||
            });
 | 
						||
 | 
						||
            saveSettingsDebounced();
 | 
						||
        }
 | 
						||
 | 
						||
        // Selected world_info automatically refreshes
 | 
						||
        await deleteWorldInfo(name);
 | 
						||
    });
 | 
						||
 | 
						||
    // Check if a sortable instance exists
 | 
						||
    if ($('#world_popup_entries_list').sortable('instance') !== undefined) {
 | 
						||
        // Destroy the instance
 | 
						||
        $('#world_popup_entries_list').sortable('destroy');
 | 
						||
    }
 | 
						||
 | 
						||
    $("#world_popup_entries_list").sortable({
 | 
						||
        delay: getSortableDelay(),
 | 
						||
        handle: ".drag-handle",
 | 
						||
        stop: async function (event, ui) {
 | 
						||
            const firstEntryUid = $('#world_popup_entries_list .world_entry').first().data('uid');
 | 
						||
            const minDisplayIndex = data?.entries[firstEntryUid]?.displayIndex ?? 0;
 | 
						||
            $('#world_popup_entries_list .world_entry').each(function (index) {
 | 
						||
                const uid = $(this).data('uid');
 | 
						||
 | 
						||
                // Update the display index in the data array
 | 
						||
                const item = data.entries[uid];
 | 
						||
 | 
						||
                if (!item) {
 | 
						||
                    console.debug(`Could not find entry with uid ${uid}`);
 | 
						||
                    return;
 | 
						||
                }
 | 
						||
 | 
						||
                item.displayIndex = minDisplayIndex + index;
 | 
						||
                setOriginalDataValue(data, uid, 'extensions.display_index', item.displayIndex);
 | 
						||
            });
 | 
						||
 | 
						||
            console.table(Object.keys(data.entries).map(uid => data.entries[uid]).map(x => ({ uid: x.uid, key: x.key.join(','), displayIndex: x.displayIndex })));
 | 
						||
 | 
						||
            await saveWorldInfo(name, data, true);
 | 
						||
        }
 | 
						||
    });
 | 
						||
    //$("#world_popup_entries_list").disableSelection();
 | 
						||
}
 | 
						||
 | 
						||
function setOriginalDataValue(data, uid, key, value) {
 | 
						||
    if (data.originalData && Array.isArray(data.originalData.entries)) {
 | 
						||
        let originalEntry = data.originalData.entries.find(x => x.uid === uid);
 | 
						||
 | 
						||
        if (!originalEntry) {
 | 
						||
            return;
 | 
						||
        }
 | 
						||
 | 
						||
        const keyParts = key.split('.');
 | 
						||
        let currentObject = originalEntry;
 | 
						||
 | 
						||
        for (let i = 0; i < keyParts.length - 1; i++) {
 | 
						||
            const part = keyParts[i];
 | 
						||
 | 
						||
            if (!currentObject.hasOwnProperty(part)) {
 | 
						||
                currentObject[part] = {};
 | 
						||
            }
 | 
						||
 | 
						||
            currentObject = currentObject[part];
 | 
						||
        }
 | 
						||
 | 
						||
        currentObject[keyParts[keyParts.length - 1]] = value;
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
function deleteOriginalDataValue(data, uid) {
 | 
						||
    if (data.originalData && Array.isArray(data.originalData.entries)) {
 | 
						||
        const originalIndex = data.originalData.entries.findIndex(x => x.uid === uid);
 | 
						||
 | 
						||
        if (originalIndex >= 0) {
 | 
						||
            data.originalData.entries.splice(originalIndex, 1);
 | 
						||
        }
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
function getWorldEntry(name, data, entry) {
 | 
						||
    if (!data.entries[entry.uid]) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    const template = $("#entry_edit_template .world_entry").clone();
 | 
						||
    template.data("uid", entry.uid);
 | 
						||
    template.attr("uid", entry.uid);
 | 
						||
 | 
						||
    // key
 | 
						||
    const keyInput = template.find('textarea[name="key"]');
 | 
						||
    keyInput.data("uid", entry.uid);
 | 
						||
    keyInput.on("click", function (event) {
 | 
						||
        // Prevent closing the drawer on clicking the input
 | 
						||
        event.stopPropagation();
 | 
						||
    });
 | 
						||
 | 
						||
    keyInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = String($(this).val());
 | 
						||
        resetScrollHeight(this);
 | 
						||
        data.entries[uid].key = value
 | 
						||
            .split(",")
 | 
						||
            .map((x) => x.trim())
 | 
						||
            .filter((x) => x);
 | 
						||
 | 
						||
        setOriginalDataValue(data, uid, "keys", data.entries[uid].key);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    keyInput.val(entry.key.join(", ")).trigger("input");
 | 
						||
    //initScrollHeight(keyInput);
 | 
						||
 | 
						||
    // logic AND/NOT
 | 
						||
    const selectiveLogicDropdown = template.find('select[name="entryLogicType"]');
 | 
						||
    selectiveLogicDropdown.data("uid", entry.uid);
 | 
						||
 | 
						||
    selectiveLogicDropdown.on("click", function (event) {
 | 
						||
        event.stopPropagation();
 | 
						||
    })
 | 
						||
 | 
						||
    selectiveLogicDropdown.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = Number($(this).val());
 | 
						||
        console.debug(`logic for ${entry.uid} set to ${value}`)
 | 
						||
        data.entries[uid].selectiveLogic = !isNaN(value) ? value : 0;
 | 
						||
        setOriginalDataValue(data, uid, "selectiveLogic", data.entries[uid].selectiveLogic);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
 | 
						||
    template
 | 
						||
        .find(`select[name="entryLogicType"] option[value=${entry.selectiveLogic}]`)
 | 
						||
        .prop("selected", true)
 | 
						||
        .trigger("input");
 | 
						||
 | 
						||
    // Character filter
 | 
						||
    const characterFilterLabel = template.find(`label[for="characterFilter"] > small`);
 | 
						||
    characterFilterLabel.text(!!(entry.characterFilter?.isExclude) ? "Exclude Character(s)" : "Filter to Character(s)");
 | 
						||
 | 
						||
    // exclude characters checkbox
 | 
						||
    const characterExclusionInput = template.find(`input[name="character_exclusion"]`);
 | 
						||
    characterExclusionInput.data("uid", entry.uid);
 | 
						||
    characterExclusionInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).prop("checked");
 | 
						||
        characterFilterLabel.text(value ? "Exclude Character(s)" : "Filter to Character(s)");
 | 
						||
        if (data.entries[uid].characterFilter) {
 | 
						||
            if (!value && data.entries[uid].characterFilter.names.length === 0 && data.entries[uid].characterFilter.tags.length === 0) {
 | 
						||
                delete data.entries[uid].characterFilter;
 | 
						||
            } else {
 | 
						||
                data.entries[uid].characterFilter.isExclude = value
 | 
						||
            }
 | 
						||
        } else if (value) {
 | 
						||
            Object.assign(
 | 
						||
                data.entries[uid],
 | 
						||
                {
 | 
						||
                    characterFilter: {
 | 
						||
                        isExclude: true,
 | 
						||
                        names: [],
 | 
						||
                        tags: [],
 | 
						||
                    }
 | 
						||
                }
 | 
						||
            );
 | 
						||
        }
 | 
						||
 | 
						||
        setOriginalDataValue(data, uid, "character_filter", data.entries[uid].characterFilter);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    characterExclusionInput.prop("checked", entry.characterFilter?.isExclude ?? false).trigger("input");
 | 
						||
 | 
						||
    const characterFilter = template.find(`select[name="characterFilter"]`);
 | 
						||
    characterFilter.data("uid", entry.uid)
 | 
						||
    const deviceInfo = getDeviceInfo();
 | 
						||
    if (deviceInfo && deviceInfo.device.type === 'desktop') {
 | 
						||
        $(characterFilter).select2({
 | 
						||
            width: '100%',
 | 
						||
            placeholder: 'All characters will pull from this entry.',
 | 
						||
            allowClear: true,
 | 
						||
            closeOnSelect: false,
 | 
						||
        });
 | 
						||
    }
 | 
						||
 | 
						||
    const characters = getContext().characters;
 | 
						||
    characters.forEach((character) => {
 | 
						||
        const option = document.createElement('option');
 | 
						||
        const name = character.avatar.replace(/\.[^/.]+$/, "") ?? character.name;
 | 
						||
        option.innerText = name;
 | 
						||
        option.selected = entry.characterFilter?.names?.includes(name);
 | 
						||
        option.setAttribute('data-type', 'character');
 | 
						||
        characterFilter.append(option);
 | 
						||
    });
 | 
						||
 | 
						||
    const tags = getContext().tags;
 | 
						||
    tags.forEach((tag) => {
 | 
						||
        const option = document.createElement('option');
 | 
						||
        option.innerText = `[Tag] ${tag.name}`;
 | 
						||
        option.selected = entry.characterFilter?.tags?.includes(tag.id);
 | 
						||
        option.value = tag.id;
 | 
						||
        option.setAttribute('data-type', 'tag');
 | 
						||
        characterFilter.append(option);
 | 
						||
    });
 | 
						||
 | 
						||
    characterFilter.on('mousedown change', async function (e) {
 | 
						||
        // If there's no world names, don't do anything
 | 
						||
        if (world_names.length === 0) {
 | 
						||
            e.preventDefault();
 | 
						||
            return;
 | 
						||
        }
 | 
						||
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const selected = $(this).find(':selected');
