Bugfix: World Info - NOT operator only considers first secondary key

Small fix to correct the behavior of the World Info NOT operator with a list of secondary keys to what was (hopefully) intended. Previously only the first secondary key was ever checked. Now each primary key should be checked against each secondary key with a single match invalidating the entry activation.
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nonenothingnada 2023-11-15 12:11:09 +01:00 committed by GitHub
parent 42c73c8658
commit bca21ec9b6
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1 changed files with 9 additions and 8 deletions

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@ -1526,6 +1526,9 @@ async function checkWorldInfo(chat, maxContext) {
}
if (Array.isArray(entry.key) && entry.key.length) { //check for keywords existing
// If selectiveLogic isn't found, assume it's AND, only do this once per entry
const selectiveLogic = entry.selectiveLogic ?? 0;
let notFlag = true;
primary: for (let key of entry.key) {
const substituted = substituteParams(key);
console.debug(`${entry.uid}: ${substituted}`)
@ -1541,10 +1544,6 @@ async function checkWorldInfo(chat, maxContext) {
secondary: for (let keysecondary of entry.keysecondary) {
const secondarySubstituted = substituteParams(keysecondary);
console.debug(`uid:${entry.uid}: filtering ${secondarySubstituted}`);
// If selectiveLogic isn't found, assume it's AND
const selectiveLogic = entry.selectiveLogic ?? 0;
//AND operator
if (selectiveLogic === 0) {
console.debug('saw AND logic, checking..')
@ -1559,11 +1558,8 @@ async function checkWorldInfo(chat, maxContext) {
console.debug(`uid ${entry.uid}: checking NOT logic for ${secondarySubstituted}`)
if (secondarySubstituted && matchKeys(textToScan, secondarySubstituted.trim())) {
console.debug(`uid ${entry.uid}: canceled; filtered out by ${secondarySubstituted}`)
notFlag = false;
break primary;
} else {
console.debug(`${entry.uid}: activated; passed NOT filter`)
activatedNow.add(entry);
break secondary;
}
}
}
@ -1575,6 +1571,11 @@ async function checkWorldInfo(chat, maxContext) {
}
} else { console.debug('no active entries for logic checks yet') }
}
//for a NOT all entries must be checked, a single match invalidates activation
if (selectiveLogic === 1 && notFlag) {
console.debug(`${entry.uid}: activated; passed NOT filter`)
activatedNow.add(entry);
}
}
}