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https://github.com/SillyTavern/SillyTavern.git
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Merge branch 'staging' of https://github.com/Bronya-Rand/SillyTavern into staging
This commit is contained in:
commit
5adfd107c0
@ -4071,7 +4071,7 @@
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<div class="world_entry_form_control">
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<div class="world_entry_form_control">
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<small class="textAlignCenter">Logic</small>
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<small class="textAlignCenter">Logic</small>
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<select name="entryLogicType" class="widthFitContent margin0">
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<select name="entryLogicType" class="widthFitContent margin0">
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<option value="0">AND</option>
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<option value="0">AND ONE</option>
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<option value="1">NOT ALL</option>
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<option value="1">NOT ALL</option>
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<option value="2">NOT ONE</option>
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<option value="2">NOT ONE</option>
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</select>
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</select>
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@ -36,7 +36,7 @@ const world_info_insertion_strategy = {
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};
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};
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const world_info_logic = {
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const world_info_logic = {
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AND: 0,
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AND_ONE: 0,
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NOT_ALL: 1,
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NOT_ALL: 1,
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NOT_ONE: 2,
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NOT_ONE: 2,
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};
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};
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@ -849,7 +849,7 @@ function getWorldEntry(name, data, entry) {
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const uid = $(this).data('uid');
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const uid = $(this).data('uid');
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const value = Number($(this).val());
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const value = Number($(this).val());
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console.debug(`logic for ${entry.uid} set to ${value}`);
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console.debug(`logic for ${entry.uid} set to ${value}`);
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data.entries[uid].selectiveLogic = !isNaN(value) ? value : world_info_logic.AND;
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data.entries[uid].selectiveLogic = !isNaN(value) ? value : world_info_logic.AND_ONE;
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setOriginalDataValue(data, uid, 'selectiveLogic', data.entries[uid].selectiveLogic);
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setOriginalDataValue(data, uid, 'selectiveLogic', data.entries[uid].selectiveLogic);
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saveWorldInfo(name, data);
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saveWorldInfo(name, data);
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});
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});
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@ -1371,7 +1371,7 @@ const newEntryTemplate = {
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content: '',
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content: '',
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constant: false,
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constant: false,
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selective: true,
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selective: true,
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selectiveLogic: world_info_logic.AND,
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selectiveLogic: world_info_logic.AND_ONE,
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addMemo: false,
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addMemo: false,
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order: 100,
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order: 100,
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position: 0,
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position: 0,
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@ -1791,11 +1791,11 @@ async function checkWorldInfo(chat, maxContext) {
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hasAnyMatch = true;
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hasAnyMatch = true;
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}
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}
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// Simplified AND ONE/NOT ONE (AND/NOR) if statement. (Proper fix for PR#1356 by Bronya)
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// Simplified AND ONE / NOT ONE if statement. (Proper fix for PR#1356 by Bronya)
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// If AND ONE logic and the main checks pass OR if NOT ONE logic and the main checks do not pass
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// If AND ONE logic and the main checks pass OR if NOT ONE logic and the main checks do not pass
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if ((selectiveLogic === world_info_logic.AND && hasSecondaryMatch) || (selectiveLogic === world_info_logic.NOT_ALL && !hasSecondaryMatch)) {
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if ((selectiveLogic === world_info_logic.AND_ONE && hasSecondaryMatch) || (selectiveLogic === world_info_logic.NOT_ALL && !hasSecondaryMatch)) {
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// Differ both logic statements in the debugger
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// Differ both logic statements in the debugger
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if (selectiveLogic === world_info_logic.AND) {
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if (selectiveLogic === world_info_logic.AND_ONE) {
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console.debug(`(AND ONE Check) Activating WI Entry ${entry.uid}. Found match for word: ${substituted} ${secondarySubstituted}`);
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console.debug(`(AND ONE Check) Activating WI Entry ${entry.uid}. Found match for word: ${substituted} ${secondarySubstituted}`);
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} else {
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} else {
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console.debug(`(NOT ONE Check) Activating WI Entry ${entry.uid}. Found match for word "${substituted}" without secondary keyword: ${secondarySubstituted}`);
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console.debug(`(NOT ONE Check) Activating WI Entry ${entry.uid}. Found match for word "${substituted}" without secondary keyword: ${secondarySubstituted}`);
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@ -1805,9 +1805,9 @@ async function checkWorldInfo(chat, maxContext) {
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}
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}
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}
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}
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// Handle NOT ALL (NOT AND) logic
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// Handle NOT ALL logic
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if (selectiveLogic === world_info_logic.NOT_ONE && !hasAnyMatch) {
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if (selectiveLogic === world_info_logic.NOT_ONE && !hasAnyMatch) {
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console.debug(`(NOT ALL Check) Activating WI Entry ${entry.uid}. Found match for word "${substituted}" without secondary keyword.`);
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console.debug(`(NOT ALL Check) Activating WI Entry ${entry.uid}, no secondary keywords found.`);
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activatedNow.add(entry);
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activatedNow.add(entry);
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}
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}
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@ -1975,7 +1975,7 @@ function convertAgnaiMemoryBook(inputObj) {
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content: entry.entry,
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content: entry.entry,
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constant: false,
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constant: false,
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selective: false,
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selective: false,
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selectiveLogic: world_info_logic.AND,
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selectiveLogic: world_info_logic.AND_ONE,
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order: entry.weight,
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order: entry.weight,
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position: 0,
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position: 0,
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disable: !entry.enabled,
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disable: !entry.enabled,
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@ -2003,7 +2003,7 @@ function convertRisuLorebook(inputObj) {
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content: entry.content,
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content: entry.content,
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constant: entry.alwaysActive,
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constant: entry.alwaysActive,
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selective: entry.selective,
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selective: entry.selective,
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selectiveLogic: world_info_logic.AND,
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selectiveLogic: world_info_logic.AND_ONE,
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order: entry.insertorder,
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order: entry.insertorder,
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position: world_info_position.before,
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position: world_info_position.before,
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disable: false,
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disable: false,
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@ -2036,7 +2036,7 @@ function convertNovelLorebook(inputObj) {
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content: entry.text,
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content: entry.text,
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constant: false,
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constant: false,
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selective: false,
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selective: false,
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selectiveLogic: world_info_logic.AND,
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selectiveLogic: world_info_logic.AND_ONE,
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order: entry.contextConfig?.budgetPriority ?? 0,
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order: entry.contextConfig?.budgetPriority ?? 0,
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position: 0,
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position: 0,
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disable: !entry.enabled,
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disable: !entry.enabled,
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@ -2078,7 +2078,7 @@ function convertCharacterBook(characterBook) {
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probability: entry.extensions?.probability ?? null,
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probability: entry.extensions?.probability ?? null,
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useProbability: entry.extensions?.useProbability ?? false,
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useProbability: entry.extensions?.useProbability ?? false,
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depth: entry.extensions?.depth ?? DEFAULT_DEPTH,
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depth: entry.extensions?.depth ?? DEFAULT_DEPTH,
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selectiveLogic: entry.extensions?.selectiveLogic ?? world_info_logic.AND,
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selectiveLogic: entry.extensions?.selectiveLogic ?? world_info_logic.AND_ONE,
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group: entry.extensions?.group ?? '',
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group: entry.extensions?.group ?? '',
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};
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};
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});
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});
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