"use strict"; import { callPopup, characters, deleteCharacter, event_types, eventSource, getCharacters, getRequestHeaders, printCharacters, this_chid } from "../script.js"; import { favsToHotswap } from "./RossAscends-mods.js"; import { hideLoader, showLoader } from "./loader.js"; import { convertCharacterToPersona } from "./personas.js"; import { createTagInput, getTagKeyForCharacter, tag_map } from "./tags.js"; // Utility object for popup messages. const popupMessage = { deleteChat(characterCount) { return `

Delete ${characterCount} characters?

THIS IS PERMANENT!


`; }, } /** * Static object representing the actions of the * character context menu override. */ class CharacterContextMenu { /** * Tag one or more characters, * opens a popup. * * @param selectedCharacters */ static tag = (selectedCharacters) => { BulkTagPopupHandler.show(selectedCharacters); } /** * Duplicate one or more characters * * @param characterId * @returns {Promise} */ static duplicate = async (characterId) => { const character = CharacterContextMenu.#getCharacter(characterId); return fetch('/dupecharacter', { method: 'POST', headers: getRequestHeaders(), body: JSON.stringify({ avatar_url: character.avatar }), }); } /** * Favorite a character * and highlight it. * * @param characterId * @returns {Promise} */ static favorite = async (characterId) => { const character = CharacterContextMenu.#getCharacter(characterId); // Only set fav for V2 spec const data = { name: character.name, avatar: character.avatar, data: { extensions: { fav: !character.data.extensions.fav } } }; return fetch('/v2/editcharacterattribute', { method: "POST", headers: getRequestHeaders(), body: JSON.stringify(data), }).then((response) => { if (response.ok) { const element = document.getElementById(`CharID${characterId}`); element.classList.toggle('is_fav'); } else { response.json().then(json => toastr.error('Character not saved. Error: ' + json.message + '. Field: ' + json.error)); } }); } /** * Convert one or more characters to persona, * may open a popup for one or more characters. * * @param characterId * @returns {Promise} */ static persona = async (characterId) => await convertCharacterToPersona(characterId); /** * Delete one or more characters, * opens a popup. * * @param characterId * @param deleteChats * @returns {Promise} */ static delete = async (characterId, deleteChats = false) => { const character = CharacterContextMenu.#getCharacter(characterId); return fetch('/deletecharacter', { method: 'POST', headers: getRequestHeaders(), body: JSON.stringify({ avatar_url: character.avatar, delete_chats: deleteChats }), cache: 'no-cache', }).then(response => { if (response.ok) { deleteCharacter(character.name, character.avatar).then(() => { if (deleteChats) { fetch("/getallchatsofcharacter", { method: 'POST', body: JSON.stringify({ avatar_url: character.avatar }), headers: getRequestHeaders(), }).then((response) => { let data = response.json(); data = Object.values(data); const pastChats = data.sort((a, b) => a["file_name"].localeCompare(b["file_name"])).reverse(); for (const chat of pastChats) { const name = chat.file_name.replace('.jsonl', ''); eventSource.emit(event_types.CHAT_DELETED, name); } }); } }) } eventSource.emit('characterDeleted', { id: this_chid, character: characters[this_chid] }); }); } static #getCharacter = (characterId) => characters[characterId] ?? null; /** * Show the context menu at the given position * * @param positionX * @param positionY */ static show = (positionX, positionY) => { let contextMenu = document.getElementById(BulkEditOverlay.contextMenuId); contextMenu.style.left = `${positionX}px`; contextMenu.style.top = `${positionY}px`; document.getElementById(BulkEditOverlay.contextMenuId).classList.remove('hidden'); // Adjust position if context menu is outside of viewport const boundingRect = contextMenu.getBoundingClientRect(); if (boundingRect.right > window.innerWidth) { contextMenu.style.left = `${positionX - (boundingRect.right - window.innerWidth)}px`; } if (boundingRect.bottom > window.innerHeight) { contextMenu.style.top = `${positionY - (boundingRect.bottom - window.innerHeight)}px`; } } /** * Hide the context menu */ static hide = () => document.getElementById(BulkEditOverlay.contextMenuId).classList.add('hidden'); /** * Sets