mirror of
https://github.com/SillyTavern/SillyTavern.git
synced 2025-06-05 21:59:27 +02:00
Split WI editor and global WI select
This commit is contained in:
@@ -1,5 +1,5 @@
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import { saveSettings, callPopup, substituteParams, getTokenCount, getRequestHeaders, chat_metadata, this_chid, characters } from "../script.js";
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import { download, debounce, delay, initScrollHeight, resetScrollHeight } from "./utils.js";
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import { download, debounce, initScrollHeight, resetScrollHeight } from "./utils.js";
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import { getContext } from "./extensions.js";
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import { metadata_keys, shouldWIAddPrompt } from "./extensions/floating-prompt/index.js";
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@@ -12,10 +12,8 @@ export {
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world_info_match_whole_words,
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world_info_character_strategy,
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world_names,
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imported_world_name,
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checkWorldInfo,
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deleteWorldInfo,
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selectImportedWorldInfo,
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setWorldInfoSettings,
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getWorldInfoPrompt,
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}
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@@ -30,12 +28,10 @@ let world_info = null;
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let world_names;
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let world_info_depth = 2;
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let world_info_budget = 128;
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let is_world_edit_open = false;
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let world_info_recursive = false;
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let world_info_case_sensitive = false;
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let world_info_match_whole_words = false;
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let world_info_character_strategy = world_info_insertion_strategy.evenly;
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let imported_world_name = "";
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const saveWorldDebounced = debounce(async (name, data) => await _save(name, data), 1000);
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const saveSettingsDebounced = debounce(() => saveSettings(), 1000);
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@@ -95,23 +91,23 @@ function setWorldInfoSettings(settings, data) {
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world_names.forEach((item, i) => {
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$("#world_info").append(`<option value='${i}'>${item}</option>`);
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$("#world_editor_select").append(`<option value='${i}'>${item}</option>`);
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// preselect world if saved
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if (item == world_info) {
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$("#world_info").val(i).change();
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$("#world_info").val(i).trigger('change');
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}
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});
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$("#world_editor_select").trigger("change");
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}
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// World Info Editor
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async function showWorldEditor(name) {
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if (!name) {
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toastr.warning("Select a world info first!");
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hideWorldEditor();
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return;
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}
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is_world_edit_open = true;
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$("#world_popup_name").val(name);
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$("#world_popup").css("display", "flex");
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const wiData = await loadWorldInfoData(name);
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displayWorldEntries(name, wiData);
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}
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@@ -146,29 +142,36 @@ async function updateWorldInfoList(importedWorldName) {
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var data = await result.json();
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world_names = data.world_names?.length ? data.world_names : [];
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$("#world_info").find('option[value!="None"]').remove();
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$("#world_editor_select").empty();
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world_names.forEach((item, i) => {
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$("#world_info").append(`<option value='${i}'>${item}</option>`);
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$("#world_editor_select").append(`<option value='${i}'>${item}</option>`);
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});
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if (importedWorldName) {
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const indexOf = world_names.indexOf(world_info);
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$("#world_info").val(indexOf);
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callPopup("<h3>World imported successfully! Select it now?</h3>", "world_imported");
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}
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}
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}
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function hideWorldEditor() {
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is_world_edit_open = false;
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$("#world_popup").css("display", "none");
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displayWorldEntries(null, null);
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}
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function nullWorldInfo() {
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toastr.info("Create or import a new World Info file first.", "World Info is not set", { timeOut: 10000, preventDuplicates: true });
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}
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function displayWorldEntries(name, data) {
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$("#world_popup_entries_list").empty();
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if (!data || !("entries" in data)) {
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$("#world_popup_new").off('click').on('click', nullWorldInfo);
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$("#world_popup_name_button").off('click').on('click', nullWorldInfo);
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$("#world_popup_export").off('click').on('click', nullWorldInfo);
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$("#world_popup_delete").off('click').on('click', nullWorldInfo);
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return;
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}
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@@ -181,8 +184,8 @@ function displayWorldEntries(name, data) {
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createWorldInfoEntry(name, data);
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});
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$("#world_popup_name_button").off('click').on('click', () => {
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renameWorldInfo(name, data);
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$("#world_popup_name_button").off('click').on('click', async () => {
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await renameWorldInfo(name, data);
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});
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$("#world_popup_export").off('click').on('click', () => {
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@@ -192,6 +195,16 @@ function displayWorldEntries(name, data) {
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download(jsonValue, fileName, "application/json");
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}
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});
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$("#world_popup_delete").off('click').on('click', async () => {
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const confirmation = await callPopup(`<h3>Delete the World/Lorebook: "${name}"?</h3>This action is irreversible!`, "confirm");
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if (!confirmation) {
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return;
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}
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await deleteWorldInfo(name, world_info);
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});
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}
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function appendWorldEntry(name, data, entry) {
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@@ -457,18 +470,31 @@ async function saveWorldInfo(name, data, immediately) {
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async function renameWorldInfo(name, data) {
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const oldName = name;
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const newName = $("#world_popup_name").val().trim();
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const newName = await callPopup("<h3>Rename World Info</h3>Enter a new name:", 'input', oldName);
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if (oldName === newName || !newName) {
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console.debug("World info rename cancelled");
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return;
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}
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if (oldName == world_info) {
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let selectNewName = null;
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if (oldName === world_info) {
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console.debug("Renaming current world info");
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world_info = newName;
