mirror of
https://github.com/SillyTavern/SillyTavern.git
synced 2025-06-05 21:59:27 +02:00
Rework slash command enum values pt.2
- Fix jsconfig module resolution for imports in frontend scripts - Add file with common slash command enum values
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@@ -2,8 +2,6 @@ import { SlashCommandClosure } from './SlashCommandClosure.js';
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import { SlashCommandEnumValue } from './SlashCommandEnumValue.js';
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import { SlashCommandExecutor } from './SlashCommandExecutor.js';
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/**@readonly*/
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/**@enum {string}*/
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export const ARGUMENT_TYPE = {
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@@ -18,20 +16,18 @@ export const ARGUMENT_TYPE = {
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'DICTIONARY': 'dictionary',
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};
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export class SlashCommandArgument {
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/**
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* Creates an unnamed argument from a properties object.
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* @param {Object} props
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* @param {string} props.description description of the argument
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* @param {ARGUMENT_TYPE|ARGUMENT_TYPE[]} props.typeList default: ARGUMENT_TYPE.STRING - list of accepted types (from ARGUMENT_TYPE)
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* @param {boolean} [props.isRequired] default: false - whether the argument is required (false = optional argument)
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* @param {boolean} [props.acceptsMultiple] default: false - whether argument accepts multiple values
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* @param {string|SlashCommandClosure} [props.defaultValue] default value if no value is provided
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* @param {string|SlashCommandEnumValue|(string|SlashCommandEnumValue)[]} [props.enumList] list of accepted values
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* @param {(executor:SlashCommandExecutor)=>SlashCommandEnumValue[]} [props.enumProvider] function that returns auto complete options
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* @param {boolean} [props.forceEnum] default: true - whether the input must match one of the enum values
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* @param {ARGUMENT_TYPE|ARGUMENT_TYPE[]} [props.typeList=[ARGUMENT_TYPE.STRING]] default: ARGUMENT_TYPE.STRING - list of accepted types (from ARGUMENT_TYPE)
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* @param {boolean} [props.isRequired=false] default: false - whether the argument is required (false = optional argument)
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* @param {boolean} [props.acceptsMultiple=false] default: false - whether argument accepts multiple values
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* @param {string|SlashCommandClosure} [props.defaultValue=null] default value if no value is provided
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* @param {string|SlashCommandEnumValue|(string|SlashCommandEnumValue)[]} [props.enumList=[]] list of accepted values
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* @param {(executor:SlashCommandExecutor)=>SlashCommandEnumValue[]} [props.enumProvider=null] function that returns auto complete options
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* @param {boolean} [props.forceEnum=true] default: true - whether the input must match one of the enum values
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*/
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static fromProps(props) {
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return new SlashCommandArgument(
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@@ -46,9 +42,6 @@ export class SlashCommandArgument {
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);
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}
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/**@type {string}*/ description;
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/**@type {ARGUMENT_TYPE[]}*/ typeList = [];
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/**@type {boolean}*/ isRequired = false;
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@@ -58,7 +51,6 @@ export class SlashCommandArgument {
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/**@type {(executor:SlashCommandExecutor)=>SlashCommandEnumValue[]}*/ enumProvider = null;
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/**@type {boolean}*/ forceEnum = true;
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/**
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* @param {string} description
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* @param {ARGUMENT_TYPE|ARGUMENT_TYPE[]} types
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@@ -84,22 +76,20 @@ export class SlashCommandArgument {
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}
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}
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export class SlashCommandNamedArgument extends SlashCommandArgument {
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/**
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* Creates an unnamed argument from a properties object.
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* @param {Object} props
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* @param {string} props.name the argument's name
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* @param {string[]} [props.aliasList] list of aliases
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* @param {string} props.description description of the argument
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* @param {ARGUMENT_TYPE|ARGUMENT_TYPE[]} props.typeList default: ARGUMENT_TYPE.STRING - list of accepted types (from ARGUMENT_TYPE)
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* @param {boolean} [props.isRequired] default: false - whether the argument is required (false = optional argument)
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* @param {boolean} [props.acceptsMultiple] default: false - whether argument accepts multiple values
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* @param {string|SlashCommandClosure} [props.defaultValue] default value if no value is provided
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* @param {string|SlashCommandEnumValue|(string|SlashCommandEnumValue)[]} [props.enumList] list of accepted values
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* @param {(executor:SlashCommandExecutor)=>SlashCommandEnumValue[]} [props.enumProvider] function that returns auto complete options
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* @param {boolean} [props.forceEnum] default: true - whether the input must match one of the enum values
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* @param {string[]} [props.aliasList=[]] list of aliases
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* @param {ARGUMENT_TYPE|ARGUMENT_TYPE[]} [props.typeList=[ARGUMENT_TYPE.STRING]] default: ARGUMENT_TYPE.STRING - list of accepted types (from ARGUMENT_TYPE)
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* @param {boolean} [props.isRequired=false] default: false - whether the argument is required (false = optional argument)
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* @param {boolean} [props.acceptsMultiple=false] default: false - whether argument accepts multiple values
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* @param {string|SlashCommandClosure} [props.defaultValue=null] default value if no value is provided
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* @param {string|SlashCommandEnumValue|(string|SlashCommandEnumValue)[]} [props.enumList=[]] list of accepted values
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* @param {(executor:SlashCommandExecutor)=>SlashCommandEnumValue[]} [props.enumProvider=null] function that returns auto complete options
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* @param {boolean} [props.forceEnum=true] default: true - whether the input must match one of the enum values
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*/
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static fromProps(props) {
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return new SlashCommandNamedArgument(
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@@ -116,21 +106,20 @@ export class SlashCommandNamedArgument extends SlashCommandArgument {
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);
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}
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/**@type {string}*/ name;
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/**@type {string[]}*/ aliasList = [];
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/**
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* @param {string} name
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* @param {string} description
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* @param {ARGUMENT_TYPE|ARGUMENT_TYPE[]} types
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* @param {string|SlashCommandClosure} defaultValue