 | 
						||
        if ((!selected || selected?.length === 0) && !data.entries[uid].characterFilter?.isExclude) {
 | 
						||
            delete data.entries[uid].characterFilter;
 | 
						||
        } else {
 | 
						||
            const names = selected.filter('[data-type="character"]').map((_, e) => e instanceof HTMLOptionElement && e.innerText).toArray();
 | 
						||
            const tags = selected.filter('[data-type="tag"]').map((_, e) => e instanceof HTMLOptionElement && e.value).toArray();
 | 
						||
            Object.assign(
 | 
						||
                data.entries[uid],
 | 
						||
                {
 | 
						||
                    characterFilter: {
 | 
						||
                        isExclude: data.entries[uid].characterFilter?.isExclude ?? false,
 | 
						||
                        names: names,
 | 
						||
                        tags: tags,
 | 
						||
                    }
 | 
						||
                }
 | 
						||
            );
 | 
						||
        }
 | 
						||
        setOriginalDataValue(data, uid, "character_filter", data.entries[uid].characterFilter);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
 | 
						||
    // keysecondary
 | 
						||
    const keySecondaryInput = template.find('textarea[name="keysecondary"]');
 | 
						||
    keySecondaryInput.data("uid", entry.uid);
 | 
						||
    keySecondaryInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = String($(this).val());
 | 
						||
        resetScrollHeight(this);
 | 
						||
        data.entries[uid].keysecondary = value
 | 
						||
            .split(",")
 | 
						||
            .map((x) => x.trim())
 | 
						||
            .filter((x) => x);
 | 
						||
 | 
						||
        setOriginalDataValue(data, uid, "secondary_keys", data.entries[uid].keysecondary);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
 | 
						||
    keySecondaryInput.val(entry.keysecondary.join(", ")).trigger("input");
 | 
						||
    initScrollHeight(keySecondaryInput);
 | 
						||
 | 
						||
    // comment
 | 
						||
    const commentInput = template.find('textarea[name="comment"]');
 | 
						||
    const commentToggle = template.find('input[name="addMemo"]');
 | 
						||
    commentInput.data("uid", entry.uid);
 | 
						||
    commentInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).val();
 | 
						||
        resetScrollHeight(this);
 | 
						||
        data.entries[uid].comment = value;
 | 
						||
 | 
						||
        setOriginalDataValue(data, uid, "comment", data.entries[uid].comment);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    commentToggle.data("uid", entry.uid);
 | 
						||
    commentToggle.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).prop("checked");
 | 
						||
        //console.log(value)
 | 
						||
        const commentContainer = $(this)
 | 
						||
            .closest(".world_entry")
 | 
						||
            .find(".commentContainer");
 | 
						||
        data.entries[uid].addMemo = value;
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
        value ? commentContainer.show() : commentContainer.hide();
 | 
						||
    });
 | 
						||
 | 
						||
    commentInput.val(entry.comment).trigger("input");
 | 
						||
    initScrollHeight(commentInput);
 | 
						||
    commentToggle.prop("checked", true /* entry.addMemo */).trigger("input");
 | 
						||
    commentToggle.parent().hide()
 | 
						||
 | 
						||
    // content
 | 
						||
    const counter = template.find(".world_entry_form_token_counter");
 | 
						||
    const countTokensDebounced = debounce(function (counter, value) {
 | 
						||
        const numberOfTokens = getTokenCount(value);
 | 
						||
        $(counter).text(numberOfTokens);
 | 
						||
    }, 1000);
 | 
						||
 | 
						||
    const contentInput = template.find('textarea[name="content"]');
 | 
						||
    contentInput.data("uid", entry.uid);
 | 
						||
    contentInput.on("input", function (_, { skipCount } = {}) {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).val();
 | 
						||
        data.entries[uid].content = value;
 | 
						||
 | 
						||
        setOriginalDataValue(data, uid, "content", data.entries[uid].content);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
 | 
						||
        if (skipCount) {
 | 
						||
            return;
 | 
						||
        }
 | 
						||
 | 
						||
        // count tokens
 | 
						||
        countTokensDebounced(counter, value);
 | 
						||
    });
 | 
						||
    contentInput.val(entry.content).trigger("input", { skipCount: true });
 | 
						||
    //initScrollHeight(contentInput);
 | 
						||
 | 
						||
    template.find('.inline-drawer-toggle').on('click', function () {
 | 
						||
        if (counter.data('first-run')) {
 | 
						||
            counter.data('first-run', false);
 | 
						||
            countTokensDebounced(counter, contentInput.val());
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    // selective
 | 
						||
    const selectiveInput = template.find('input[name="selective"]');
 | 
						||
    selectiveInput.data("uid", entry.uid);
 | 
						||
    selectiveInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).prop("checked");
 | 
						||
        data.entries[uid].selective = value;
 | 
						||
 | 
						||
        setOriginalDataValue(data, uid, "selective", data.entries[uid].selective);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
 | 
						||
        const keysecondary = $(this)
 | 
						||
            .closest(".world_entry")
 | 
						||
            .find(".keysecondary");
 | 
						||
 | 
						||
        const keysecondarytextpole = $(this)
 | 
						||
            .closest(".world_entry")
 | 
						||
            .find(".keysecondarytextpole");
 | 
						||
 | 
						||
        const keyprimarytextpole = $(this)
 | 
						||
            .closest(".world_entry")
 | 
						||
            .find(".keyprimarytextpole");
 | 
						||
 | 
						||
        const keyprimaryHeight = keyprimarytextpole.outerHeight();
 | 
						||
        keysecondarytextpole.css('height', keyprimaryHeight + 'px');
 | 
						||
 | 
						||
        value ? keysecondary.show() : keysecondary.hide();
 | 
						||
 | 
						||
    });
 | 
						||
    //forced on, ignored if empty
 | 
						||
    selectiveInput.prop("checked", true /* entry.selective */).trigger("input");
 | 
						||
    selectiveInput.parent().hide();
 | 
						||
 | 
						||
 | 
						||
    // constant
 | 
						||
    /*
 | 
						||
    const constantInput = template.find('input[name="constant"]');
 | 
						||
    constantInput.data("uid", entry.uid);
 | 
						||
    constantInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).prop("checked");
 | 
						||
        data.entries[uid].constant = value;
 | 
						||
        setOriginalDataValue(data, uid, "constant", data.entries[uid].constant);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    constantInput.prop("checked", entry.constant).trigger("input");
 | 
						||
    */
 | 
						||
 | 
						||
    // order
 | 
						||
    const orderInput = template.find('input[name="order"]');
 | 
						||
    orderInput.data("uid", entry.uid);
 | 
						||
    orderInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = Number($(this).val());
 | 
						||
 | 
						||
        data.entries[uid].order = !isNaN(value) ? value : 0;
 | 
						||
        updatePosOrdDisplay(uid)
 | 
						||
        setOriginalDataValue(data, uid, "insertion_order", data.entries[uid].order);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    orderInput.val(entry.order).trigger("input");
 | 
						||
    orderInput.css('width', 'calc(3em + 15px)');
 | 
						||
 | 
						||
    // probability
 | 
						||
    if (entry.probability === undefined) {
 | 
						||
        entry.probability = null;
 | 
						||
    }
 | 
						||
 | 
						||
    // depth
 | 
						||
    const depthInput = template.find('input[name="depth"]');
 | 
						||
    depthInput.data("uid", entry.uid);
 | 
						||
 | 
						||
    depthInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = Number($(this).val());
 | 
						||
 | 
						||
        data.entries[uid].depth = !isNaN(value) ? value : 0;
 | 
						||
        updatePosOrdDisplay(uid)
 | 
						||
        setOriginalDataValue(data, uid, "extensions.depth", data.entries[uid].depth);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    depthInput.val(entry.depth ?? DEFAULT_DEPTH).trigger("input");
 | 
						||
    depthInput.css('width', 'calc(3em + 15px)');
 | 
						||
 | 
						||
    // Hide by default unless depth is specified
 | 
						||
    if (entry.position === world_info_position.atDepth) {
 | 
						||
        //depthInput.parent().hide();
 | 
						||
    }
 | 
						||
 | 
						||
    const probabilityInput = template.find('input[name="probability"]');
 | 
						||
    probabilityInput.data("uid", entry.uid);
 | 
						||
    probabilityInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = parseInt($(this).val());
 | 
						||
 | 
						||
        data.entries[uid].probability = !isNaN(value) ? value : null;
 | 
						||
 | 
						||
        // Clamp probability to 0-100
 | 
						||
        if (data.entries[uid].probability !== null) {
 | 
						||
            data.entries[uid].probability = Math.min(100, Math.max(0, data.entries[uid].probability));
 | 
						||
 | 
						||
            if (data.entries[uid].probability !== value) {
 | 
						||
                $(this).val(data.entries[uid].probability);
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        setOriginalDataValue(data, uid, "extensions.probability", data.entries[uid].probability);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    probabilityInput.val(entry.probability).trigger("input");
