is_name fix for Poe

This commit is contained in:
SillyLossy
2023-05-11 16:34:28 +03:00
parent a15d7f6de1
commit 9b80c861f0

View File

@@ -2418,7 +2418,10 @@ function extractNameFromMessage(getMessage, force_name2, isImpersonate) {
} else {
this_mes_is_name = false;
}
if (force_name2)
// Like OAI, Poe is very unlikely to send you an incomplete message.
// But it doesn't send "name:" either, so we assume that we always have a name
// prepend to have clearer logs when building up a prompt context.
if (force_name2 || main_api == 'poe')
this_mes_is_name = true;
if (isImpersonate) {