up the context menu for the given overlay * * @param characterGroupOverlay */ constructor(characterGroupOverlay) { const contextMenuItems = [ { id: 'character_context_menu_favorite', callback: characterGroupOverlay.handleContextMenuFavorite }, { id: 'character_context_menu_duplicate', callback: characterGroupOverlay.handleContextMenuDuplicate }, { id: 'character_context_menu_delete', callback: characterGroupOverlay.handleContextMenuDelete }, { id: 'character_context_menu_persona', callback: characterGroupOverlay.handleContextMenuPersona }, { id: 'character_context_menu_tag', callback: characterGroupOverlay.handleContextMenuTag } ]; contextMenuItems.forEach(contextMenuItem => document.getElementById(contextMenuItem.id).addEventListener('click', contextMenuItem.callback)) } } /** * Represents a tag control not bound to a single character */ class BulkTagPopupHandler { static #getHtml = (characterIds) => { const characterData = JSON.stringify({ characterIds: characterIds }); return `

Add tags to ${characterIds.length} characters


` }; /** * Append and show the tag control * * @param characters - The characters assigned to this control */ static show(characters) { document.body.insertAdjacentHTML('beforeend', this.#getHtml(characters)); createTagInput('#bulkTagInput', '#bulkTagList'); document.querySelector('#bulk_tag_popup_cancel').addEventListener('click', this.hide.bind(this)); document.querySelector('#bulk_tag_popup_reset').addEventListener('click', this.resetTags.bind(this, characters)); } /** * Hide and remove the tag control */ static hide() { let popupElement = document.querySelector('#bulk_tag_shadow_popup'); if (popupElement) { document.body.removeChild(popupElement); } printCharacters(true); } /** * Empty the tag map for the given characters * * @param characterIds */ static resetTags(characterIds) { characterIds.forEach((characterId) => { const key = getTagKeyForCharacter(characterId); if (key) tag_map[key] = []; }); printCharacters(true); } } class BulkEditOverlayState { /** * * @type {number} */ static browse = 0; /** * * @type {number} */ static select = 1; } /** * Implement a SingletonPattern, allowing access to the group overlay instance * from everywhere via (new CharacterGroupOverlay()) * * @type BulkEditOverlay */ let bulkEditOverlayInstance = null; class BulkEditOverlay { static containerId = 'rm_print_characters_block'; static contextMenuId = 'character_context_menu'; static characterClass = 'character_select'; static groupClass = 'group_select'; static bogusFolderClass = 'bogus_folder_select'; static selectModeClass = 'group_overlay_mode_select'; static selectedClass = 'character_selected'; static legacySelectedClass = 'bulk_select_checkbox'; static longPressDelay = 2500; #state = BulkEditOverlayState.browse; #longPress = false; #stateChangeCallbacks = []; #selectedCharacters = []; /** * Locks other pointer actions when the context menu is open * * @type {boolean} */ #contextMenuOpen = false; /** * Whether the next character select should be skipped * * @type {boolean} */ #cancelNextToggle = false; /** * @type HTMLElement */ container = null; get state() { return this.#state; } set state(newState) { if (this.#state === newState) return; eventSource.emit(event_types.CHARACTER_GROUP_OVERLAY_STATE_CHANGE_BEFORE, newState) .then(() => { this.#state = newState; eventSource.emit(event_types.CHARACTER_GROUP_OVERLAY_STATE_CHANGE_AFTER, this.state) }); } get isLongPress() { return this.#longPress; } set isLongPress(longPress) { this.#longPress = longPress; } get stateChangeCallbacks() { return this.#stateChangeCallbacks; } /** * * @returns {*[]} */ get selectedCharacters() { return this.#selectedCharacters; } constructor() { if (bulkEditOverlayInstance instanceof BulkEditOverlay) return bulkEditOverlayInstance this.container = document.getElementById(BulkEditOverlay.containerId); eventSource.on(event_types.CHARACTER_GROUP_OVERLAY_STATE_CHANGE_AFTER, this.handleStateChange); bulkEditOverlayInstance = Object.freeze(this); } /** * Set the overlay to browse mode */ browseState = () => this.state = BulkEditOverlayState.browse; /** * Set the overlay to select mode */ selectState = () => this.state = BulkEditOverlayState.select; /** * Set up a Sortable grid for the loaded page */ onPageLoad = () => { this.browseState(); const elements = this.