 | 
						||
    probabilityInput.css('width', 'calc(3em + 15px)');
 | 
						||
 | 
						||
    // probability toggle
 | 
						||
    if (entry.useProbability === undefined) {
 | 
						||
        entry.useProbability = false;
 | 
						||
    }
 | 
						||
 | 
						||
    const probabilityToggle = template.find('input[name="useProbability"]');
 | 
						||
    probabilityToggle.data("uid", entry.uid);
 | 
						||
    probabilityToggle.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).prop("checked");
 | 
						||
        data.entries[uid].useProbability = value;
 | 
						||
        const probabilityContainer = $(this)
 | 
						||
            .closest(".world_entry")
 | 
						||
            .find(".probabilityContainer");
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
        value ? probabilityContainer.show() : probabilityContainer.hide();
 | 
						||
 | 
						||
        if (value && data.entries[uid].probability === null) {
 | 
						||
            data.entries[uid].probability = 100;
 | 
						||
        }
 | 
						||
 | 
						||
        if (!value) {
 | 
						||
            data.entries[uid].probability = null;
 | 
						||
        }
 | 
						||
 | 
						||
        probabilityInput.val(data.entries[uid].probability).trigger("input");
 | 
						||
    });
 | 
						||
    //forced on, 100% by default
 | 
						||
    probabilityToggle.prop("checked", true /* entry.useProbability */).trigger("input");
 | 
						||
    probabilityToggle.parent().hide();
 | 
						||
 | 
						||
    // position
 | 
						||
    if (entry.position === undefined) {
 | 
						||
        entry.position = 0;
 | 
						||
    }
 | 
						||
 | 
						||
    const positionInput = template.find('select[name="position"]');
 | 
						||
    initScrollHeight(positionInput);
 | 
						||
    positionInput.data("uid", entry.uid);
 | 
						||
    positionInput.on("click", function (event) {
 | 
						||
        // Prevent closing the drawer on clicking the input
 | 
						||
        event.stopPropagation();
 | 
						||
    });
 | 
						||
    positionInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = Number($(this).val());
 | 
						||
        data.entries[uid].position = !isNaN(value) ? value : 0;
 | 
						||
        if (value === world_info_position.atDepth) {
 | 
						||
            depthInput.prop('disabled', false);
 | 
						||
            depthInput.css('visibility', 'visible')
 | 
						||
            //depthInput.parent().show();
 | 
						||
        } else {
 | 
						||
            depthInput.prop('disabled', true);
 | 
						||
            depthInput.css('visibility', 'hidden')
 | 
						||
            //depthInput.parent().hide();
 | 
						||
        }
 | 
						||
        updatePosOrdDisplay(uid)
 | 
						||
        // Spec v2 only supports before_char and after_char
 | 
						||
        setOriginalDataValue(data, uid, "position", data.entries[uid].position == 0 ? 'before_char' : 'after_char');
 | 
						||
        // Write the original value as extensions field
 | 
						||
        setOriginalDataValue(data, uid, "extensions.position", data.entries[uid].position);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
 | 
						||
    template
 | 
						||
        .find(`select[name="position"] option[value=${entry.position}]`)
 | 
						||
        .prop("selected", true)
 | 
						||
        .trigger("input");
 | 
						||
 | 
						||
    //add UID above content box (less important doesn't need to be always visible)
 | 
						||
    template.find(".world_entry_form_uid_value").text(`(UID: ${entry.uid})`);
 | 
						||
 | 
						||
    // disable
 | 
						||
    /*
 | 
						||
    const disableInput = template.find('input[name="disable"]');
 | 
						||
    disableInput.data("uid", entry.uid);
 | 
						||
    disableInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).prop("checked");
 | 
						||
        data.entries[uid].disable = value;
 | 
						||
        setOriginalDataValue(data, uid, "enabled", !data.entries[uid].disable);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    disableInput.prop("checked", entry.disable).trigger("input");
 | 
						||
    */
 | 
						||
 | 
						||
    //new tri-state selector for constant/normal/disabled
 | 
						||
    const entryStateSelector = template.find('select[name="entryStateSelector"]');
 | 
						||
    entryStateSelector.data("uid", entry.uid);
 | 
						||
    console.log(entry.uid)
 | 
						||
    entryStateSelector.on("click", function (event) {
 | 
						||
        // Prevent closing the drawer on clicking the input
 | 
						||
        event.stopPropagation();
 | 
						||
    });
 | 
						||
    entryStateSelector.on("input", function () {
 | 
						||
        const uid = entry.uid;
 | 
						||
        const value = $(this).val();
 | 
						||
        switch (value) {
 | 
						||
            case "constant":
 | 
						||
                data.entries[uid].constant = true;
 | 
						||
                data.entries[uid].disable = false;
 | 
						||
                setOriginalDataValue(data, uid, "enabled", true);
 | 
						||
                setOriginalDataValue(data, uid, "constant", true);
 | 
						||
                template.removeClass('disabledWIEntry');
 | 
						||
                console.debug("set to constant")
 | 
						||
                break
 | 
						||
            case "normal":
 | 
						||
                data.entries[uid].constant = false;
 | 
						||
                data.entries[uid].disable = false;
 | 
						||
                setOriginalDataValue(data, uid, "enabled", true);
 | 
						||
                setOriginalDataValue(data, uid, "constant", false);
 | 
						||
                template.removeClass('disabledWIEntry');
 | 
						||
                console.debug("set to normal")
 | 
						||
                break
 | 
						||
            case "disabled":
 | 
						||
                data.entries[uid].constant = false;
 | 
						||
                data.entries[uid].disable = true;
 | 
						||
                setOriginalDataValue(data, uid, "enabled", false);
 | 
						||
                setOriginalDataValue(data, uid, "constant", false);
 | 
						||
                template.addClass('disabledWIEntry');
 | 
						||
                console.debug("set to disabled")
 | 
						||
                break
 | 
						||
        }
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
 | 
						||
    })
 | 
						||
 | 
						||
    const entryState = function () {
 | 
						||
 | 
						||
        console.log(`constant: ${entry.constant},  disabled: ${entry.disable}`)
 | 
						||
        if (entry.constant === true) {
 | 
						||
            console.debug('found constant')
 | 
						||
            return "constant"
 | 
						||
        } else if (entry.disable === true) {
 | 
						||
            console.debug('found disabled')
 | 
						||
            return "disabled"
 | 
						||
        } else {
 | 
						||
            console.debug('found normal')
 | 
						||
            return "normal"
 | 
						||
        }
 | 
						||
 | 
						||
    }
 | 
						||
    template
 | 
						||
        .find(`select[name="entryStateSelector"] option[value=${entryState()}]`)
 | 
						||
        .prop("selected", true)
 | 
						||
        .trigger("input");
 | 
						||
 | 
						||
    saveWorldInfo(name, data);
 | 
						||
 | 
						||
    // exclude recursion
 | 
						||
    const excludeRecursionInput = template.find('input[name="exclude_recursion"]');
 | 
						||
    excludeRecursionInput.data("uid", entry.uid);
 | 
						||
    excludeRecursionInput.on("input", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        const value = $(this).prop("checked");
 | 
						||
        data.entries[uid].excludeRecursion = value;
 | 
						||
        setOriginalDataValue(data, uid, "extensions.exclude_recursion", data.entries[uid].excludeRecursion);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
    });
 | 
						||
    excludeRecursionInput.prop("checked", entry.excludeRecursion).trigger("input");
 | 
						||
 | 
						||
    // delete button
 | 
						||
    const deleteButton = template.find(".delete_entry_button");
 | 
						||
    deleteButton.data("uid", entry.uid);
 | 
						||
    deleteButton.on("click", function () {
 | 
						||
        const uid = $(this).data("uid");
 | 
						||
        deleteWorldInfoEntry(data, uid);
 | 
						||
        deleteOriginalDataValue(data, uid);
 | 
						||
        saveWorldInfo(name, data);
 | 
						||
        updateEditor(navigation_option.previous);
 | 
						||
    });
 | 
						||
 | 
						||
    template.find('.inline-drawer-content').css('display', 'none'); //entries start collapsed
 | 
						||
 | 
						||
    function updatePosOrdDisplay(uid) {
 | 
						||
        // display position/order info left of keyword box
 | 
						||
        let entry = data.entries[uid]
 | 
						||
        let posText = entry.position
 | 
						||
        switch (entry.position) {
 | 
						||
            case 0:
 | 
						||
                posText = '↑CD';
 | 
						||
                break
 | 
						||
            case 1:
 | 
						||
                posText = 'CD↓';
 | 
						||
                break
 | 
						||
            case 2:
 | 
						||
                posText = '↑AN';
 | 
						||
                break
 | 
						||
            case 3:
 | 
						||
                posText = 'AN↓';
 | 
						||
                break
 | 
						||
            case 4:
 | 
						||
                posText = `@D${entry.depth}`;
 | 
						||
                break
 | 
						||
        }
 | 
						||
        template.find(".world_entry_form_position_value").text(`(${posText} ${entry.order})`);
 | 
						||
    }
 | 
						||
 | 
						||
    return template;
 | 
						||
}
 | 
						||
 | 
						||
