#1727 Add per entry WI setting overrides
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@ -4360,7 +4360,7 @@
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</div>
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<div class="world_entry_form_control">
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<small class="textAlignCenter">Logic</small>
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<select name="entryLogicType" class="widthFitContent margin0">
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<select name="entryLogicType" class="text_pole widthFitContent margin0">
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<option value="0">AND ANY</option>
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<option value="3">AND ALL</option>
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<option value="1">NOT ALL</option>
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@ -4379,6 +4379,28 @@
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</div>
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</div>
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</div>
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<div name="perEntryOverridesBlock" class="flex-container wide100p alignitemscenter">
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<div class="world_entry_form_control flex1">
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<small class="textAlignCenter">Scan Depth</small>
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<input class="text_pole" name="scanDepth" type="number" placeholder="Default" max="100">
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</div>
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<div class="world_entry_form_control flex1">
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<small class="textAlignCenter">Case-Sensitive</small>
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<select name="caseSensitive" class="text_pole widthNatural margin0">
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<option value="null">Default</option>
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<option value="true">Yes</option>
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<option value="false">No</option>
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</select>
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</div>
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<div class="world_entry_form_control flex1">
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<small class="textAlignCenter">Match Whole Words</small>
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<select name="matchWholeWords" class="text_pole widthNatural margin0">
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<option value="null">Default</option>
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<option value="true">Yes</option>
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<option value="false">No</option>
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</select>
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</div>
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</div>
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<div name="contentAndCharFilterBlock" class="world_entry_thin_controls flex2">
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<div class="world_entry_form_control flex1">
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<label for="content ">
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@ -70,6 +70,140 @@ const SORT_ORDER_KEY = 'world_info_sort_order';
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const METADATA_KEY = 'world_info';
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const DEFAULT_DEPTH = 4;
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const MAX_SCAN_DEPTH = 100;
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/**
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* Represents a scanning buffer for one evaluation of World Info.
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*/
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class WorldInfoBuffer {
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// Typedef area
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/** @typedef {{scanDepth?: number, caseSensitive?: boolean, matchWholeWords?: boolean}} WIScanEntry The entry that triggered the scan */
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// End typedef area
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/**
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* @type {string[]} Key is the depth, value is an array of messages
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*/
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#depthBuffer = [];
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/**
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* @type {string[]} Array of strings added by recursive scanning
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*/
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#recurseBuffer = [];
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/**
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* @type {number} The skew of the buffer. Used in "min activations"
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*/
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#skew = 0;
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/**
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* Initialize the buffer with the given messages.
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* @param {string[]} messages Array of messages to add to the buffer
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*/
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constructor(messages) {
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this.#initDepthBuffer(messages);
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}
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/**
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* Populates the buffer with the given messages.
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* @param {string[]} messages Array of messages to add to the buffer
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* @returns {void} Hardly seen nothing down here
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*/
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#initDepthBuffer(messages) {
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for (let depth = 0; depth < MAX_SCAN_DEPTH; depth++) {
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if (messages[depth]) {
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this.#depthBuffer[depth] = messages[depth].trim();
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}
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}
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}
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/**
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* Gets a string that respects the case sensitivity setting
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* @param {string} str The string to transform
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* @param {WIScanEntry} entry The entry that triggered the scan
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* @returns {string} The transformed string
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*/
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#transformString(str, entry) {
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const caseSensitive = entry.caseSensitive ?? world_info_case_sensitive;
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return caseSensitive ? str : str.toLowerCase();
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}
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/**
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* Gets all messages up to the given depth + recursion buffer.
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* @param {WIScanEntry} entry The entry that triggered the scan
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* @returns {string} A slice of buffer until the given depth (inclusive)
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*/
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get(entry) {
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let depth = entry.scanDepth ?? (world_info_depth + this.#skew);
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if (depth < 0) {
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console.error(`Invalid WI scan depth ${depth}. Must be >= 0`);
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return '';
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}
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if (depth > MAX_SCAN_DEPTH) {
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console.warn(`Invalid WI scan depth ${depth}. Truncating to ${MAX_SCAN_DEPTH}`);
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depth = MAX_SCAN_DEPTH;
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}
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// Legacy compatibility with interpreting scan as pairs.
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depth = depth * 2 || 1;
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let result = this.#depthBuffer.slice(0, depth).join('\n');
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if (this.#recurseBuffer.length > 0) {
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result += '\n' + this.#recurseBuffer.join('\n');
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}
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return this.#transformString(result, entry);
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}
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/**
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* Matches the given string against the buffer.
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* @param {string} haystack The string to search in
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* @param {string} needle The string to search for
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* @param {WIScanEntry} entry The entry that triggered the scan
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* @returns {boolean} True if the string was found in the buffer
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*/
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matchKeys(haystack, needle, entry) {
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const transformedString = this.#transformString(needle, entry);
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const matchWholeWords = entry.matchWholeWords ?? world_info_match_whole_words;
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if (matchWholeWords) {
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const keyWords = transformedString.split(/\s+/);
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if (keyWords.length > 1) {
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return haystack.includes(transformedString);
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}
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else {
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const regex = new RegExp(`\\b${escapeRegex(transformedString)}\\b`);
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if (regex.test(haystack)) {
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return true;
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}
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}
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} else {
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return haystack.includes(transformedString);
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}
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return false;
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}
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/**
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* Adds a message to the recursion buffer.
