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https://github.com/SillyTavern/SillyTavern.git
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Refactor chid/grid attributes to data attributes
- We don't believe in imaginary HTML attributes that we make up, right?
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@@ -672,7 +672,7 @@ class BulkEditOverlay {
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* @param {HTMLElement} currentCharacter - The html element of the currently toggled character
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*/
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handleShiftClick = (currentCharacter) => {
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const characterId = currentCharacter.getAttribute('chid');
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const characterId = Number(currentCharacter.getAttribute('data-chid'));
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const select = !this.selectedCharacters.includes(characterId);
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if (this.lastSelected.characterId && this.lastSelected.select !== undefined) {
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@@ -691,7 +691,7 @@ class BulkEditOverlay {
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* @param {boolean} [param1.markState] - Whether the toggle of this character should be remembered as the last done toggle
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*/
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toggleSingleCharacter = (character, { markState = true } = {}) => {
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const characterId = character.getAttribute('chid');
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const characterId = Number(character.getAttribute('data-chid'));
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const select = !this.selectedCharacters.includes(characterId);
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const legacyBulkEditCheckbox = character.querySelector('.' + BulkEditOverlay.legacySelectedClass);
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@@ -699,11 +699,11 @@ class BulkEditOverlay {
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if (select) {
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character.classList.add(BulkEditOverlay.selectedClass);
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if (legacyBulkEditCheckbox) legacyBulkEditCheckbox.checked = true;
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this.#selectedCharacters.push(String(characterId));
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this.#selectedCharacters.push(characterId);
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} else {
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character.classList.remove(BulkEditOverlay.selectedClass);
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if (legacyBulkEditCheckbox) legacyBulkEditCheckbox.checked = false;
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this.#selectedCharacters = this.#selectedCharacters.filter(item => String(characterId) !== item);
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this.#selectedCharacters = this.#selectedCharacters.filter(item => characterId !== item);
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}
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this.updateSelectedCount();
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@@ -732,15 +732,15 @@ class BulkEditOverlay {
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* @param {boolean} select - <c>true</c> if the characters in the range are to be selected, <c>false</c> if deselected
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*/
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toggleCharactersInRange = (currentCharacter, select) => {
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const currentCharacterId = currentCharacter.getAttribute('chid');
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const currentCharacterId = Number(currentCharacter.getAttribute('data-chid'));
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const characters = Array.from(document.querySelectorAll('#' + BulkEditOverlay.containerId + ' .' + BulkEditOverlay.characterClass));
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const startIndex = characters.findIndex(c => c.getAttribute('chid') === this.lastSelected.characterId);
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const endIndex = characters.findIndex(c => c.getAttribute('chid') === currentCharacterId);
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const startIndex = characters.findIndex(c => Number(c.getAttribute('data-chid')) === Number(this.lastSelected.characterId));
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const endIndex = characters.findIndex(c => Number(c.getAttribute('data-chid')) === currentCharacterId);
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for (let i = Math.min(startIndex, endIndex); i <= Math.max(startIndex, endIndex); i++) {
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const character = characters[i];
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const characterId = character.getAttribute('chid');
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const characterId = Number(character.getAttribute('data-chid'));
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const isCharacterSelected = this.selectedCharacters.includes(characterId);
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// Only toggle the character if it wasn't on the state we have are toggling towards.
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