From a2aa8ba6a0d8a6ecf9fabc6bdb93465498511cdc Mon Sep 17 00:00:00 2001 From: LenAnderson Date: Sat, 30 Dec 2023 11:35:10 +0000 Subject: [PATCH] add export and slash command for last set expressions --- public/scripts/extensions/expressions/index.js | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/public/scripts/extensions/expressions/index.js b/public/scripts/extensions/expressions/index.js index 3e457bcc0..5293bbb64 100644 --- a/public/scripts/extensions/expressions/index.js +++ b/public/scripts/extensions/expressions/index.js @@ -49,6 +49,7 @@ let lastMessage = null; let spriteCache = {}; let inApiCall = false; let lastServerResponseTime = 0; +export let lastExpression = {}; function isVisualNovelMode() { return Boolean(!isMobile() && power_user.waifuMode && getContext().groupId); @@ -692,6 +693,7 @@ function getFolderNameByMessage(message) { } async function sendExpressionCall(name, expression, force, vnMode) { + lastExpression[name.split('/')[0]] = expression; if (!vnMode) { vnMode = isVisualNovelMode(); } @@ -1476,6 +1478,7 @@ function setExpressionOverrideHtml(forceClear = false) { // character changed removeExpression(); spriteCache = {}; + lastExpression = {}; //clear expression let imgElement = document.getElementById('expression-image'); @@ -1501,4 +1504,5 @@ function setExpressionOverrideHtml(forceClear = false) { eventSource.on(event_types.GROUP_UPDATED, updateVisualNovelModeDebounced); registerSlashCommand('sprite', setSpriteSlashCommand, ['emote'], '(spriteId) – force sets the sprite for the current character', true, true); registerSlashCommand('spriteoverride', setSpriteSetCommand, ['costume'], '(optional folder) – sets an override sprite folder for the current character. If the name starts with a slash or a backslash, selects a sub-folder in the character-named folder. Empty value to reset to default.', true, true); + registerSlashCommand('lastsprite', (_, value)=>lastExpression[value.trim()] ?? '', [], '(charName) – Returns the last set sprite / expression for the named character.', true, true); })();