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* @param {string} message The message to add
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*/
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addRecurse(message) {
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this.#recurseBuffer.push(message);
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}
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/**
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* Adds an increment to depth skew.
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*/
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addSkew() {
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this.#skew++;
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}
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}
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export function getWorldInfoSettings() {
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return {
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@ -790,6 +924,9 @@ const originalDataKeyMap = {
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'key': 'keys',
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'keysecondary': 'secondary_keys',
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'selective': 'selective',
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'matchWholeWords': 'extensions.match_whole_words',
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'caseSensitive': 'extensions.case_sensitive',
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'scanDepth': 'extensions.scan_depth',
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};
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function setOriginalDataValue(data, uid, key, value) {
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@ -1167,7 +1304,7 @@ function getWorldEntry(name, data, entry) {
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probabilityInput.data('uid', entry.uid);
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probabilityInput.on('input', function () {
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const uid = $(this).data('uid');
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const value = parseInt($(this).val());
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const value = Number($(this).val());
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data.entries[uid].probability = !isNaN(value) ? value : null;
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@ -1370,6 +1507,57 @@ function getWorldEntry(name, data, entry) {
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updateEditor(navigation_option.previous);
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});
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// scan depth
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const scanDepthInput = template.find('input[name="scanDepth"]');
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scanDepthInput.data('uid', entry.uid);
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scanDepthInput.on('input', function () {
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const uid = $(this).data('uid');
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const isEmpty = $(this).val() === '';
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const value = Number($(this).val());
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// Clamp if necessary
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if (value < 0) {
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$(this).val(0).trigger('input');
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return;
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}
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if (value > MAX_SCAN_DEPTH) {
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$(this).val(MAX_SCAN_DEPTH).trigger('input');
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return;
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}
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data.entries[uid].scanDepth = !isEmpty && !isNaN(value) && value >= 0 && value < MAX_SCAN_DEPTH ? Math.floor(value) : null;
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setOriginalDataValue(data, uid, 'extensions.scan_depth', data.entries[uid].scanDepth);
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saveWorldInfo(name, data);
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});
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scanDepthInput.val(entry.scanDepth ?? null).trigger('input');
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// case sensitive select
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const caseSensitiveSelect = template.find('select[name="caseSensitive"]');
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caseSensitiveSelect.data('uid', entry.uid);
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caseSensitiveSelect.on('input', function () {
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const uid = $(this).data('uid');
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const value = $(this).val();
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data.entries[uid].caseSensitive = value === 'null' ? null : value === 'true';
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setOriginalDataValue(data, uid, 'extensions.case_sensitive', data.entries[uid].caseSensitive);
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saveWorldInfo(name, data);
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});
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caseSensitiveSelect.val(entry.caseSensitive === null ? 'null' : entry.caseSensitive ? 'true' : 'false').trigger('input');
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// match whole words select
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const matchWholeWordsSelect = template.find('select[name="matchWholeWords"]');
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matchWholeWordsSelect.data('uid', entry.uid);
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matchWholeWordsSelect.on('input', function () {
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const uid = $(this).data('uid');
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const value = $(this).val();
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data.entries[uid].matchWholeWords = value === 'null' ? null : value === 'true';
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setOriginalDataValue(data, uid, 'extensions.match_whole_words', data.entries[uid].matchWholeWords);
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saveWorldInfo(name, data);
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});
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matchWholeWordsSelect.val(entry.matchWholeWords === null ? 'null' : entry.matchWholeWords ? 'true' : 'false').trigger('input');
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template.find('.inline-drawer-content').css('display', 'none'); //entries start collapsed
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function updatePosOrdDisplay(uid) {
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@ -1428,6 +1616,9 @@ const newEntryTemplate = {
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useProbability: true,
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depth: DEFAULT_DEPTH,
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group: '',
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scanDepth: null,
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caseSensitive: null,
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matchWholeWords: null,
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};
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function createWorldInfoEntry(name, data, fromSlashCommand = false) {
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@ -1585,11 +1776,6 @@ async function createNewWorldInfo(worldInfoName) {
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}
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}
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// Gets a string that respects the case sensitivity setting
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function transformString(str) {
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return world_info_case_sensitive ? str : str.toLowerCase();
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}
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async function getCharacterLore() {
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const character = characters[this_chid];
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const name = character?.name;
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@ -1711,11 +1897,10 @@ async function getSortedEntries() {
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async function checkWorldInfo(chat, maxContext) {
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const context = getContext();
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const messagesToLookBack = world_info_depth * 2 || 1;
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const buffer = new WorldInfoBuffer(chat);
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// Combine the chat
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let textToScan = chat.slice(0, messagesToLookBack).join('');
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let minActivationMsgIndex = messagesToLookBack; // tracks chat index to satisfy `world_info_min_activations`
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let minActivationMsgIndex = world_info_depth * 2 || 1; // tracks chat index to satisfy `world_info_min_activations`
