* feat: add Prome spanish translation
Since someone added Traditional Chinese translations to Prome for ST, might as well do the same for Spanish.
* chore: disable biome formatting
* chore: add parenthesis
Up until now, the {{firstIncludedMessageId}} macro relied on searching the DOM for the actual CSS class applied for the context line.
Bad design, as the actual message was maybe not display, with display X messages enabled.
- Use setInContextMessages() that sets the context line on generation to also update a chat metadata field
- Utilize that field inside the macro
- Update docs to clarify that this will only show the mesid that was relevant during last generation
- Add event listener to close image enlarge popup when clicked outside of image or description
- Change img div to not be width:100% by default, was useless and just confusing when you could click next to the image and it zoomed in
- Update Expressions List to display additional images per expression
- Make additional images appear visually distinct
- Fix small issues with custom labels not always being shown
- Add tooltip on all expression images
- Modify /api/sprites/get endpoint to correctly parse the label from filenames that might be additional files
Silly bug that caused the extension when used with the legacy V1 AllTalk server, would cause it to skip downloading Narrator voices.
Literally changed "v2" to "v1" on line 391
No other changes.
- Char list did hide folders with 0 sub entities inside. This also applied to any search being done. Now when searching, if a tag/folder matches, it is shown, even if the chars inside don't match. Before that, it was not possible to "search" for tags without the "Advanced Character Search" enabled