Refactor CharacterGroupOverlay to BulkEditOverlay

This commit is contained in:
artisticMink
2023-10-30 19:26:41 +01:00
parent e4da7d2a69
commit 778eb2be0e
3 changed files with 26 additions and 26 deletions

View File

@ -187,7 +187,7 @@ import { getTokenCount, getTokenizerModel, initTokenizers, saveTokenCache } from
import { initPersonas, selectCurrentPersona, setPersonaDescription } from "./scripts/personas.js";
import { getBackgrounds, initBackgrounds } from "./scripts/backgrounds.js";
import { hideLoader, showLoader } from "./scripts/loader.js";
import {CharacterContextMenu, CharacterGroupOverlay} from "./scripts/CharacterGroupOverlay.js";
import {CharacterContextMenu, BulkEditOverlay} from "./scripts/BulkEditOverlay.js";
//exporting functions and vars for mods
export {
@ -320,7 +320,7 @@ eventSource.on(event_types.CHAT_CHANGED, displayOverrideWarnings);
eventSource.on(event_types.MESSAGE_RECEIVED, processExtensionHelpers);
eventSource.on(event_types.MESSAGE_SENT, processExtensionHelpers);
const characterGroupOverlay = new CharacterGroupOverlay();
const characterGroupOverlay = new BulkEditOverlay();
const characterContextMenu = new CharacterContextMenu(characterGroupOverlay);
eventSource.on(event_types.CHARACTER_PAGE_LOADED, characterGroupOverlay.onPageLoad);