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selectNewName = newName;
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}
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else {
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console.debug("Renaming non-current world info");
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selectNewName = world_info;
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}
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await saveWorldInfo(newName, data, true);
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await deleteWorldInfo(oldName, newName);
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await deleteWorldInfo(oldName, selectNewName);
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const selectedIndex = world_names.indexOf(newName);
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if (selectedIndex !== -1) {
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$('#world_editor_select').val(selectedIndex).trigger('change');
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}
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}
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async function deleteWorldInfo(worldInfoName, selectWorldName) {
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@@ -492,7 +518,7 @@ async function deleteWorldInfo(worldInfoName, selectWorldName) {
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$("#world_info").val("None").trigger('change');
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}
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hideWorldEditor();
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$('#world_editor_select').trigger('change');
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}
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}
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@@ -525,9 +551,8 @@ function getFreeWorldName() {
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return undefined;
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}
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async function createNewWorldInfo() {
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async function createNewWorldInfo(worldInfoName) {
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const worldInfoTemplate = { entries: {} };
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const worldInfoName = getFreeWorldName();
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if (!worldInfoName) {
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return;
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@@ -540,8 +565,10 @@ async function createNewWorldInfo() {
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const selectedIndex = world_names.indexOf(worldInfoName);
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if (selectedIndex !== -1) {
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$("#world_info").val(selectedIndex).trigger('change');
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$('#world_editor_select').val(selectedIndex).trigger('change');
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} else {
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$("#world_info").val("None").trigger('change');
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hideWorldEditor();
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}
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}
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@@ -629,7 +656,7 @@ async function getSortedEntries() {
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async function checkWorldInfo(chat) {
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const context = getContext();
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const messagesToLookBack = world_info_depth * 2;
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const messagesToLookBack = world_info_depth * 2 || 1;
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let textToScan = transformString(chat.slice(0, messagesToLookBack).join(""));
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let worldInfoBefore = "";
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let worldInfoAfter = "";
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@@ -753,21 +780,8 @@ function matchKeys(haystack, needle) {
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return false;
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}
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function selectImportedWorldInfo() {
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if (!imported_world_name) {
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return;
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}
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world_names.forEach((item, i) => {
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if (item === imported_world_name) {
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$("#world_info").val(i).change();
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}
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});
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imported_world_name = "";
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}
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jQuery(() => {
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$("#world_info").change(async function () {
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$("#world_info").on('change', async function () {
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const selectedWorld = $("#world_info").find(":selected").val();
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world_info = null;
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@@ -776,14 +790,12 @@ jQuery(() => {
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world_info = !isNaN(worldIndex) ? world_names[worldIndex] : null;
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}
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if (selectedWorld === "None") { hideWorldEditor(); }
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if (is_world_edit_open && selectedWorld !== "None") { showWorldEditor(world_info) };
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saveSettingsDebounced();
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});
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//**************************WORLD INFO IMPORT EXPORT*************************//
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$("#world_import_button").click(function () {
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$("#world_import_file").click();
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$("#world_import_button").on('click', function () {
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$("#world_import_file").trigger('click');
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});
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$("#world_import_file").on("change", function (e) {
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@@ -808,10 +820,16 @@ jQuery(() => {
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cache: false,
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contentType: false,
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processData: false,
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success: function (data) {
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success: async function (data) {
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if (data.name) {
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imported_world_name = data.name;
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updateWorldInfoList(imported_world_name);
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await updateWorldInfoList(data.name);
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const newIndex = world_names.indexOf(data.name);
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if (newIndex >= 0) {
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$("#world_editor_select").val(newIndex).trigger('change');
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}
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toastr.info(`World Info "${data.name}" imported successfully!`);
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}
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},
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error: (jqXHR, exception) => { },
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@@ -821,26 +839,25 @@ jQuery(() => {
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$("#form_world_import").trigger("reset");
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});
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$("#world_info_edit_button").click(() => {
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is_world_edit_open ? hideWorldEditor() : showWorldEditor(world_info);
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});
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$("#world_popup_delete").click(() => {
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callPopup("<h3>Delete the World Info?</h3>", "del_world");
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});
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$("#world_cross").click(() => {
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hideWorldEditor();
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});
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$("#world_create_button").on('click', async () => {
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const confirm = await callPopup("<h3>Create a new World Info?</h3>", "confirm");
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const tempName = getFreeWorldName();
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const finalName = await callPopup("<h3>Create a new World Info?</h3>Enter a name for the new file:", "input", tempName);
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if (confirm) {
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await createNewWorldInfo();
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if (finalName) {
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await createNewWorldInfo(finalName);
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}
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});
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$("#world_editor_select").on('change', async () => {
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const selectedIndex = $("#world_editor_select").find(":selected").val();
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const worldName = world_names[selectedIndex];
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showWorldEditor(worldName);
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});
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$(document).on("input", "#world_info_depth", function () {
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world_info_depth = Number($(this).val());
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$("#world_info_depth_counter").text($(this).val());
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