async function deleteWorldInfoEntry(data, uid) {
 | 
						||
    if (!data || !("entries" in data)) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    if (!confirm(`Delete the entry with UID: ${uid}? This action is irreversible!`)) {
 | 
						||
        throw new Error("User cancelled deletion");
 | 
						||
    }
 | 
						||
 | 
						||
    delete data.entries[uid];
 | 
						||
}
 | 
						||
 | 
						||
function createWorldInfoEntry(name, data) {
 | 
						||
    const newEntryTemplate = {
 | 
						||
        key: [],
 | 
						||
        keysecondary: [],
 | 
						||
        comment: "",
 | 
						||
        content: "",
 | 
						||
        constant: false,
 | 
						||
        selective: true,
 | 
						||
        selectiveLogic: 0,
 | 
						||
        addMemo: false,
 | 
						||
        order: 100,
 | 
						||
        position: 0,
 | 
						||
        disable: false,
 | 
						||
        excludeRecursion: false,
 | 
						||
        probability: 100,
 | 
						||
        useProbability: true,
 | 
						||
    };
 | 
						||
    const newUid = getFreeWorldEntryUid(data);
 | 
						||
 | 
						||
    if (!Number.isInteger(newUid)) {
 | 
						||
        console.error("Couldn't assign UID to a new entry");
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    const newEntry = { uid: newUid, ...newEntryTemplate };
 | 
						||
    data.entries[newUid] = newEntry;
 | 
						||
 | 
						||
    updateEditor(newUid);
 | 
						||
}
 | 
						||
 | 
						||
async function _save(name, data) {
 | 
						||
    const response = await fetch("/editworldinfo", {
 | 
						||
        method: "POST",
 | 
						||
        headers: getRequestHeaders(),
 | 
						||
        body: JSON.stringify({ name: name, data: data }),
 | 
						||
    });
 | 
						||
}
 | 
						||
 | 
						||
async function saveWorldInfo(name, data, immediately) {
 | 
						||
    if (!name || !data) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    delete worldInfoCache[name];
 | 
						||
 | 
						||
    if (immediately) {
 | 
						||
        return await _save(name, data);
 | 
						||
    }
 | 
						||
 | 
						||
    saveWorldDebounced(name, data);
 | 
						||
}
 | 
						||
 | 
						||
async function renameWorldInfo(name, data) {
 | 
						||
    const oldName = name;
 | 
						||
    const newName = await callPopup("<h3>Rename World Info</h3>Enter a new name:", 'input', oldName);
 | 
						||
 | 
						||
    if (oldName === newName || !newName) {
 | 
						||
        console.debug("World info rename cancelled");
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    const entryPreviouslySelected = selected_world_info.findIndex((e) => e === oldName);
 | 
						||
 | 
						||
    await saveWorldInfo(newName, data, true);
 | 
						||
    await deleteWorldInfo(oldName);
 | 
						||
 | 
						||
    const existingCharLores = world_info.charLore?.filter((e) => e.extraBooks.includes(oldName));
 | 
						||
    if (existingCharLores && existingCharLores.length > 0) {
 | 
						||
        existingCharLores.forEach((charLore) => {
 | 
						||
            const tempCharLore = charLore.extraBooks.filter((e) => e !== oldName);
 | 
						||
            tempCharLore.push(newName);
 | 
						||
            charLore.extraBooks = tempCharLore;
 | 
						||
        });
 | 
						||
        saveSettingsDebounced();
 | 
						||
    }
 | 
						||
 | 
						||
    if (entryPreviouslySelected !== -1) {
 | 
						||
        const wiElement = getWIElement(newName);
 | 
						||
        wiElement.prop("selected", true);
 | 
						||
        $("#world_info").trigger('change');
 | 
						||
    }
 | 
						||
 | 
						||
    const selectedIndex = world_names.indexOf(newName);
 | 
						||
    if (selectedIndex !== -1) {
 | 
						||
        $('#world_editor_select').val(selectedIndex).trigger('change');
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
async function deleteWorldInfo(worldInfoName) {
 | 
						||
    if (!world_names.includes(worldInfoName)) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    const response = await fetch("/deleteworldinfo", {
 | 
						||
        method: "POST",
 | 
						||
        headers: getRequestHeaders(),
 | 
						||
        body: JSON.stringify({ name: worldInfoName }),
 | 
						||
    });
 | 
						||
 | 
						||
    if (response.ok) {
 | 
						||
        const existingWorldIndex = selected_world_info.findIndex((e) => e === worldInfoName);
 | 
						||
        if (existingWorldIndex !== -1) {
 | 
						||
            selected_world_info.splice(existingWorldIndex, 1);
 | 
						||
            saveSettingsDebounced();
 | 
						||
        }
 | 
						||
 | 
						||
        await updateWorldInfoList();
 | 
						||
        $('#world_editor_select').trigger('change');
 | 
						||
 | 
						||
        if ($('#character_world').val() === worldInfoName) {
 | 
						||
            $('#character_world').val('').trigger('change');
 | 
						||
            setWorldInfoButtonClass(undefined, false);
 | 
						||
            if (menu_type != 'create') {
 | 
						||
                saveCharacterDebounced();
 | 
						||
            }
 | 
						||
        }
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
function getFreeWorldEntryUid(data) {
 | 
						||
    if (!data || !("entries" in data)) {
 | 
						||
        return null;
 | 
						||
    }
 | 
						||
 | 
						||
    const MAX_UID = 1_000_000; // <- should be safe enough :)
 | 
						||
    for (let uid = 0; uid < MAX_UID; uid++) {
 | 
						||
        if (uid in data.entries) {
 | 
						||
            continue;
 | 
						||
        }
 | 
						||
        return uid;
 | 
						||
    }
 | 
						||
 | 
						||
    return null;
 | 
						||
}
 | 
						||
 | 
						||
function getFreeWorldName() {
 | 
						||
    const MAX_FREE_NAME = 100_000;
 | 
						||
    for (let index = 1; index < MAX_FREE_NAME; index++) {
 | 
						||
        const newName = `New World (${index})`;
 | 
						||
        if (world_names.includes(newName)) {
 | 
						||
            continue;
 | 
						||
        }
 | 
						||
        return newName;
 | 
						||
    }
 | 
						||
 | 
						||
    return undefined;
 | 
						||
}
 | 
						||
 | 
						||
async function createNewWorldInfo(worldInfoName) {
 | 
						||
    const worldInfoTemplate = { entries: {} };
 | 
						||
 | 
						||
    if (!worldInfoName) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    await saveWorldInfo(worldInfoName, worldInfoTemplate, true);
 | 
						||
    await updateWorldInfoList();
 | 
						||
 | 
						||
    const selectedIndex = world_names.indexOf(worldInfoName);
 | 
						||
    if (selectedIndex !== -1) {
 | 
						||
        $('#world_editor_select').val(selectedIndex).trigger('change');
 | 
						||
    } else {
 | 
						||
        hideWorldEditor();
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
// Gets a string that respects the case sensitivity setting
 | 
						||
function transformString(str) {
 | 
						||
    return world_info_case_sensitive ? str : str.toLowerCase();
 | 
						||
}
 | 
						||
 | 
						||
async function getCharacterLore() {
 | 
						||
    const character = characters[this_chid];
 | 
						||
    const name = character?.name;
 | 
						||
    let worldsToSearch = new Set();
 | 
						||
 | 
						||
    const baseWorldName = character?.data?.extensions?.world;
 | 
						||
    if (baseWorldName) {
 | 
						||
        worldsToSearch.add(baseWorldName);
 | 
						||
    } else {
 | 
						||
        console.debug(`Character ${name}'s base world could not be found or is empty! Skipping...`)
 | 
						||
        return [];
 | 
						||
    }
 | 
						||
 | 
						||
    // TODO: Maybe make the utility function not use the window context?
 | 
						||
    const fileName = getCharaFilename(this_chid);
 | 
						||
    const extraCharLore = world_info.charLore?.find((e) => e.name === fileName);
 | 
						||
    if (extraCharLore) {
 | 
						||
        worldsToSearch = new Set([...worldsToSearch, ...extraCharLore.extraBooks]);
 | 
						||
    }
 | 
						||
 | 
						||
    let entries = [];
 | 
						||
    for (const worldName of worldsToSearch) {
 | 
						||
        if (selected_world_info.includes(worldName)) {
 | 
						||
            console.debug(`Character ${name}'s world ${worldName} is already activated in global world info! Skipping...`);
 | 
						||
            continue;
 | 
						||
        }
 | 
						||
 | 
						||
        if (chat_metadata[METADATA_KEY] === worldName) {
 | 
						||
            console.debug(`Character ${name}'s world ${worldName} is already activated in chat lore! Skipping...`);
 | 
						||
            continue;
 | 
						||
        }
 | 
						||
 | 
						||
        const data = await loadWorldInfoData(worldName);
 | 
						||
        const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
 | 
						||
        entries = entries.concat(newEntries);
 | 
						||
    }
 | 
						||
 | 
						||
    console.debug(`Character ${characters[this_chid]?.name} lore (${baseWorldName}) has ${entries.length} world info entries`);
 | 
						||
    return entries;
 | 
						||
}
 | 
						||
 | 
						||
async function getGlobalLore() {
 | 
						||
    if (!selected_world_info) {
 | 
						||
        return [];
 | 
						||
    }
 | 
						||
 | 
						||
    let entries = [];
 | 
						||
    for (const worldName of selected_world_info) {
 | 
						||
        const data = await loadWorldInfoData(worldName);
 | 
						||
        const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
 | 
						||
        entries = entries.concat(newEntries);
 | 
						||
    }
 | 
						||
 | 
						||
    console.debug(`Global world info has ${entries.length} entries`);
 | 
						||
 | 
						||
    return entries;
 | 
						||
}
 | 
