Somewhat usable system message narrator

This commit is contained in:
SillyLossy
2023-05-17 20:24:35 +03:00
parent 3951049e03
commit cb43fe13aa
4 changed files with 55 additions and 39 deletions

View File

@ -17,6 +17,7 @@ import {
this_chid,
callPopup,
getRequestHeaders,
system_message_types,
} from "../script.js";
import { groups, selected_group } from "./group-chats.js";
@ -157,7 +158,7 @@ function setOpenAIOnlineStatus(value) {
is_get_status_openai = value;
}
function setOpenAIMessages(chat, quietPrompt) {
function setOpenAIMessages(chat) {
let j = 0;
// clean openai msgs
openai_msgs = [];
@ -165,15 +166,20 @@ function setOpenAIMessages(chat, quietPrompt) {
let role = chat[j]['is_user'] ? 'user' : 'assistant';
let content = chat[j]['mes'];
// 100% legal way to send a message as system
if (chat[j].extra?.type === system_message_types.NARRATOR) {
role = 'system';
}
// for groups - prepend a character's name
if (selected_group) {
content = `${chat[j].name}: ${content}`;
}
// replace bias markup
//content = (content ?? '').replace(/{.*}/g, '');
content = (content ?? '').replace(/{{(\*?.*\*?)}}/g, '');
// remove caret return (waste of tokens)
content = content.replace(/\r/gm, '');
// Apply the "wrap in quotes" option
@ -182,6 +188,7 @@ function setOpenAIMessages(chat, quietPrompt) {
j++;
}
// Add chat injections, 100 = maximum depth of injection. (Why would you ever need more?)
for (let i = 0; i < 100; i++) {
const anchor = getExtensionPrompt(extension_prompt_types.IN_CHAT, i);
@ -189,10 +196,6 @@ function setOpenAIMessages(chat, quietPrompt) {
openai_msgs.splice(i, 0, { "role": 'system', 'content': anchor.trim() })
}
}
if (quietPrompt) {
openai_msgs.splice(0, 0, { role: 'system', content: quietPrompt });
}
}
function setOpenAIMessageExamples(mesExamplesArray) {
@ -277,7 +280,7 @@ function formatWorldInfo(value) {
return `[Details of the fictional world the RP is set in:\n${value}]\n`;
}
async function prepareOpenAIMessages(name2, storyString, worldInfoBefore, worldInfoAfter, extensionPrompt, bias, type) {
async function prepareOpenAIMessages(name2, storyString, worldInfoBefore, worldInfoAfter, extensionPrompt, bias, type, quietPrompt) {
const isImpersonate = type == "impersonate";
let this_max_context = oai_settings.openai_max_context;
let nsfw_toggle_prompt = "";
@ -355,6 +358,12 @@ async function prepareOpenAIMessages(name2, storyString, worldInfoBefore, worldI
await delay(1);
}
if (quietPrompt) {
const quietPromptMessage = { role: 'system', content: quietPrompt };
total_count += handler_instance.count([quietPromptMessage], true, 'quiet');
openai_msgs.push(quietPromptMessage);
}
if (isImpersonate) {
const impersonateMessage = { "role": "system", "content": substituteParams(oai_settings.impersonation_prompt) };
openai_msgs.push(impersonateMessage);
@ -372,8 +381,6 @@ async function prepareOpenAIMessages(name2, storyString, worldInfoBefore, worldI
// get the current example block with multiple user/bot messages
let example_block = element;
// add the first message from the user to tell the model that it's a new dialogue
// TODO: instead of role user content use role system name example_user
// message from the user so the model doesn't confuse the context (maybe, I just think that this should be done)
if (example_block.length != 0) {
examples_tosend.push(new_chat_msg);
}