#getEnabledElements(); elements.forEach(element => element.addEventListener('touchstart', this.handleHold)); elements.forEach(element => element.addEventListener('mousedown', this.handleHold)); elements.forEach(element => element.addEventListener('contextmenu', this.handleDefaultContextMenu)); elements.forEach(element => element.addEventListener('touchend', this.handleLongPressEnd)); elements.forEach(element => element.addEventListener('mouseup', this.handleLongPressEnd)); elements.forEach(element => element.addEventListener('dragend', this.handleLongPressEnd)); elements.forEach(element => element.addEventListener('touchmove', this.handleLongPressEnd)); // Cohee: It only triggers when clicking on a margin between the elements? // Feel free to fix or remove this, I'm not sure how to. //this.container.addEventListener('click', this.handleCancelClick); } /** * Handle state changes * * */ handleStateChange = () => { switch (this.state) { case BulkEditOverlayState.browse: this.container.classList.remove(BulkEditOverlay.selectModeClass); this.#contextMenuOpen = false; this.#enableClickEventsForCharacters(); this.#enableClickEventsForGroups(); this.clearSelectedCharacters(); this.disableContextMenu(); this.#disableBulkEditButtonHighlight(); CharacterContextMenu.hide(); break; case BulkEditOverlayState.select: this.container.classList.add(BulkEditOverlay.selectModeClass); this.#disableClickEventsForCharacters(); this.#disableClickEventsForGroups(); this.enableContextMenu(); this.#enableBulkEditButtonHighlight(); break; } this.stateChangeCallbacks.forEach(callback => callback(this.state)); } /** * Block the browsers native context menu and * set a click event to hide the custom context menu. */ enableContextMenu = () => { this.container.addEventListener('contextmenu', this.handleContextMenuShow); document.addEventListener('click', this.handleContextMenuHide); } /** * Remove event listeners, allowing the native browser context * menu to be opened. */ disableContextMenu = () => { this.container.removeEventListener('contextmenu', this.handleContextMenuShow); document.removeEventListener('click', this.handleContextMenuHide); } handleDefaultContextMenu = (event) => { if (this.isLongPress) { event.preventDefault(); event.stopPropagation(); return false; } } /** * Opens menu on long-press. * * @param event - Pointer event */ handleHold = (event) => { if (0 !== event.button && event.type !== 'touchstart') return; if (this.#contextMenuOpen) { this.#contextMenuOpen = false; this.#cancelNextToggle = true; CharacterContextMenu.hide(); return; } let cancel = false; const cancelHold = (event) => cancel = true; this.container.addEventListener('mouseup', cancelHold); this.container.addEventListener('touchend', cancelHold); this.isLongPress = true; setTimeout(() => { if (this.isLongPress && !cancel) { if (this.state === BulkEditOverlayState.browse) { this.selectState(); } else if (this.state === BulkEditOverlayState.select) { this.#contextMenuOpen = true; CharacterContextMenu.show(...this.#getContextMenuPosition(event)); } } this.container.removeEventListener('mouseup', cancelHold); this.container.removeEventListener('touchend', cancelHold); }, BulkEditOverlay.longPressDelay); } handleLongPressEnd = (event) => { this.isLongPress = false; if (this.#contextMenuOpen) event.stopPropagation(); } handleCancelClick = () => { if (false === this.#contextMenuOpen) this.state = BulkEditOverlayState.browse; this.#contextMenuOpen = false; } /** * Returns the position of the mouse/touch location * * @param event * @returns {(boolean|number|*)[]} */ #getContextMenuPosition = (event) => [ event.clientX || event.touches[0].clientX, event.clientY || event.touches[0].clientY, ]; #stopEventPropagation = (event) => { if (this.#contextMenuOpen) { this.handleContextMenuHide(event); } event.stopPropagation(); } #enableClickEventsForGroups = () => this.#getDisabledElements().forEach((element) => element.removeEventListener('click', this.#stopEventPropagation)); #disableClickEventsForGroups = () => this.#getDisabledElements().forEach((element) => element.addEventListener('click', this.#stopEventPropagation)); #enableClickEventsForCharacters = () => this.