						||
 | 
						||
async function getChatLore() {
 | 
						||
    const chatWorld = chat_metadata[METADATA_KEY];
 | 
						||
 | 
						||
    if (!chatWorld) {
 | 
						||
        return [];
 | 
						||
    }
 | 
						||
 | 
						||
    if (selected_world_info.includes(chatWorld)) {
 | 
						||
        console.debug(`Chat world ${chatWorld} is already activated in global world info! Skipping...`);
 | 
						||
        return [];
 | 
						||
    }
 | 
						||
 | 
						||
    const data = await loadWorldInfoData(chatWorld);
 | 
						||
    const entries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
 | 
						||
 | 
						||
    console.debug(`Chat lore has ${entries.length} entries`);
 | 
						||
 | 
						||
    return entries;
 | 
						||
}
 | 
						||
 | 
						||
async function getSortedEntries() {
 | 
						||
    try {
 | 
						||
        const globalLore = await getGlobalLore();
 | 
						||
        const characterLore = await getCharacterLore();
 | 
						||
        const chatLore = await getChatLore();
 | 
						||
 | 
						||
        let entries;
 | 
						||
 | 
						||
        switch (Number(world_info_character_strategy)) {
 | 
						||
            case world_info_insertion_strategy.evenly:
 | 
						||
                console.debug('WI using evenly')
 | 
						||
                entries = [...globalLore, ...characterLore].sort(sortFn);
 | 
						||
                break;
 | 
						||
            case world_info_insertion_strategy.character_first:
 | 
						||
                console.debug('WI using char first')
 | 
						||
                entries = [...characterLore.sort(sortFn), ...globalLore.sort(sortFn)];
 | 
						||
                break;
 | 
						||
            case world_info_insertion_strategy.global_first:
 | 
						||
                console.debug('WI using global first')
 | 
						||
                entries = [...globalLore.sort(sortFn), ...characterLore.sort(sortFn)];
 | 
						||
                break;
 | 
						||
            default:
 | 
						||
                console.error("Unknown WI insertion strategy: ", world_info_character_strategy, "defaulting to evenly");
 | 
						||
                entries = [...globalLore, ...characterLore].sort(sortFn);
 | 
						||
                break;
 | 
						||
        }
 | 
						||
 | 
						||
        // Chat lore always goes first
 | 
						||
        entries = [...chatLore.sort(sortFn), ...entries];
 | 
						||
 | 
						||
        console.debug(`Sorted ${entries.length} world lore entries using strategy ${world_info_character_strategy}`);
 | 
						||
 | 
						||
        // Need to deep clone the entries to avoid modifying the cached data
 | 
						||
        return structuredClone(entries);
 | 
						||
    }
 | 
						||
    catch (e) {
 | 
						||
        console.error(e);
 | 
						||
        return [];
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
async function checkWorldInfo(chat, maxContext) {
 | 
						||
    const context = getContext();
 | 
						||
    const messagesToLookBack = world_info_depth * 2 || 1;
 | 
						||
 | 
						||
    // Combine the chat
 | 
						||
    let textToScan = chat.slice(0, messagesToLookBack).join("");
 | 
						||
    let minActivationMsgIndex = messagesToLookBack; // tracks chat index to satisfy `world_info_min_activations`
 | 
						||
 | 
						||
    // Add the depth or AN if enabled
 | 
						||
    // Put this code here since otherwise, the chat reference is modified
 | 
						||
    if (extension_settings.note.allowWIScan) {
 | 
						||
        for (const key of Object.keys(context.extensionPrompts)) {
 | 
						||
            if (key.startsWith('DEPTH_PROMPT')) {
 | 
						||
                const depthPrompt = getExtensionPromptByName(key)
 | 
						||
                if (depthPrompt) {
 | 
						||
                    textToScan = `${depthPrompt}\n${textToScan}`
 | 
						||
                }
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        const anPrompt = getExtensionPromptByName(NOTE_MODULE_NAME);
 | 
						||
        if (anPrompt) {
 | 
						||
            textToScan = `${anPrompt}\n${textToScan}`
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    // Transform the resulting string
 | 
						||
    textToScan = transformString(textToScan);
 | 
						||
 | 
						||
    let needsToScan = true;
 | 
						||
    let token_budget_overflowed = false;
 | 
						||
    let count = 0;
 | 
						||
    let allActivatedEntries = new Set();
 | 
						||
    let failedProbabilityChecks = new Set();
 | 
						||
    let allActivatedText = '';
 | 
						||
 | 
						||
    let budget = Math.round(world_info_budget * maxContext / 100) || 1;
 | 
						||
 | 
						||
    if (world_info_budget_cap > 0 && budget > world_info_budget_cap) {
 | 
						||
        console.debug(`Budget ${budget} exceeds cap ${world_info_budget_cap}, using cap`);
 | 
						||
        budget = world_info_budget_cap;
 | 
						||
    }
 | 
						||
 | 
						||
    console.debug(`Context size: ${maxContext}; WI budget: ${budget} (max% = ${world_info_budget}%, cap = ${world_info_budget_cap})`);
 | 
						||
    const sortedEntries = await getSortedEntries();
 | 
						||
 | 
						||
    if (sortedEntries.length === 0) {
 | 
						||
        return { worldInfoBefore: '', worldInfoAfter: '' };
 | 
						||
    }
 | 
						||
 | 
						||
    while (needsToScan) {
 | 
						||
        // Track how many times the loop has run
 | 
						||
        count++;
 | 
						||
 | 
						||
        let activatedNow = new Set();
 | 
						||
 | 
						||
        for (let entry of sortedEntries) {
 | 
						||
            // Check if this entry applies to the character or if it's excluded
 | 
						||
            if (entry.characterFilter && entry.characterFilter?.names?.length > 0) {
 | 
						||
                const nameIncluded = entry.characterFilter.names.includes(getCharaFilename());
 | 
						||
                const filtered = entry.characterFilter.isExclude ? nameIncluded : !nameIncluded
 | 
						||
 | 
						||
                if (filtered) {
 | 
						||
                    console.debug(`WI entry ${entry.uid} filtered out by character`);
 | 
						||
                    continue;
 | 
						||
                }
 | 
						||
            }
 | 
						||
 | 
						||
            if (entry.characterFilter && entry.characterFilter?.tags?.length > 0) {
 | 
						||
                const tagKey = getTagKeyForCharacter(this_chid);
 | 
						||
 | 
						||
                if (tagKey) {
 | 
						||
                    const tagMapEntry = context.tagMap[tagKey];
 | 
						||
 | 
						||
                    if (Array.isArray(tagMapEntry)) {
 | 
						||
                        // If tag map intersects with the tag exclusion list, skip
 | 
						||
                        const includesTag = tagMapEntry.some((tag) => entry.characterFilter.tags.includes(tag));
 | 
						||
                        const filtered = entry.characterFilter.isExclude ? includesTag : !includesTag;
 | 
						||
 | 
						||
                        if (filtered) {
 | 
						||
                            console.debug(`WI entry ${entry.uid} filtered out by tag`);
 | 
						||
                            continue;
 | 
						||
                        }
 | 
						||
                    }
 | 
						||
                }
 | 
						||
            }
 | 
						||
 | 
						||
            if (failedProbabilityChecks.has(entry)) {
 | 
						||
                continue;
 | 
						||
            }
 | 
						||
 | 
						||
            if (allActivatedEntries.has(entry) || entry.disable == true || (count > 1 && world_info_recursive && entry.excludeRecursion)) {
 | 
						||
                continue;
 | 
						||
            }
 | 
						||
 | 
						||
            if (entry.constant) {
 | 
						||
                entry.content = substituteParams(entry.content)
 | 
						||
                activatedNow.add(entry);
 | 
						||
                continue;
 | 
						||
            }
 | 
						||
 | 
						||
            if (Array.isArray(entry.key) && entry.key.length) { //check for keywords existing
 | 
						||
                primary: for (let key of entry.key) {
 | 
						||
                    const substituted = substituteParams(key);
 | 
						||
                    console.debug(`${entry.uid}: ${substituted}`)
 | 
						||
                    if (substituted && matchKeys(textToScan, substituted.trim())) {
 | 
						||
                        console.debug(`${entry.uid}: got primary match`)
 | 
						||
                        //selective logic begins
 | 
						||
                        if (
 | 
						||
                            entry.selective && //all entries are selective now
 | 
						||
                            Array.isArray(entry.keysecondary) && //always true
 | 
						||
                            entry.keysecondary.length //ignore empties
 | 
						||
                        ) {
 | 
						||
                            console.debug(`uid:${entry.uid}: checking logic: ${entry.selectiveLogic}`)
 | 
						||
                            secondary: for (let keysecondary of entry.keysecondary) {
 | 
						||
                                const secondarySubstituted = substituteParams(keysecondary);
 | 
						||
                                console.debug(`uid:${entry.uid}: filtering ${secondarySubstituted}`);
 | 
						||
 | 
						||
                                // If selectiveLogic isn't found, assume it's AND
 | 
						||
                                const selectiveLogic = entry.selectiveLogic ?? 0;
 | 
						||
 | 
						||
                                //AND operator
 | 
						||
                                if (selectiveLogic === 0) {
 | 
						||
                                    console.debug('saw AND logic, checking..')
