Fix prompt manager not being draggable on mobile

Updates jquery ui touch punch with a maintained version, fixes other instances of jquery ui sortable as well (kobold, ...)
This commit is contained in:
maver 2023-07-31 16:01:48 +02:00
parent 38bfcf5324
commit f5aa891962
1 changed files with 242 additions and 4 deletions

View File

@ -1,11 +1,249 @@
/*!
* jQuery UI Touch Punch 0.2.3
* jQuery UI Touch Punch 1.0.9 as modified by RWAP Software
* based on original touchpunch v0.2.3 which has not been updated since 2014
*
* Updates by RWAP Software to take account of various suggested changes on the original code issues
*
* Original: https://github.com/furf/jquery-ui-touch-punch
* Copyright 20112014, Dave Furfero
* Dual licensed under the MIT or GPL Version 2 licenses.
*
* Fork: https://github.com/RWAP/jquery-ui-touch-punch
*
* Depends:
* jquery.ui.widget.js
* jquery.ui.mouse.js
* jquery.ui.widget.js
* jquery.ui.mouse.js
*/
!function(a){function f(a,b){if(!(a.originalEvent.touches.length>1)){a.preventDefault();var c=a.originalEvent.changedTouches[0],d=document.createEvent("MouseEvents");d.initMouseEvent(b,!0,!0,window,1,c.screenX,c.screenY,c.clientX,c.clientY,!1,!1,!1,!1,0,null),a.target.dispatchEvent(d)}}if(a.support.touch="ontouchend"in document,a.support.touch){var e,b=a.ui.mouse.prototype,c=b._mouseInit,d=b._mouseDestroy;b._touchStart=function(a){var b=this;!e&&b._mouseCapture(a.originalEvent.changedTouches[0])&&(e=!0,b._touchMoved=!1,f(a,"mouseover"),f(a,"mousemove"),f(a,"mousedown"))},b._touchMove=function(a){e&&(this._touchMoved=!0,f(a,"mousemove"))},b._touchEnd=function(a){e&&(f(a,"mouseup"),f(a,"mouseout"),this._touchMoved||f(a,"click"),e=!1)},b._mouseInit=function(){var b=this;b.element.bind({touchstart:a.proxy(b,"_touchStart"),touchmove:a.proxy(b,"_touchMove"),touchend:a.proxy(b,"_touchEnd")}),c.call(b)},b._mouseDestroy=function(){var b=this;b.element.unbind({touchstart:a.proxy(b,"_touchStart"),touchmove:a.proxy(b,"_touchMove"),touchend:a.proxy(b,"_touchEnd")}),d.call(b)}}}(jQuery);
(function( factory ) {
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define([ "jquery", "jquery-ui" ], factory );
} else {
// Browser globals
factory( jQuery );
}
}(function ($) {
// Detect touch support - Windows Surface devices and other touch devices
$.mspointer = window.navigator.msPointerEnabled;
$.touch = ( 'ontouchstart' in document
|| 'ontouchstart' in window
|| window.TouchEvent
|| (window.DocumentTouch && document instanceof DocumentTouch)
|| navigator.maxTouchPoints > 0
|| navigator.msMaxTouchPoints > 0
);
// Ignore browsers without touch or mouse support
if ((!$.touch && !$.mspointer) || !$.ui.mouse) {
return;
}
let mouseProto = $.ui.mouse.prototype,
_mouseInit = mouseProto._mouseInit,
_mouseDestroy = mouseProto._mouseDestroy,
touchHandled;
/**
* Get the x,y position of a touch event
* @param {Object} event A touch event
*/
function getTouchCoords (event) {
return {
x: event.originalEvent.changedTouches[0].pageX,
y: event.originalEvent.changedTouches[0].pageY
};
}
/**
* Simulate a mouse event based on a corresponding touch event
* @param {Object} event A touch event
* @param {String} simulatedType The corresponding mouse event
*/
function simulateMouseEvent (event, simulatedType) {
// Ignore multi-touch events
if (event.originalEvent.touches.length > 1) {
return;
}
//Ignore input or textarea elements so user can still enter text
if ($(event.target).is("input") || $(event.target).is("textarea")) {
return;
}
// Prevent "Ignored attempt to cancel a touchmove event with cancelable=false" errors
if (event.cancelable) {
event.preventDefault();
}
let touch = event.originalEvent.changedTouches[0],
simulatedEvent = document.createEvent('MouseEvents');
// Initialize the simulated mouse event using the touch event's coordinates
simulatedEvent.initMouseEvent(
simulatedType, // type
true, // bubbles
true, // cancelable
window, // view