#getEnabledElements().forEach(element => element.removeEventListener('click', this.toggleCharacterSelected)); #disableClickEventsForCharacters = () => this.#getEnabledElements().forEach(element => element.addEventListener('click', this.toggleCharacterSelected)); #enableBulkEditButtonHighlight = () => document.getElementById('bulkEditButton').classList.add('bulk_edit_overlay_active'); #disableBulkEditButtonHighlight = () => document.getElementById('bulkEditButton').classList.remove('bulk_edit_overlay_active'); #getEnabledElements = () => [...this.container.getElementsByClassName(BulkEditOverlay.characterClass)]; #getDisabledElements = () =>[...this.container.getElementsByClassName(BulkEditOverlay.groupClass), ...this.container.getElementsByClassName(BulkEditOverlay.bogusFolderClass)]; toggleCharacterSelected = event => { event.stopPropagation(); const character = event.currentTarget; const characterId = character.getAttribute('chid'); const alreadySelected = this.selectedCharacters.includes(characterId) const legacyBulkEditCheckbox = character.querySelector('.' + BulkEditOverlay.legacySelectedClass); // Only toggle when context menu is closed and wasn't just closed. if (!this.#contextMenuOpen && !this.#cancelNextToggle) if (alreadySelected) { character.classList.remove(BulkEditOverlay.selectedClass); if (legacyBulkEditCheckbox) legacyBulkEditCheckbox.checked = false; this.dismissCharacter(characterId); } else { character.classList.add(BulkEditOverlay.selectedClass) if (legacyBulkEditCheckbox) legacyBulkEditCheckbox.checked = true; this.selectCharacter(characterId); } this.#cancelNextToggle = false; } handleContextMenuShow = (event) => { event.preventDefault(); CharacterContextMenu.show(...this.#getContextMenuPosition(event)); this.#contextMenuOpen = true; } handleContextMenuHide = (event) => { let contextMenu = document.getElementById(BulkEditOverlay.contextMenuId); if (false === contextMenu.contains(event.target)) { CharacterContextMenu.hide(); } } /** * Concurrently handle character favorite requests. * * @returns {Promise} */ handleContextMenuFavorite = () => Promise.all(this.selectedCharacters.map(async characterId => CharacterContextMenu.favorite(characterId))) .then(() => getCharacters()) .then(() => favsToHotswap()) .then(() => this.browseState()) /** * Concurrently handle character duplicate requests. * * @returns {Promise} */ handleContextMenuDuplicate = () => Promise.all(this.selectedCharacters.map(async characterId => CharacterContextMenu.duplicate(characterId))) .then(() => getCharacters()) .then(() => this.browseState()) /** * Sequentially handle all character-to-persona conversions. * * @returns {Promise} */ handleContextMenuPersona = async () => { for (const characterId of this.selectedCharacters) { await CharacterContextMenu.persona(characterId) } this.browseState(); } /** * Request user input before concurrently handle deletion * requests. * * @returns {Promise} */ handleContextMenuDelete = () => { callPopup( popupMessage.deleteChat(this.selectedCharacters.length), null) .then((accept) => { if (true !== accept) return; const deleteChats = document.getElementById('del_char_checkbox').checked ?? false; showLoader(); toastr.info("We're deleting your characters, please wait...", 'Working on it'); Promise.all(this.selectedCharacters.map(async characterId => CharacterContextMenu.delete(characterId, deleteChats))) .then(() => getCharacters()) .then(() => this.browseState()) .finally(() => hideLoader()); } ); } /** * Attaches and opens the tag menu */ handleContextMenuTag = () => { CharacterContextMenu.tag(this.selectedCharacters); } addStateChangeCallback = callback => this.stateChangeCallbacks.push(callback); selectCharacter = characterId => this.selectedCharacters.push(String(characterId)); dismissCharacter = characterId => this.#selectedCharacters = this.selectedCharacters.filter(item => String(characterId) !== item); /** * Clears internal character storage and * removes visual highlight. */ clearSelectedCharacters = () => { document.querySelectorAll('#' + BulkEditOverlay.containerId + ' .' + BulkEditOverlay.selectedClass) .forEach(element => element.classList.remove(BulkEditOverlay.selectedClass)); this.selectedCharacters.length = 0; } } export { BulkEditOverlayState, CharacterContextMenu, BulkEditOverlay };