 | 
						||
                                    if (secondarySubstituted && matchKeys(textToScan, secondarySubstituted.trim())) {
 | 
						||
                                        console.debug(`activating entry ${entry.uid} with AND found`)
 | 
						||
                                        activatedNow.add(entry);
 | 
						||
                                        break secondary;
 | 
						||
                                    }
 | 
						||
                                }
 | 
						||
                                //NOT operator
 | 
						||
                                if (selectiveLogic === 1) {
 | 
						||
                                    console.debug(`uid ${entry.uid}: checking NOT logic for ${secondarySubstituted}`)
 | 
						||
                                    if (secondarySubstituted && matchKeys(textToScan, secondarySubstituted.trim())) {
 | 
						||
                                        console.debug(`uid ${entry.uid}: canceled; filtered out by ${secondarySubstituted}`)
 | 
						||
                                        break primary;
 | 
						||
                                    } else {
 | 
						||
                                        console.debug(`${entry.uid}: activated; passed NOT filter`)
 | 
						||
                                        activatedNow.add(entry);
 | 
						||
                                        break secondary;
 | 
						||
                                    }
 | 
						||
                                }
 | 
						||
                            }
 | 
						||
                            //handle cases where secondary is empty
 | 
						||
                        } else {
 | 
						||
                            console.debug(`uid ${entry.uid}: activated without filter logic`)
 | 
						||
                            activatedNow.add(entry);
 | 
						||
                            break primary;
 | 
						||
                        }
 | 
						||
                    } else { console.debug('no active entries for logic checks yet') }
 | 
						||
                }
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        needsToScan = world_info_recursive && activatedNow.size > 0;
 | 
						||
        const newEntries = [...activatedNow]
 | 
						||
            .sort((a, b) => sortedEntries.indexOf(a) - sortedEntries.indexOf(b));
 | 
						||
        let newContent = "";
 | 
						||
        const textToScanTokens = getTokenCount(allActivatedText);
 | 
						||
        const probabilityChecksBefore = failedProbabilityChecks.size;
 | 
						||
        console.debug(`-- PROBABILITY CHECKS BEGIN --`)
 | 
						||
        for (const entry of newEntries) {
 | 
						||
            const rollValue = Math.random() * 100;
 | 
						||
 | 
						||
 | 
						||
            if (entry.useProbability && rollValue > entry.probability) {
 | 
						||
                console.debug(`WI entry ${entry.uid} ${entry.key} failed probability check, skipping`);
 | 
						||
                failedProbabilityChecks.add(entry);
 | 
						||
                continue;
 | 
						||
            } else { console.debug(`uid:${entry.uid} passed probability check, inserting to prompt`) }
 | 
						||
 | 
						||
            newContent += `${substituteParams(entry.content)}\n`;
 | 
						||
 | 
						||
            if (textToScanTokens + getTokenCount(newContent) >= budget) {
 | 
						||
                console.debug(`WI budget reached, stopping`);
 | 
						||
                if (world_info_overflow_alert) {
 | 
						||
                    console.log("Alerting");
 | 
						||
                    toastr.warning(`World info budget reached after ${allActivatedEntries.size} entries.`, 'World Info');
 | 
						||
                }
 | 
						||
                needsToScan = false;
 | 
						||
                token_budget_overflowed = true;
 | 
						||
                break;
 | 
						||
            }
 | 
						||
 | 
						||
            allActivatedEntries.add(entry);
 | 
						||
            console.debug('WI entry activated:', entry);
 | 
						||
        }
 | 
						||
 | 
						||
        const probabilityChecksAfter = failedProbabilityChecks.size;
 | 
						||
 | 
						||
        if ((probabilityChecksAfter - probabilityChecksBefore) === activatedNow.size) {
 | 
						||
            console.debug(`WI probability checks failed for all activated entries, stopping`);
 | 
						||
            needsToScan = false;
 | 
						||
        }
 | 
						||
 | 
						||
        if (needsToScan) {
 | 
						||
            const text = newEntries
 | 
						||
                .filter(x => !failedProbabilityChecks.has(x))
 | 
						||
                .map(x => x.content).join('\n');
 | 
						||
            const currentlyActivatedText = transformString(text);
 | 
						||
            textToScan = (currentlyActivatedText + '\n' + textToScan);
 | 
						||
            allActivatedText = (currentlyActivatedText + '\n' + allActivatedText);
 | 
						||
        }
 | 
						||
 | 
						||
        // world_info_min_activations
 | 
						||
        if (!needsToScan && !token_budget_overflowed) {
 | 
						||
            if (world_info_min_activations > 0 && (allActivatedEntries.size < world_info_min_activations)) {
 | 
						||
                let over_max = false
 | 
						||
                over_max = (
 | 
						||
                    world_info_min_activations_depth_max > 0 &&
 | 
						||
                    minActivationMsgIndex > world_info_min_activations_depth_max
 | 
						||
                ) || (minActivationMsgIndex >= chat.length)
 | 
						||
                if (!over_max) {
 | 
						||
                    needsToScan = true
 | 
						||
                    textToScan = transformString(chat.slice(minActivationMsgIndex, minActivationMsgIndex + 1).join(""));
 | 
						||
                    minActivationMsgIndex += 1
 | 
						||
                }
 | 
						||
            }
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    // Forward-sorted list of entries for joining
 | 
						||
    const WIBeforeEntries = [];
 | 
						||
    const WIAfterEntries = [];
 | 
						||
    const ANTopEntries = [];
 | 
						||
    const ANBottomEntries = [];
 | 
						||
    const WIDepthEntries = [];
 | 
						||
 | 
						||
    // Appends from insertion order 999 to 1. Use unshift for this purpose
 | 
						||
    [...allActivatedEntries].sort(sortFn).forEach((entry) => {
 | 
						||
        switch (entry.position) {
 | 
						||
            case world_info_position.before:
 | 
						||
                WIBeforeEntries.unshift(substituteParams(entry.content));
 | 
						||
                break;
 | 
						||
            case world_info_position.after:
 | 
						||
                WIAfterEntries.unshift(substituteParams(entry.content));
 | 
						||
                break;
 | 
						||
            case world_info_position.ANTop:
 | 
						||
                ANTopEntries.unshift(entry.content);
 | 
						||
                break;
 | 
						||
            case world_info_position.ANBottom:
 | 
						||
                ANBottomEntries.unshift(entry.content);
 | 
						||
                break;
 | 
						||
            case world_info_position.atDepth:
 | 
						||
                const existingDepthIndex = WIDepthEntries.findIndex((e) => e.depth === entry.depth ?? DEFAULT_DEPTH);
 | 
						||
                if (existingDepthIndex !== -1) {
 | 
						||
                    WIDepthEntries[existingDepthIndex].entries.unshift(entry.content);
 | 
						||
                } else {
 | 
						||
                    WIDepthEntries.push({
 | 
						||
                        depth: entry.depth,
 | 
						||
                        entries: [entry.content]
 | 
						||
                    });
 | 
						||
                }
 | 
						||
            default:
 | 
						||
                break;
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    const worldInfoBefore = WIBeforeEntries.length ? WIBeforeEntries.join("\n") : '';
 | 
						||
    const worldInfoAfter = WIAfterEntries.length ? WIAfterEntries.join("\n") : '';
 | 
						||
 | 
						||
    if (shouldWIAddPrompt) {
 | 
						||
        const originalAN = context.extensionPrompts[NOTE_MODULE_NAME].value;
 | 
						||
        const ANWithWI = `${ANTopEntries.join("\n")}\n${originalAN}\n${ANBottomEntries.join("\n")}`
 | 
						||
        context.setExtensionPrompt(NOTE_MODULE_NAME, ANWithWI, chat_metadata[metadata_keys.position], chat_metadata[metadata_keys.depth]);
 | 
						||
    }
 | 
						||
 | 
						||
    return { worldInfoBefore, worldInfoAfter, WIDepthEntries };
 | 
						||
}
 | 
						||
 | 
						||
function matchKeys(haystack, needle) {
 | 
						||
    const transformedString = transformString(needle);
 | 
						||
 | 
						||
    if (world_info_match_whole_words) {
 | 
						||
        const keyWords = transformedString.split(/\s+/);
 | 
						||
 | 
						||
        if (keyWords.length > 1) {
 | 
						||
            return haystack.includes(transformedString);
 | 
						||
        }
 | 
						||
        else {
 | 
						||
            const regex = new RegExp(`\\b${escapeRegex(transformedString)}\\b`);
 | 
						||
            if (regex.test(haystack)) {
 | 
						||
                return true;
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
    } else {
 | 
						||
        return haystack.includes(transformedString);
 | 
						||
    }
 | 
						||
 | 
						||
    return false;
 | 
						||
}
 | 
						||
 | 
						||
function convertAgnaiMemoryBook(inputObj) {
 | 
						||
    const outputObj = { entries: {} };
 | 
						||
 | 
						||
    inputObj.entries.forEach((entry, index) => {
 | 
						||
        outputObj.entries[index] = {
 | 
						||
            uid: index,
 | 
						||
            key: entry.keywords,
 | 
						||
            keysecondary: [],
 | 
						||
            comment: entry.name,
 | 
						||
            content: entry.entry,
 | 
						||
            constant: false,
 | 
						||
            selective: false,
 | 
						||
            order: entry.weight,
 | 
						||
            position: 0,
 | 
						||
            disable: !entry.enabled,
 | 
						||
            addMemo: !!entry.name,
 | 
						||
            excludeRecursion: false,
 | 
						||
            displayIndex: index,
 | 
						||
            probability: null,
 | 
						||
            useProbability: false,
 | 
						||
        };
 | 
						||
    });
 | 
						||
 | 
						||
    return outputObj;
 | 
						||
}
 | 
						||
 | 
						||
function convertRisuLorebook(inputObj) {
 | 
						||
    const outputObj = { entries: {} };
 | 
						||
 | 
						||
    inputObj.data.forEach((entry, index) => {
 | 
						||
        outputObj.entries[index] = {
 | 
						||
            uid: index,
 | 
						||
            key: entry.key.split(',').map(x => x.trim()),
 | 
						||
            keysecondary: entry.secondkey ? entry.secondkey.split(',').map(x => x.trim()) : [],
 | 
						||
            comment: entry.comment,
 | 
						||
            content: entry.content,
 | 
						||
            constant: entry.alwaysActive,
 | 
						||
            selective: entry.selective,
 | 
						||
