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https://github.com/SillyTavern/SillyTavern.git
synced 2025-06-05 21:59:27 +02:00
Persona settings for auto-lock & multi connection
- Add setting to auto-lock persona to chat. Triggered on chat changed (creation/loaded) and on persona selection. - Add setting to allow multiple persona<->char connections, which then triggers the popup to select one - If no multi connections allowed, the connect toggle will remove all existing connections from personas to that character
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@@ -30,6 +30,7 @@ import { POPUP_RESULT, POPUP_TYPE, Popup, callGenericPopup } from './popup.js';
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import { t } from './i18n.js';
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import { openWorldInfoEditor, world_names } from './world-info.js';
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import { renderTemplateAsync } from './templates.js';
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import { saveMetadataDebounced } from './extensions.js';
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/**
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* @typedef {object} PersonaConnection A connection between a character and a character or group entity
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@@ -552,6 +553,7 @@ export async function askForPersonaSelection(title, text, personas) {
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content.appendChild(titleElement);
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const textElement = document.createElement('div');
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textElement.classList.add('m-b-1');
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textElement.textContent = text;
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content.appendChild(textElement);
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@@ -567,7 +569,7 @@ export async function askForPersonaSelection(title, text, personas) {
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block.dataset.result = String(100 + personas.indexOf(block.dataset.pid));
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});
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const popup = new Popup(content, POPUP_TYPE.TEXT, '', {});
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const popup = new Popup(content, POPUP_TYPE.TEXT, '', { okButton: 'None' });
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const result = await popup.show();
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return Number(result) > 100 ? personas[Number(result) - 100] : null;
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}
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@@ -702,10 +704,21 @@ function selectCurrentPersona() {
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depth: DEFAULT_DEPTH,
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role: DEFAULT_ROLE,
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lorebook: '',
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connections: [],
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};
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}
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setPersonaDescription();
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// Update the locked persona if setting is enabled
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if (power_user.persona_auto_lock && personaName && user_avatar !== chat_metadata['persona']) {
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chat_metadata['persona'] = user_avatar;
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console.log(`Auto locked persona to ${user_avatar}`);
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if (power_user.persona_show_notifications) {
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toastr.info(`Auto locked persona ${personaName} to current chat`);
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}
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saveMetadataDebounced();
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}
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}
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}
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@@ -834,8 +847,7 @@ async function lockPersona(type = 'chat') {
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case 'chat': {
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console.log(`Locking persona ${user_avatar} to this chat`);
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chat_metadata['persona'] = user_avatar;
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await saveMetadata();
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saveSettingsDebounced();
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saveMetadataDebounced();
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if (power_user.persona_show_notifications) {
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toastr.success(t`User persona ${name1} is locked to ${name2} in this chat`);
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}
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@@ -849,10 +861,27 @@ async function lockPersona(type = 'chat') {
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if (newConnection && newConnection.id) {
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console.log(`Locking persona ${user_avatar} to this character ${name2}`);
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power_user.persona_descriptions[user_avatar].connections = [...connections, newConnection];
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const unlinkedCharacters = [];
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if (!power_user.persona_allow_multi_connections) {
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for (const [avatarId, description] of Object.entries(power_user.persona_descriptions)) {
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if (avatarId === user_avatar) continue;
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const filteredConnections = description.connections?.filter(c => !(c.type === newConnection.type && c.id === newConnection.id)) ?? [];
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if (filteredConnections.length !== description.connections?.length) {
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description.connections = filteredConnections;
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unlinkedCharacters.push(power_user.personas[avatarId]);
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}
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}
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}
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saveSettingsDebounced();
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updatePersonaConnectionsAvatarList();
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if (power_user.persona_show_notifications) {
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toastr.success(t`User persona ${name1} is locked to character ${name2}`);
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let additional = '';
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if (unlinkedCharacters.length)
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additional += `<br /><br />${t`Unlinked existing persona${unlinkedCharacters.length > 1 ? 's' : ''}: ${unlinkedCharacters.join(', ')}`}`;
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toastr.success(t`User persona ${name1} is locked to character ${name2}${additional}`, null, { escapeHtml: false });
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}
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}
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break;
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@@ -1136,6 +1165,9 @@ async function setChatLockedPersona() {
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// Define a persona for this chat
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let chatPersona = '';
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/** @type {'chat' | 'character' | 'default' | null} */
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let connectType = null;
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// If persona is locked in chat metadata, select it
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if (chat_metadata['persona']) {
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console.log(`Using locked persona ${chat_metadata['persona']}`);
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@@ -1145,15 +1177,12 @@ async function setChatLockedPersona() {
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if (!userAvatars.includes(chatPersona)) {
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console.warn('Chat-locked persona avatar not found, unlocking persona');
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delete chat_metadata['persona'];
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updatePersonaLockIcons();
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saveSettingsDebounced();
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chatPersona = '';
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return;
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}
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if (chatPersona) connectType = 'chat';
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}
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// TODO: TEMP
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power_user.persona_allow_multi_connections = true;
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// Check if we have any persona connected to the current character
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if (!chatPersona) {
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const characterKey = menu_type === 'group_edit' ? selected_group : characters[this_chid]?.avatar;
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@@ -1171,12 +1200,16 @@ async function setChatLockedPersona() {
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connectedPersonas);
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}
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}
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if (chatPersona) connectType = 'character';
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}
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// Last check if default persona is set, select it
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if (!chatPersona && power_user.default_persona) {
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console.log(`Using default persona ${power_user.default_persona}`);
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chatPersona = power_user.default_persona;
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if (chatPersona) connectType = 'default';
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}
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// Whatever way we selected a persona, if it doesn't exist, unlock this chat
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@@ -1195,6 +1228,10 @@ async function setChatLockedPersona() {
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// Persona avatar found, select it
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if (chatPersona) {
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setUserAvatar(chatPersona);
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if (power_user.persona_show_notifications) {
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toastr.info(t`Auto-selected persona ${power_user.personas[chatPersona]} based on ${connectType} connection.`, t`Persona Management`);
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}
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}
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updatePersonaLockIcons();
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