/rename-char slash command

- Rename char slash command (with optional parameters for silent and rename old chats)
- JSDoc fix for STscript named args in callbacks
This commit is contained in:
Wolfsblvt
2024-06-05 02:19:22 +02:00
parent 6bed373f0a
commit 858e5f2efb
3 changed files with 97 additions and 47 deletions

View File

@ -5431,70 +5431,91 @@ export function setSendButtonState(value) {
is_send_press = value;
}
async function renameCharacter() {
export async function renameCharacter(name = null, { silent = false, renameChats = null } = {}) {
if (!name && silent) {
toastr.warning('No character name provided.', 'Rename Character');
return false;
}
const oldAvatar = characters[this_chid].avatar;
const newValue = await callPopup('<h3>New name:</h3>', 'input', characters[this_chid].name);
const newValue = name || await callPopup('<h3>New name:</h3>', 'input', characters[this_chid].name);
if (newValue && newValue !== characters[this_chid].name) {
const body = JSON.stringify({ avatar_url: oldAvatar, new_name: newValue });
const response = await fetch('/api/characters/rename', {
method: 'POST',
headers: getRequestHeaders(),
body,
});
if (!newValue) {
toastr.warning('No character name provided.', 'Rename Character');
return false;
}
if (newValue === characters[this_chid].name) {
toastr.info('Same character name provided, so name did not change.', 'Rename Character');
return false;
}
try {
if (response.ok) {
const data = await response.json();
const newAvatar = data.avatar;
const body = JSON.stringify({ avatar_url: oldAvatar, new_name: newValue });
const response = await fetch('/api/characters/rename', {
method: 'POST',
headers: getRequestHeaders(),
body,
});
// Replace tags list
renameTagKey(oldAvatar, newAvatar);
try {
if (response.ok) {
const data = await response.json();
const newAvatar = data.avatar;
// Reload characters list
await getCharacters();
// Replace tags list
renameTagKey(oldAvatar, newAvatar);
// Find newly renamed character
const newChId = characters.findIndex(c => c.avatar == data.avatar);
// Reload characters list
await getCharacters();
if (newChId !== -1) {
// Select the character after the renaming
this_chid = -1;
await selectCharacterById(String(newChId));
// Find newly renamed character
const newChId = characters.findIndex(c => c.avatar == data.avatar);
// Async delay to update UI
await delay(1);
if (newChId !== -1) {
// Select the character after the renaming
this_chid = -1;
await selectCharacterById(String(newChId));
if (this_chid === -1) {
throw new Error('New character not selected');
}
// Async delay to update UI
await delay(1);
// Also rename as a group member
await renameGroupMember(oldAvatar, newAvatar, newValue);
const renamePastChatsConfirm = await callPopup(`<h3>Character renamed!</h3>
<p>Past chats will still contain the old character name. Would you like to update the character name in previous chats as well?</p>
<i><b>Sprites folder (if any) should be renamed manually.</b></i>`, 'confirm');
if (renamePastChatsConfirm) {
await renamePastChats(newAvatar, newValue);
await reloadCurrentChat();
toastr.success('Character renamed and past chats updated!');
}
if (this_chid === -1) {
throw new Error('New character not selected');
}
else {
throw new Error('Newly renamed character was lost?');
// Also rename as a group member
await renameGroupMember(oldAvatar, newAvatar, newValue);
const renamePastChatsConfirm = renameChats !== null ? renameChats
: silent ? false : await callPopup(`<h3>Character renamed!</h3>
<p>Past chats will still contain the old character name. Would you like to update the character name in previous chats as well?</p>
<i><b>Sprites folder (if any) should be renamed manually.</b></i>`, 'confirm');
if (renamePastChatsConfirm) {
await renamePastChats(newAvatar, newValue);
await reloadCurrentChat();
toastr.success('Character renamed and past chats updated!', 'Rename Character');
} else {
toastr.success('Character renamed!', 'Rename Character');
}
}
else {
throw new Error('Could not rename the character');
throw new Error('Newly renamed character was lost?');
}
}
catch {
// Reloading to prevent data corruption
await callPopup('Something went wrong. The page will be reloaded.', 'text');
location.reload();
else {
throw new Error('Could not rename the character');
}
}
catch (error) {
// Reloading to prevent data corruption
if (!silent) await callPopup('Something went wrong. The page will be reloaded.', 'text');
else toastr.error('Something went wrong. The page will be reloaded.', 'Rename Character');
console.log('Renaming character error:', error);
location.reload();
return false;
}
return true;
}
async function renamePastChats(newAvatar, newValue) {