            order: entry.insertorder,
 | 
						||
            position: world_info_position.before,
 | 
						||
            disable: false,
 | 
						||
            addMemo: true,
 | 
						||
            excludeRecursion: false,
 | 
						||
            displayIndex: index,
 | 
						||
            probability: entry.activationPercent ?? null,
 | 
						||
            useProbability: entry.activationPercent ?? false,
 | 
						||
        };
 | 
						||
    });
 | 
						||
 | 
						||
    return outputObj;
 | 
						||
}
 | 
						||
 | 
						||
function convertNovelLorebook(inputObj) {
 | 
						||
    const outputObj = {
 | 
						||
        entries: {}
 | 
						||
    };
 | 
						||
 | 
						||
    inputObj.entries.forEach((entry, index) => {
 | 
						||
        const displayName = entry.displayName;
 | 
						||
        const addMemo = displayName !== undefined && displayName.trim() !== '';
 | 
						||
 | 
						||
        outputObj.entries[index] = {
 | 
						||
            uid: index,
 | 
						||
            key: entry.keys,
 | 
						||
            keysecondary: [],
 | 
						||
            comment: displayName || '',
 | 
						||
            content: entry.text,
 | 
						||
            constant: false,
 | 
						||
            selective: false,
 | 
						||
            order: entry.contextConfig?.budgetPriority ?? 0,
 | 
						||
            position: 0,
 | 
						||
            disable: !entry.enabled,
 | 
						||
            addMemo: addMemo,
 | 
						||
            excludeRecursion: false,
 | 
						||
            displayIndex: index,
 | 
						||
            probability: null,
 | 
						||
            useProbability: false,
 | 
						||
        };
 | 
						||
    });
 | 
						||
 | 
						||
    return outputObj;
 | 
						||
}
 | 
						||
 | 
						||
function convertCharacterBook(characterBook) {
 | 
						||
    const result = { entries: {}, originalData: characterBook };
 | 
						||
 | 
						||
    characterBook.entries.forEach((entry, index) => {
 | 
						||
        // Not in the spec, but this is needed to find the entry in the original data
 | 
						||
        if (entry.id === undefined) {
 | 
						||
            entry.id = index;
 | 
						||
        }
 | 
						||
 | 
						||
        result.entries[entry.id] = {
 | 
						||
            uid: entry.id,
 | 
						||
            key: entry.keys,
 | 
						||
            keysecondary: entry.secondary_keys || [],
 | 
						||
            comment: entry.comment || "",
 | 
						||
            content: entry.content,
 | 
						||
            constant: entry.constant || false,
 | 
						||
            selective: entry.selective || false,
 | 
						||
            order: entry.insertion_order,
 | 
						||
            position: entry.extensions?.position ?? (entry.position === "before_char" ? world_info_position.before : world_info_position.after),
 | 
						||
            excludeRecursion: entry.extensions?.exclude_recursion ?? false,
 | 
						||
            disable: !entry.enabled,
 | 
						||
            addMemo: entry.comment ? true : false,
 | 
						||
            displayIndex: entry.extensions?.display_index ?? index,
 | 
						||
            probability: entry.extensions?.probability ?? null,
 | 
						||
            useProbability: entry.extensions?.useProbability ?? false,
 | 
						||
            depth: entry.extensions?.depth ?? DEFAULT_DEPTH,
 | 
						||
            selectiveLogic: entry.extensions?.selectiveLogic ?? 0,
 | 
						||
        };
 | 
						||
    });
 | 
						||
 | 
						||
    return result;
 | 
						||
}
 | 
						||
 | 
						||
export function setWorldInfoButtonClass(chid, forceValue = undefined) {
 | 
						||
    if (forceValue !== undefined) {
 | 
						||
        $('#set_character_world, #world_button').toggleClass('world_set', forceValue);
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    if (!chid) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    const world = characters[chid]?.data?.extensions?.world;
 | 
						||
    const worldSet = Boolean(world && world_names.includes(world));
 | 
						||
    $('#set_character_world, #world_button').toggleClass('world_set', worldSet);
 | 
						||
}
 | 
						||
 | 
						||
export function checkEmbeddedWorld(chid) {
 | 
						||
    $('#import_character_info').hide();
 | 
						||
 | 
						||
    if (chid === undefined) {
 | 
						||
        return false;
 | 
						||
    }
 | 
						||
 | 
						||
    if (characters[chid]?.data?.character_book) {
 | 
						||
        $('#import_character_info').data('chid', chid).show();
 | 
						||
 | 
						||
        // Only show the alert once per character
 | 
						||
        const checkKey = `AlertWI_${characters[chid].avatar}`;
 | 
						||
        const worldName = characters[chid]?.data?.extensions?.world;
 | 
						||
        if (!localStorage.getItem(checkKey) && (!worldName || !world_names.includes(worldName))) {
 | 
						||
            localStorage.setItem(checkKey, 1);
 | 
						||
 | 
						||
            if (power_user.world_import_dialog) {
 | 
						||
                callPopup(`<h3>This character has an embedded World/Lorebook.</h3>
 | 
						||
                           <h3>Would you like to import it now?</h3>
 | 
						||
                           <div class="m-b-1">If you want to import it later, select "Import Card Lore" in the "More..." dropdown menu on the character panel.</div>`,
 | 
						||
                    'confirm',
 | 
						||
                    '',
 | 
						||
                    { okButton: 'Yes', })
 | 
						||
                    .then((result) => {
 | 
						||
                        if (result) {
 | 
						||
                            importEmbeddedWorldInfo(true);
 | 
						||
                        }
 | 
						||
                    });
 | 
						||
            }
 | 
						||
            else {
 | 
						||
                toastr.info(
 | 
						||
                    'To import and use it, select "Import Card Lore" in the "More..." dropdown menu on the character panel.',
 | 
						||
                    `${characters[chid].name} has an embedded World/Lorebook`,
 | 
						||
                    { timeOut: 5000, extendedTimeOut: 10000, positionClass: 'toast-top-center' },
 | 
						||
                );
 | 
						||
            }
 | 
						||
        }
 | 
						||
        return true;
 | 
						||
    }
 | 
						||
 | 
						||
    return false;
 | 
						||
}
 | 
						||
 | 
						||
export async function importEmbeddedWorldInfo(skipPopup = false) {
 | 
						||
    const chid = $('#import_character_info').data('chid');
 | 
						||
 | 
						||
    if (chid === undefined) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    const bookName = characters[chid]?.data?.character_book?.name || `${characters[chid]?.name}'s Lorebook`;
 | 
						||
    const confirmationText = (`<h3>Are you sure you want to import "${bookName}"?</h3>`) + (world_names.includes(bookName) ? 'It will overwrite the World/Lorebook with the same name.' : '');
 | 
						||
 | 
						||
    if (!skipPopup) {
 | 
						||
        const confirmation = await callPopup(confirmationText, 'confirm');
 | 
						||
 | 
						||
        if (!confirmation) {
 | 
						||
            return;
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    const convertedBook = convertCharacterBook(characters[chid].data.character_book);
 | 
						||
 | 
						||
    await saveWorldInfo(bookName, convertedBook, true);
 | 
						||
    await updateWorldInfoList();
 | 
						||
    $('#character_world').val(bookName).trigger('change');
 | 
						||
 | 
						||
    toastr.success(`The world "${bookName}" has been imported and linked to the character successfully.`, 'World/Lorebook imported');
 | 
						||
 | 
						||
    const newIndex = world_names.indexOf(bookName);
 | 
						||
    if (newIndex >= 0) {
 | 
						||
        //show&draw the WI panel before..
 | 
						||
        $("#WIDrawerIcon").trigger('click');
 | 
						||
        //..auto-opening the new imported WI
 | 
						||
        $("#world_editor_select").val(newIndex).trigger('change');
 | 
						||
    }
 | 
						||
 | 
						||
    setWorldInfoButtonClass(chid, true);
 | 
						||
}
 | 
						||
 | 
						||
function onWorldInfoChange(_, text) {
 | 
						||
    if (_ !== '__notSlashCommand__') { // if it's a slash command
 | 
						||
        if (text !== undefined) { // and args are provided
 | 
						||
            const slashInputSplitText = text.trim().toLowerCase().split(",");
 | 
						||
 | 
						||
            slashInputSplitText.forEach((worldName) => {
 | 
						||
                const wiElement = getWIElement(worldName);
 | 
						||
                if (wiElement.length > 0) {
 | 
						||
                    selected_world_info.push(wiElement.text());
 | 
						||
                    wiElement.prop("selected", true);
 | 
						||
                    toastr.success(`Activated world: ${wiElement.text()}`);
 | 
						||
                } else {
 | 
						||
                    toastr.error(`No world found named: ${worldName}`);
 | 
						||
                }
 | 
						||
            });
 | 
						||
            $("#world_info").trigger("change");
 | 
						||
        } else { // if no args, unset all worlds
 | 
						||
            toastr.success('Deactivated all worlds');
 | 
						||
            selected_world_info = [];
 | 
						||
            $("#world_info").val("");
 | 
						||
        }
 | 
						||
    } else { //if it's a pointer selection
 | 
						||
        let tempWorldInfo = [];
 | 
						||
        let selectedWorlds = $("#world_info").val().map((e) => Number(e)).filter((e) => !isNaN(e));
 | 
						||
        if (selectedWorlds.length > 0) {
 | 
						||
            selectedWorlds.forEach((worldIndex) => {
 | 
						||
                const existingWorldName = world_names[worldIndex];
 | 
						||
                if (existingWorldName) {
 | 
						||
                    tempWorldInfo.push(existingWorldName);
 | 
						||
                } else {
 | 
						||
                    const wiElement = getWIElement(existingWorldName);
 | 
						||
                    wiElement.prop("selected", false);
 | 
						||
                    toastr.error(`The world with ${existingWorldName} is invalid or corrupted.`);
 | 
						||
                }
 | 
						||
            });
 | 
						||
        }
 | 
						||
        selected_world_info = tempWorldInfo;
 | 
						||
    }
 | 
						||
 | 
						||
    saveSettingsDebounced();
 | 
						||
    eventSource.emit(event_types.WORLDINFO_SETTINGS_UPDATED);
 | 
						||
}
 | 
						||
 | 
						||
export async function importWorldInfo(file) {
 | 
						||
    if (!file) {
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    const formData = new FormData();
 | 
						||
    formData.append('avatar', file);
 | 
						||
 | 
						||
    try {
 | 
						||
        let jsonData;
 | 
						||
 | 
						||
        if (file.name.endsWith('.png')) {
 | 
						||
            const buffer = new Uint8Array(await getFileBuffer(file));
 | 
						||
            jsonData = extractDataFromPng(buffer, 'naidata');
 | 
						||
        } else {
