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https://github.com/SillyTavern/SillyTavern.git
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Group reply mode (placeholder)
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@@ -1169,6 +1169,18 @@
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<input id="rm_group_automode" type="checkbox" />
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<input id="rm_group_automode" type="checkbox" />
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Auto Mode
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Auto Mode
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</label>
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</label>
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<h5>
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Group reply strategy
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<a href="/notes/group_reply_strategy" class="notes-link" target="_blank"><span class="note-link-span">?</span></a>
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</h5>
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<label>
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<input type="radio" name="rm_group_activation_strategy" value="0" />
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Natural order
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</label>
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<label>
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<input type="radio" name="rm_group_activation_strategy" value="1" />
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List order
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</label>
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</div>
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</div>
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<div id="rm_group_buttons_expander"> </div>
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<div id="rm_group_buttons_expander"> </div>
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<input id="rm_group_submit" class="menu_button" type="submit" value="Create">
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<input id="rm_group_submit" class="menu_button" type="submit" value="Create">
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64
public/notes/group_reply_strategy.html
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64
public/notes/group_reply_strategy.html
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@@ -0,0 +1,64 @@
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<html>
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<head>
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<title>Advanced Formatting</title>
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<link rel="stylesheet" href="/css/notes.css">
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<link rel="preconnect" href="https://fonts.googleapis.com">
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin="">
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<link
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href="https://fonts.googleapis.com/css2?family=Noto+Sans:ital,wght@0,100;0,200;0,300;0,400;0,500;0,600;0,700;0,800;0,900;1,100;1,200;1,300;1,400;1,500;1,600;1,700;1,800;1,900&display=swap"
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rel="stylesheet">
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</head>
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<body>
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<div id="main">
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<div id="content">
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<h2>Group reply order strategies</h2>
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<p>
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Decides how characters in group chats are drafted for their replies.
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</p>
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<h3>Natural order</h3>
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<p>
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Tries to simulate the flow of a real human conversation. The algorithm is as follows:
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</p>
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<h4>1. Mentions of the group member names are extracted from the last message in chat.</h4>
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<p>
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Only whole words are recognized as mentions!
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If your character's name is "Misaka Mikoto", they will reply only activate on "Misaka" or "Mikoto", but
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never to "Misa", "Railgun", etc.
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</p>
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<p>
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Unless "Allow bot responses to self" setting is enabled, characters won't reply to mentions of their
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name in their own message!
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</p>
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<h4>2. Characters are activated by the "Talkativeness" factor.</h4>
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<p>
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Talkativeness defines how often the character speaks if it was not mentioned. Adjust this value on
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"Advanced definitions" screen in character editor.
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Slider values are on a linear scale from <b>0% / Shy</b> (character never talks unless mentioned) to
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<b>100% / Chatty</b> (character always replies).
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Default value for new characters is 50% chance.
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</p>
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<h4>3. Random character is selected.</h4>
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<p>
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If no characters were activated at previous steps, one speaker is selected randomly, ignoring all other
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conditions.
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</p>
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<h3>List order</h3>
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<p>
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Characters are drafted based on the order they are presented in group members list. No other rules
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apply.
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</p>
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<h3>Important!</h3>
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<br>
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<strong style="color: salmon">
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Regeneration in group chats deletes all character message up until the <i>last message sent by you</i>.
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Use swipes to generate just the latest message.
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</strong>
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</div>
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</div>
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</body>
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</html>
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@@ -519,6 +519,15 @@ function select_group_chats(chat_id) {
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});
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});
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$("#rm_group_filter").val("").trigger("input");
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$("#rm_group_filter").val("").trigger("input");
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$('input[name="rm_group_activation_strategy"]').off();
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$('input[name="rm_group_activation_strategy"]').on("input", async function(e) {
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if (chat_id) {
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group.activation_strategy = Number(e.target.value);
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await editGroup(chat_id);
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}
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});
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$(`input[name="rm_group_activation_strategy"][value="${Number(group?.activation_strategy ?? 0 )}"]`).prop('checked', true);
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selectRightMenuWithAnimation('rm_group_chats_block');
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selectRightMenuWithAnimation('rm_group_chats_block');
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async function memberClickHandler(event) {
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async function memberClickHandler(event) {
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