1, // detail
touch.screenX, // screenX
touch.screenY, // screenY
touch.clientX, // clientX
touch.clientY, // clientY
false, // ctrlKey
false, // altKey
false, // shiftKey
false, // metaKey
0, // button
null // relatedTarget
);
// Dispatch the simulated event to the target element
event.target.dispatchEvent(simulatedEvent);
}
/**
* Handle the jQuery UI widget's touchstart events
* @param {Object} event The widget element's touchstart event
*/
mouseProto._touchStart = function (event) {
let self = this;
// Interaction time
this._startedMove = event.timeStamp;
// Track movement to determine if interaction was a click
self._startPos = getTouchCoords(event);
// Ignore the event if another widget is already being handled
if (touchHandled || !self._mouseCapture(event.originalEvent.changedTouches[0])) {
return;
}
// Set the flag to prevent other widgets from inheriting the touch event
touchHandled = true;
// Track movement to determine if interaction was a click
self._touchMoved = false;
// Simulate the mouseover event
simulateMouseEvent(event, 'mouseover');
// Simulate the mousemove event
simulateMouseEvent(event, 'mousemove');
// Simulate the mousedown event
simulateMouseEvent(event, 'mousedown');
};
/**
* Handle the jQuery UI widget's touchmove events
* @param {Object} event The document's touchmove event
*/
mouseProto._touchMove = function (event) {
// Ignore event if not handled
if (!touchHandled) {
return;
}
// Interaction was moved
this._touchMoved = true;
// Simulate the mousemove event
simulateMouseEvent(event, 'mousemove');
};
/**
* Handle the jQuery UI widget's touchend events
* @param {Object} event The document's touchend event
*/
mouseProto._touchEnd = function (event) {
// Ignore event if not handled
if (!touchHandled) {
return;
}
// Simulate the mouseup event
simulateMouseEvent(event, 'mouseup');
// Simulate the mouseout event
simulateMouseEvent(event, 'mouseout');
// If the touch interaction did not move, it should trigger a click
// Check for this in two ways - length of time of simulation and distance moved
// Allow for Apple Stylus to be used also
let timeMoving = event.timeStamp - this._startedMove;
if (!this._touchMoved || timeMoving < 500) {
// Simulate the click event
simulateMouseEvent(event, 'click');
} else {
let endPos = getTouchCoords(event);
if ((Math.abs(endPos.x - this._startPos.x) < 10) && (Math.abs(endPos.y - this._startPos.y) < 10)) {
// If the touch interaction did not move, it should trigger a click
if (!this._touchMoved || event.originalEvent.changedTouches[0].touchType === 'stylus') {
// Simulate the click event
simulateMouseEvent(event, 'click');
}
}
}
// Unset the flag to determine the touch movement stopped
this._touchMoved = false;
// Unset the flag to allow other widgets to inherit the touch event
touchHandled = false;
};
/**
* A duck punch of the $.ui.mouse _mouseInit method to support touch events.
* This method extends the widget with bound touch event handlers that
* translate touch events to mouse events and pass them to the widget's
* original mouse event handling methods.
*/
mouseProto._mouseInit = function () {
let self = this;
// Microsoft Surface Support = remove original touch Action
if ($.support.mspointer) {
self.element[0].style.msTouchAction = 'none';
}
// Delegate the touch handlers to the widget's element
self.element.on({
touchstart: $.proxy(self, '_touchStart'),
touchmove: $.proxy(self, '_touchMove'),
touchend: $.proxy(self, '_touchEnd')
});
// Call the original $.ui.mouse init method
_mouseInit.call(self);
};
/**
* Remove the touch event handlers
*/
mouseProto._mouseDestroy = function () {
let self = this;
// Delegate the touch handlers to the widget's element
self.element.off({
touchstart: $.proxy(self, '_touchStart'),
touchmove: $.proxy(self, '_touchMove'),
touchend: $.proxy(self, '_touchEnd')
});
// Call the original $.ui.mouse destroy method
_mouseDestroy.call(self);
};
}));