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* @param {string|SlashCommandEnumValue|(string|SlashCommandEnumValue)[]} enums
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* @param {(executor:SlashCommandExecutor)=>SlashCommandEnumValue[]} enumProvider function that returns auto complete options
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* @param {boolean} forceEnum
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* @param {boolean} [isRequired=false]
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* @param {boolean} [acceptsMultiple=false]
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* @param {string|SlashCommandClosure} [defaultValue=null]
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* @param {string|SlashCommandEnumValue|(string|SlashCommandEnumValue)[]} [enums=[]]
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* @param {string[]} [aliases=[]]
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* @param {(executor:SlashCommandExecutor)=>SlashCommandEnumValue[]} [enumProvider=null] function that returns auto complete options
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* @param {boolean} [forceEnum=true]
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*/
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constructor(name, description, types, isRequired = false, acceptsMultiple = false, defaultValue = null, enums = [], aliases = [], enumProvider = null, forceEnum = true) {
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super(description, types, isRequired, acceptsMultiple, defaultValue, enums, enumProvider, forceEnum);
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@@ -93,7 +93,7 @@ export class SlashCommandClosure {
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/**
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*
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* @returns Promise<SlashCommandClosureResult>
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* @returns {Promise<SlashCommandClosureResult>}
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*/
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async execute() {
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const closure = this.getCopy();
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@@ -0,0 +1,84 @@
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import { chat_metadata, characters, substituteParams } from "../../script.js";
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import { extension_settings } from "../extensions.js";
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import { groups } from "../group-chats.js";
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import { searchCharByName, getTagsList, tags } from "../tags.js";
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import { SlashCommandEnumValue } from "./SlashCommandEnumValue.js";
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import { SlashCommandExecutor } from "./SlashCommandExecutor.js";
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/**
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* A collection of common enum providers
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*
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* Can be used on `SlashCommandNamedArgument` and `SlashCommandArgument` and their `enumProvider` property.
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*/
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export const commonEnumProviders = {
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/**
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* All possible variable names
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*
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* Can be filtered by `type` to only show global or local variables
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*
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* @param {...('global'|'local'|'scope'|'all')} type - The type of variables to include in the array. Can be 'all', 'global', or 'local'.
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* @returns {() => SlashCommandEnumValue[]}
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*/
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variables: (...type) => () => {
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const types = type.flat();
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const isAll = types.includes('all');
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return [
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...isAll || types.includes('global') ? Object.keys(chat_metadata.variables).map(x => new SlashCommandEnumValue(x, null, 'variable', 'L')) : [],
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...isAll || types.includes('local') ? Object.keys(extension_settings.variables.global).map(x => new SlashCommandEnumValue(x, null, 'variable', 'G')) : [],
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...isAll || types.includes('scope') ? [].map(x => new SlashCommandEnumValue(x, null, 'variable', 'S')) : [], // TODO: Add scoped variables here, Lenny
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]
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},
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/**
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* All possible character and group names
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*
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* @returns {SlashCommandEnumValue[]}
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*/
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charName: () => [
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...characters.map(it => new SlashCommandEnumValue(it.name, null, 'qr', 'C')),
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...groups.map(it => new SlashCommandEnumValue(it.name, null, 'variable', 'G')),
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],
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/**
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* All possible tags for a given char/group entity
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*
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* @param {'all' | 'existing' | 'not-existing'} mode - Which types of tags to show
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* @returns {() => SlashCommandEnumValue[]}
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*/
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tagsForChar: (mode) => (/** @type {SlashCommandExecutor} */ executor) => {
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// Try to see if we can find the char during execution to filter down the tags list some more. Otherwise take all tags.
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const key = searchCharByName(substituteParams(/**@type {string?}*/(executor.namedArgumentList.find(it => it.name == 'name')?.value)), { suppressLogging: true });
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const assigned = key ? getTagsList(key) : [];
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return tags.filter(it => !key || mode === 'all' || mode === 'existing' && assigned.includes(it) || mode === 'not-existing' && !assigned.includes(it))
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.map(it => new SlashCommandEnumValue(it.name, it.title));
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},
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/**
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* All existing worlds / lorebooks
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*
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* @returns {SlashCommandEnumValue[]}
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*/
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worlds: () => $('#world_info').children().toArray().map(x => new SlashCommandEnumValue(x.textContent)),
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};
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/**
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* Get the unicode icon for the given enum value type
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* @param {string} type The type of the enum value
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* @returns {string} the unicode icon
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*/
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export function getEnumIconByValueType(type) {
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// Remove nullable types definition to match type icon
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type = type.replace(/\?$/, '');
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switch (type) {
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case 'boolean': return '🔲';
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case 'string': return '📝';
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case 'number': return '1️⃣';
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case 'array': return '📦';
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case 'enum': return '📚';
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case 'dictionary': return '📖';
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case 'closure': return '🧩';
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default: return '◊';
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}
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}
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