WI delay until recursion levels

This commit is contained in:
Wolfsblvt 2024-09-15 16:56:21 +02:00
parent d08f964c2d
commit 609439def1
1 changed files with 19 additions and 0 deletions

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@ -3696,6 +3696,7 @@ export async function checkWorldInfo(chat, maxContext, isDryRun) {
} }
} }
/** @type {scan_state} */
let scanState = scan_state.INITIAL; let scanState = scan_state.INITIAL;
let token_budget_overflowed = false; let token_budget_overflowed = false;
let count = 0; let count = 0;
@ -3720,6 +3721,14 @@ export async function checkWorldInfo(chat, maxContext, isDryRun) {
return { worldInfoBefore: '', worldInfoAfter: '', WIDepthEntries: [], EMEntries: [], allActivatedEntries: new Set() }; return { worldInfoBefore: '', worldInfoAfter: '', WIDepthEntries: [], EMEntries: [], allActivatedEntries: new Set() };
} }
/** @type {number[]} Represents the delay levels for entries that are delayed until recursion */
const availableRecursionDelayLevels = [...new Set(sortedEntries
.filter(entry => entry.delayUntilRecursion)
.map(entry => entry.delayUntilRecursion === true ? 1 : entry.delayUntilRecursion)
)].sort((a, b) => a - b);
// Already preset with the first level
let currentRecursionDelayLevel = availableRecursionDelayLevels.shift() ?? 0;
console.debug(`[WI] --- SEARCHING ENTRIES (on ${sortedEntries.length} entries) ---`); console.debug(`[WI] --- SEARCHING ENTRIES (on ${sortedEntries.length} entries) ---`);
while (scanState) { while (scanState) {
@ -3811,6 +3820,11 @@ export async function checkWorldInfo(chat, maxContext, isDryRun) {
continue; continue;
} }
if (scanState === scan_state.RECURSION && entry.delayUntilRecursion && entry.delayUntilRecursion > currentRecursionDelayLevel && !isSticky) {
log('suppressed by delay until recursion and having a higher recursion level');
continue;
}
if (scanState === scan_state.RECURSION && world_info_recursive && entry.excludeRecursion && !isSticky) { if (scanState === scan_state.RECURSION && world_info_recursive && entry.excludeRecursion && !isSticky) {
log('suppressed by exclude recursion'); log('suppressed by exclude recursion');
continue; continue;
@ -4039,6 +4053,11 @@ export async function checkWorldInfo(chat, maxContext, isDryRun) {
} }
} }
// If the scan is done, but we still have open "delay until recursion" levels, we should continue with the next one
if (nextScanState === scan_state.NONE && availableRecursionDelayLevels.length) {
currentRecursionDelayLevel = availableRecursionDelayLevels.shift();
}
// Final check if we should really continue scan, and extend the current WI recurse buffer // Final check if we should really continue scan, and extend the current WI recurse buffer
scanState = nextScanState; scanState = nextScanState;
if (scanState) { if (scanState) {