Add check for enabled module

This commit is contained in:
Cohee 2024-01-09 19:52:49 +02:00
parent e4efb3a10a
commit 63ab16161f
1 changed files with 30 additions and 29 deletions

View File

@ -572,8 +572,7 @@ async function moduleWorker() {
return;
}
const lastMessageChanged = !((lastCharacter === context.characterId || lastCharacter === context.groupId)
&& lastMessage === currentLastMessage.mes);
const lastMessageChanged = !((lastCharacter === context.characterId || lastCharacter === context.groupId) && lastMessage === currentLastMessage.mes);
// check if last message changed
if (!lastMessageChanged) {
@ -639,6 +638,11 @@ async function moduleWorker() {
* A talkinghead API call is made only when the talking state changes.
*/
async function updateTalkingState() {
// Don't bother if talkinghead is disabled or not loaded.
if (!isTalkingHeadEnabled() || !modules.includes('talkinghead')) {
return;
}
const context = getContext();
const currentLastMessage = getLastCharacterMessage();
@ -646,9 +650,7 @@ async function updateTalkingState() {
// TODO: Not sure if we need also "&& !context.groupId" here - the classify check in `moduleWorker`
// (that similarly checks the streaming processor state) does that for some reason.
// Talkinghead isn't currently designed to work with groups.
if (isTalkingHeadEnabled()) {
const lastMessageChanged = !((lastCharacter === context.characterId || lastCharacter === context.groupId)
&& lastTalkingStateMessage === currentLastMessage.mes);
const lastMessageChanged = !((lastCharacter === context.characterId || lastCharacter === context.groupId) && lastTalkingStateMessage === currentLastMessage.mes);
const url = new URL(getApiUrl());
let newTalkingState;
if (context.streamingProcessor && !context.streamingProcessor.isFinished &&
@ -673,7 +675,6 @@ async function updateTalkingState() {
lastTalkingState = newTalkingState;
}
}
}
catch (error) {
// console.log(error);
}
@ -1573,8 +1574,8 @@ function setExpressionOverrideHtml(forceClear = false) {
setInterval(updateFunction, UPDATE_INTERVAL);
moduleWorker();
// For setting the talkinghead talking animation on/off quickly enough for realtime use, we need another timer on a shorter schedule.
const wrapper_talkingstate = new ModuleWorkerWrapper(updateTalkingState);
const updateTalkingStateFunction = wrapper_talkingstate.update.bind(wrapper_talkingstate);
const wrapperTalkingState = new ModuleWorkerWrapper(updateTalkingState);
const updateTalkingStateFunction = wrapperTalkingState.update.bind(wrapperTalkingState);
setInterval(updateTalkingStateFunction, TALKINGCHECK_UPDATE_INTERVAL);
updateTalkingState();
dragElement($('#expression-holder'));