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// Add the depth or AN if enabled
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// Put this code here since otherwise, the chat reference is modified
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@ -1723,14 +1908,11 @@ async function checkWorldInfo(chat, maxContext) {
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if (context.extensionPrompts[key]?.scan) {
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const prompt = getExtensionPromptByName(key);
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if (prompt) {
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textToScan = `${prompt}\n${textToScan}`;
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buffer.addRecurse(prompt);
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}
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}
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}
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// Transform the resulting string
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textToScan = transformString(textToScan);
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let needsToScan = true;
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let token_budget_overflowed = false;
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let count = 0;
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@ -1809,10 +1991,11 @@ async function checkWorldInfo(chat, maxContext) {
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primary: for (let key of entry.key) {
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const substituted = substituteParams(key);
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const textToScan = buffer.get(entry);
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console.debug(`${entry.uid}: ${substituted}`);
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if (substituted && matchKeys(textToScan, substituted.trim())) {
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if (substituted && buffer.matchKeys(textToScan, substituted.trim(), entry)) {
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console.debug(`WI UID ${entry.uid} found by primary match: ${substituted}.`);
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//selective logic begins
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@ -1826,7 +2009,7 @@ async function checkWorldInfo(chat, maxContext) {
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let hasAllMatch = true;
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secondary: for (let keysecondary of entry.keysecondary) {
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const secondarySubstituted = substituteParams(keysecondary);
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const hasSecondaryMatch = secondarySubstituted && matchKeys(textToScan, secondarySubstituted.trim());
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const hasSecondaryMatch = secondarySubstituted && buffer.matchKeys(textToScan, secondarySubstituted.trim(), entry);
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console.debug(`WI UID:${entry.uid}: Filtering for secondary keyword - "${secondarySubstituted}".`);
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if (hasSecondaryMatch) {
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@ -1926,9 +2109,8 @@ async function checkWorldInfo(chat, maxContext) {
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.filter(x => !failedProbabilityChecks.has(x))
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.filter(x => !x.preventRecursion)
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.map(x => x.content).join('\n');
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const currentlyActivatedText = transformString(text);
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textToScan = (currentlyActivatedText + '\n' + textToScan);
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allActivatedText = (currentlyActivatedText + '\n' + allActivatedText);
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buffer.addRecurse(text);
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allActivatedText = (text + '\n' + allActivatedText);
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}
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// world_info_min_activations
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@ -1941,8 +2123,8 @@ async function checkWorldInfo(chat, maxContext) {
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) || (minActivationMsgIndex >= chat.length);
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if (!over_max) {
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needsToScan = true;
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textToScan = transformString(chat.slice(minActivationMsgIndex, minActivationMsgIndex + 1).join(''));
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minActivationMsgIndex += 1;
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buffer.addSkew();
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}
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}
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}
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@ -2069,29 +2251,6 @@ function filterByInclusionGroups(newEntries, allActivatedEntries) {
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}
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}
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function matchKeys(haystack, needle) {
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const transformedString = transformString(needle);
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if (world_info_match_whole_words) {
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const keyWords = transformedString.split(/\s+/);
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if (keyWords.length > 1) {
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return haystack.includes(transformedString);
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}
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else {
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const regex = new RegExp(`\\b${escapeRegex(transformedString)}\\b`);
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if (regex.test(haystack)) {
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return true;
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}
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}
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} else {
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return haystack.includes(transformedString);
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}
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return false;
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}
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function convertAgnaiMemoryBook(inputObj) {
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const outputObj = { entries: {} };
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@ -2210,6 +2369,9 @@ function convertCharacterBook(characterBook) {
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depth: entry.extensions?.depth ?? DEFAULT_DEPTH,
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selectiveLogic: entry.extensions?.selectiveLogic ?? world_info_logic.AND_ANY,
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group: entry.extensions?.group ?? '',
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scanDepth: entry.extensions?.scan_depth ?? null,
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caseSensitive: entry.extensions?.case_sensitive ?? null,
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matchWholeWords: entry.extensions?.match_whole_words ?? null,
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};
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});
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@ -2245,7 +2407,7 @@ export function checkEmbeddedWorld(chid) {
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const checkKey = `AlertWI_${characters[chid].avatar}`;
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const worldName = characters[chid]?.data?.extensions?.world;
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if (!localStorage.getItem(checkKey) && (!worldName || !world_names.includes(worldName))) {
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localStorage.setItem(checkKey, 1);
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localStorage.setItem(checkKey, 'true');
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if (power_user.world_import_dialog) {
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const html = `<h3>This character has an embedded World/Lorebook.</h3>
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@ -388,6 +388,9 @@ function convertWorldInfoToCharacterBook(name, entries) {
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selectiveLogic: entry.selectiveLogic ?? 0,
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group: entry.group ?? '',
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prevent_recursion: entry.preventRecursion ?? false,
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scan_depth: entry.scanDepth ?? null,
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match_whole_words: entry.matchWholeWords ?? null,
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case_sensitive: entry.caseSensitive ?? null,
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},
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};
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