Move auto_adjust_response_length logic
This if-block only applies to Kobold Horde, so move it inside the Kobold and Horde-specific case in the else-if chain.
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@ -3906,13 +3906,13 @@ async function Generate(type, { automatic_trigger, force_name2, quiet_prompt, qu
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let thisPromptBits = [];
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let thisPromptBits = [];
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// TODO: Make this a switch
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// TODO: Make this a switch
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let generate_data;
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if (main_api == 'koboldhorde' || main_api == 'kobold') {
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if (main_api == 'koboldhorde' && horde_settings.auto_adjust_response_length) {
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if (main_api == 'koboldhorde' && horde_settings.auto_adjust_response_length) {
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maxLength = Math.min(maxLength, adjustedParams.maxLength);
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maxLength = Math.min(maxLength, adjustedParams.maxLength);
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maxLength = Math.max(maxLength, MIN_LENGTH); // prevent validation errors
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maxLength = Math.max(maxLength, MIN_LENGTH); // prevent validation errors
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}
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}
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let generate_data;
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if (main_api == 'koboldhorde' || main_api == 'kobold') {
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generate_data = {
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generate_data = {
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prompt: finalPrompt,
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prompt: finalPrompt,
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gui_settings: true,
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gui_settings: true,
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