 | 
						||
            // File should be a JSON file
 | 
						||
            jsonData = await parseJsonFile(file);
 | 
						||
        }
 | 
						||
 | 
						||
        if (jsonData === undefined || jsonData === null) {
 | 
						||
            toastr.error(`File is not valid: ${file.name}`);
 | 
						||
            return;
 | 
						||
        }
 | 
						||
 | 
						||
        // Convert Novel Lorebook
 | 
						||
        if (jsonData.lorebookVersion !== undefined) {
 | 
						||
            console.log('Converting Novel Lorebook');
 | 
						||
            formData.append('convertedData', JSON.stringify(convertNovelLorebook(jsonData)));
 | 
						||
        }
 | 
						||
 | 
						||
        // Convert Agnai Memory Book
 | 
						||
        if (jsonData.kind === 'memory') {
 | 
						||
            console.log('Converting Agnai Memory Book');
 | 
						||
            formData.append('convertedData', JSON.stringify(convertAgnaiMemoryBook(jsonData)));
 | 
						||
        }
 | 
						||
 | 
						||
        // Convert Risu Lorebook
 | 
						||
        if (jsonData.type === 'risu') {
 | 
						||
            console.log('Converting Risu Lorebook');
 | 
						||
            formData.append('convertedData', JSON.stringify(convertRisuLorebook(jsonData)));
 | 
						||
        }
 | 
						||
    } catch (error) {
 | 
						||
        toastr.error(`Error parsing file: ${error}`);
 | 
						||
        return;
 | 
						||
    }
 | 
						||
 | 
						||
    jQuery.ajax({
 | 
						||
        type: "POST",
 | 
						||
        url: "/importworldinfo",
 | 
						||
        data: formData,
 | 
						||
        beforeSend: () => { },
 | 
						||
        cache: false,
 | 
						||
        contentType: false,
 | 
						||
        processData: false,
 | 
						||
        success: async function (data) {
 | 
						||
            if (data.name) {
 | 
						||
                await updateWorldInfoList();
 | 
						||
 | 
						||
                const newIndex = world_names.indexOf(data.name);
 | 
						||
                if (newIndex >= 0) {
 | 
						||
                    $("#world_editor_select").val(newIndex).trigger('change');
 | 
						||
                }
 | 
						||
 | 
						||
                toastr.info(`World Info "${data.name}" imported successfully!`);
 | 
						||
            }
 | 
						||
        },
 | 
						||
        error: (jqXHR, exception) => { },
 | 
						||
    });
 | 
						||
}
 | 
						||
 | 
						||
function assignLorebookToChat() {
 | 
						||
    const selectedName = chat_metadata[METADATA_KEY];
 | 
						||
    const template = $('#chat_world_template .chat_world').clone();
 | 
						||
 | 
						||
    const worldSelect = template.find('select');
 | 
						||
    const chatName = template.find('.chat_name');
 | 
						||
    chatName.text(getCurrentChatId());
 | 
						||
 | 
						||
    for (const worldName of world_names) {
 | 
						||
        const option = document.createElement('option');
 | 
						||
        option.value = worldName;
 | 
						||
        option.innerText = worldName;
 | 
						||
        option.selected = selectedName === worldName;
 | 
						||
        worldSelect.append(option);
 | 
						||
    }
 | 
						||
 | 
						||
    worldSelect.on('change', function () {
 | 
						||
        const worldName = $(this).val();
 | 
						||
 | 
						||
        if (worldName) {
 | 
						||
            chat_metadata[METADATA_KEY] = worldName;
 | 
						||
            $('.chat_lorebook_button').addClass('world_set');
 | 
						||
        } else {
 | 
						||
            delete chat_metadata[METADATA_KEY];
 | 
						||
            $('.chat_lorebook_button').removeClass('world_set');
 | 
						||
        }
 | 
						||
 | 
						||
        saveMetadata();
 | 
						||
    });
 | 
						||
 | 
						||
    callPopup(template, 'text');
 | 
						||
}
 | 
						||
 | 
						||
jQuery(() => {
 | 
						||
 | 
						||
    $(document).ready(function () {
 | 
						||
        registerSlashCommand('world', onWorldInfoChange, [], '<span class="monospace">(optional name)</span> – sets active World, or unsets if no args provided', true, true);
 | 
						||
    })
 | 
						||
 | 
						||
 | 
						||
    $("#world_info").on('mousedown change', async function (e) {
 | 
						||
        // If there's no world names, don't do anything
 | 
						||
        if (world_names.length === 0) {
 | 
						||
            e.preventDefault();
 | 
						||
            return;
 | 
						||
        }
 | 
						||
 | 
						||
        onWorldInfoChange('__notSlashCommand__');
 | 
						||
    });
 | 
						||
 | 
						||
    //**************************WORLD INFO IMPORT EXPORT*************************//
 | 
						||
    $("#world_import_button").on('click', function () {
 | 
						||
        $("#world_import_file").trigger('click');
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_import_file").on("change", async function (e) {
 | 
						||
        const file = e.target.files[0];
 | 
						||
 | 
						||
        await importWorldInfo(file);
 | 
						||
 | 
						||
        // Will allow to select the same file twice in a row
 | 
						||
        e.target.value = '';
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_create_button").on('click', async () => {
 | 
						||
        const tempName = getFreeWorldName();
 | 
						||
        const finalName = await callPopup("<h3>Create a new World Info?</h3>Enter a name for the new file:", "input", tempName);
 | 
						||
 | 
						||
        if (finalName) {
 | 
						||
            await createNewWorldInfo(finalName);
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_editor_select").on('change', async () => {
 | 
						||
        $("#world_info_search").val('');
 | 
						||
        worldInfoFilter.setFilterData(FILTER_TYPES.WORLD_INFO_SEARCH, '', true);
 | 
						||
        const selectedIndex = String($("#world_editor_select").find(":selected").val());
 | 
						||
 | 
						||
        if (selectedIndex === "") {
 | 
						||
            hideWorldEditor();
 | 
						||
        } else {
 | 
						||
            const worldName = world_names[selectedIndex];
 | 
						||
            showWorldEditor(worldName);
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    const saveSettings = () => {
 | 
						||
        saveSettingsDebounced()
 | 
						||
        eventSource.emit(event_types.WORLDINFO_SETTINGS_UPDATED);
 | 
						||
    }
 | 
						||
 | 
						||
    $("#world_info_depth").on('input', function () {
 | 
						||
        world_info_depth = Number($(this).val());
 | 
						||
        $("#world_info_depth_counter").val($(this).val());
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_info_min_activations").on('input', function () {
 | 
						||
        world_info_min_activations = Number($(this).val());
 | 
						||
        $("#world_info_min_activations_counter").val($(this).val());
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_info_min_activations_depth_max").on('input', function () {
 | 
						||
        world_info_min_activations_depth_max = Number($(this).val());
 | 
						||
        $("#world_info_min_activations_depth_max_counter").val($(this).val());
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_info_budget").on('input', function () {
 | 
						||
        world_info_budget = Number($(this).val());
 | 
						||
        $("#world_info_budget_counter").val($(this).val());
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $("#world_info_recursive").on('input', function () {
 | 
						||
        world_info_recursive = !!$(this).prop('checked');
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_info_case_sensitive').on('input', function () {
 | 
						||
        world_info_case_sensitive = !!$(this).prop('checked');
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_info_match_whole_words').on('input', function () {
 | 
						||
        world_info_match_whole_words = !!$(this).prop('checked');
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_info_character_strategy').on('change', function () {
 | 
						||
        world_info_character_strategy = Number($(this).val());
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_info_overflow_alert').on('change', function () {
 | 
						||
        world_info_overflow_alert = !!$(this).prop('checked');
 | 
						||
        saveSettingsDebounced();
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_info_budget_cap').on('input', function () {
 | 
						||
        world_info_budget_cap = Number($(this).val());
 | 
						||
        $("#world_info_budget_cap_counter").val(world_info_budget_cap);
 | 
						||
        saveSettings();
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_button').on('click', async function (event) {
 | 
						||
        const chid = $('#set_character_world').data('chid');
 | 
						||
 | 
						||
        if (chid) {
 | 
						||
            const worldName = characters[chid]?.data?.extensions?.world;
 | 
						||
            const hasEmbed = checkEmbeddedWorld(chid);
 | 
						||
            if (worldName && world_names.includes(worldName) && !event.shiftKey) {
 | 
						||
                if (!$('#WorldInfo').is(':visible')) {
 | 
						||
                    $('#WIDrawerIcon').trigger('click');
 | 
						||
                }
 | 
						||
                const index = world_names.indexOf(worldName);
 | 
						||
                $("#world_editor_select").val(index).trigger('change');
 | 
						||
            } else if (hasEmbed && !event.shiftKey) {
 | 
						||
                await importEmbeddedWorldInfo();
 | 
						||
                saveCharacterDebounced();
 | 
						||
            }
 | 
						||
            else {
 | 
						||
                $('#char-management-dropdown').val($('#set_character_world').val()).trigger('change');
 | 
						||
            }
 | 
						||
        }
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_info_search').on('input', function () {
 | 
						||
        const term = $(this).val();
 | 
						||
        worldInfoFilter.setFilterData(FILTER_TYPES.WORLD_INFO_SEARCH, term);
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_refresh').on('click', () => {
 | 
						||
        updateEditor(navigation_option.previous);
 | 
						||
    });
 | 
						||
 | 
						||
    $('#world_info_sort_order').on('change', function () {
 | 
						||
        const value = String($(this).find(":selected").val());
 | 
						||
        localStorage.setItem(SORT_ORDER_KEY, value);
 | 
						||
        updateEditor(navigation_option.none);
 | 
						||
    })
 | 
						||
 | 
						||
    $(document).on('click', '.chat_lorebook_button', assignLorebookToChat);
 | 
						||
 | 
						||
    // Not needed on mobile
 | 
						||
    const deviceInfo = getDeviceInfo();
 | 
						||
    if (deviceInfo && deviceInfo.device.type === 'desktop') {
 | 
						||
        $('#world_info').select2({
 | 
						||
            width: '100%',
 | 
						||
            placeholder: 'No Worlds active. Click here to select.',
 | 
						||
            allowClear: true,
 | 
						||
            closeOnSelect: false,
 | 
						||
        });
 | 
						||
    }
 | 
						||
})
 |