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Poe API fixed
This commit is contained in:
24
poe.js
24
poe.js
@@ -252,9 +252,22 @@ class Client {
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}
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}
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}
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}
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on_message(ws, msg) {
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async on_message(ws, msg) {
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try {
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const data = JSON.parse(msg);
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const data = JSON.parse(msg);
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const message = JSON.parse(data["messages"][0])["payload"]["data"]["messageAdded"];
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if (!('messages' in data)) {
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return;
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}
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for (const message_str of data["messages"]) {
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const message_data = JSON.parse(message_str);
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if (message_data["message_type"] != "subscriptionUpdate"){
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continue;
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}
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const message = message_data["payload"]["data"]["messageAdded"]
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const copiedDict = Object.assign({}, this.active_messages);
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const copiedDict = Object.assign({}, this.active_messages);
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for (const [key, value] of Object.entries(copiedDict)) {
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for (const [key, value] of Object.entries(copiedDict)) {
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@@ -271,6 +284,13 @@ class Client {
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}
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}
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}
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}
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}
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}
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}
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catch (err) {
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console.log('Error occurred in onMessage', err);
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this.disconnect_ws();
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await this.connect_ws();
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}
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}
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async *send_message(chatbot, message, with_chat_break = false, timeout = 20) {
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async *send_message(chatbot, message, with_chat_break = false, timeout = 20) {
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//if there is another active message, wait until it has finished sending
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//if there is another active message, wait until it has finished sending
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