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cleaning up audio module
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@ -24,7 +24,6 @@ export { MODULE_NAME };
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const MODULE_NAME = 'Audio';
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const MODULE_NAME = 'Audio';
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const DEBUG_PREFIX = "<Audio module> ";
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const DEBUG_PREFIX = "<Audio module> ";
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const UPDATE_INTERVAL = 1000;
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const UPDATE_INTERVAL = 1000;
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const BGM_UPDATE_COOLDOWN = 10;
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const FALLBACK_EXPRESSION = "neutral";
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const FALLBACK_EXPRESSION = "neutral";
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const DEFAULT_EXPRESSIONS = [
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const DEFAULT_EXPRESSIONS = [
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@ -63,7 +62,7 @@ const AMBIENT_FOLDER = "sounds/ambient/";
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const FALLBACK_BGMS = ["sounds/bgm/bgm_0.mp3"]; // TODO fetch them from folder default and custom
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const FALLBACK_BGMS = ["sounds/bgm/bgm_0.mp3"]; // TODO fetch them from folder default and custom
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let characterMusics = {}; // Updated with module workers
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let characterMusics = {}; // Updated with module workers
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let ambientMusics = []; // Initialized only once
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//let ambientMusics = []; // Initialized only once
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let currentCharacterBGM = null;
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let currentCharacterBGM = null;
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let currentExpressionBGM = null;
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let currentExpressionBGM = null;
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