Replace implementation of world info

This commit is contained in:
SillyLossy
2023-02-20 18:19:46 +02:00
parent 94d4b06dc7
commit 53bfce557f
5 changed files with 333 additions and 552 deletions

287
server.js
View File

@@ -61,7 +61,7 @@ if (is_colab && process.env.googledrive == 2){
const jsonParser = express.json({limit: '100mb'});
const urlencodedParser = express.urlencoded({extended: true, limit: '100mb'});
const baseRequestArgs = { headers: { "Content-Type": "application/json" } };
const directories = { worlds: 'public/KoboldAI Worlds/' };
const directories = { worlds: 'public/worlds/' };
// CSRF Protection //
const doubleCsrf = require('csrf-csrf').doubleCsrf;
@@ -753,7 +753,7 @@ app.post('/getsettings', jsonParser, (request, response) => { //Wintermute's cod
.readdirSync(directories.worlds)
.filter(file => path.extname(file).toLowerCase() === '.json')
.sort((a, b) => a < b);
const koboldai_world_names = worldFiles.map(item => path.parse(item).name);
const world_names = worldFiles.map(item => path.parse(item).name);
files.forEach(item => {
const file = fs.readFileSync(
@@ -797,37 +797,12 @@ app.post('/getsettings', jsonParser, (request, response) => { //Wintermute's cod
settings,
koboldai_settings,
koboldai_setting_names,
koboldai_world_names,
world_names,
novelai_settings,
novelai_setting_names
});
});
// Work around to disable parallel requests to endpoint
let kobold_world_sync_busy = false;
app.post('/synckoboldworld', jsonParser, async (request, response) => {
if(!request.body) return response.sendStatus(400);
if (!api_server || kobold_world_sync_busy) {
response.send({ busy: true });
return;
}
try {
kobold_world_sync_busy = true;
const worldName = request.body.name;
await synchronizeKoboldWorldInfo(worldName);
response.send({ ok: true });
} catch (err) {
var message = JSON.stringify(err);
console.error(`Error during world synchronization: ${message}`);
response.status(500).send(message);
} finally {
kobold_world_sync_busy = false;
}
});
app.post('/getworldinfo', jsonParser, (request, response) => {
if (!request.body?.name) {
return response.sendStatus(400);
@@ -835,7 +810,7 @@ app.post('/getworldinfo', jsonParser, (request, response) => {
const file = readWorldInfoFile(request.body.name);
return response.send(file.tavernWorldInfo);
return response.send(file);
});
app.post('/deleteworldinfo', jsonParser, (request, response) => {
@@ -856,6 +831,23 @@ app.post('/deleteworldinfo', jsonParser, (request, response) => {
return response.sendStatus(200);
});
function readWorldInfoFile(worldInfoName) {
if (!worldInfoName) {
return { entries: {} };
}
const filename = `${worldInfoName}.json`;
const pathToWorldInfo = path.join(directories.worlds, filename);
if (!fs.existsSync(pathToWorldInfo)) {
throw new Error(`World info file ${filename} doesn't exist.`);
}
const worldInfoText = fs.readFileSync(pathToWorldInfo, 'utf8');
const worldInfo = JSON.parse(worldInfoText);
return worldInfo;
}
function getCharaterFile(directories,response,i){ //old need del
if(directories.length > i){
@@ -1286,234 +1278,6 @@ app.post('/editworldinfo', jsonParser, (request, response) => {
return response.send({ ok: true });
});
function findTavernWorldEntry(info, key, content) {
for (const entryId in info.entries) {
const entry = info.entries[entryId];
const keyString = entry.key.join(',');
if (keyString === key && entry.content === content) {
return entry;
}
}
return null;
}
async function synchronizeKoboldWorldInfo(worldInfoName) {
const { koboldFolderName, tavernWorldInfo } = readWorldInfoFile(worldInfoName);
// Get existing world info
const koboldWorldInfo = await getAsync(`${api_server}/v1/world_info`, baseRequestArgs);
// Validate kobold world info
let {
shouldCreateWorld,
koboldWorldUid,
tavernEntriesToCreate,
koboldEntriesToDelete,
koboldFoldersToDelete,
} = await validateKoboldWorldInfo(koboldFolderName, koboldWorldInfo, tavernWorldInfo);
// Create folder if not already exists
if (koboldFolderName && shouldCreateWorld) {
koboldWorldUid = await createKoboldFolder(koboldFolderName, tavernEntriesToCreate, tavernWorldInfo);
}
await deleteKoboldFolders(koboldFoldersToDelete);
await deleteKoboldEntries(koboldEntriesToDelete);
await createTavernEntries(tavernEntriesToCreate, koboldWorldUid, tavernWorldInfo);
}
function readWorldInfoFile(worldInfoName) {
if (!worldInfoName) {
return { koboldFolderName: null, tavernWorldInfo: { entries: {}, folders: {} }};
}
const koboldFolderName = getKoboldWorldInfoName(worldInfoName);
const filename = `${worldInfoName}.json`;
const pathToWorldInfo = path.join(directories.worlds, filename);
if (!fs.existsSync(pathToWorldInfo)) {
throw new Error(`World info file ${filename} doesn't exist.`);
}
const tavernWorldInfoText = fs.readFileSync(pathToWorldInfo, 'utf8');
const tavernWorldInfo = JSON.parse(tavernWorldInfoText);
return { koboldFolderName, tavernWorldInfo };
}
async function createKoboldFolder(koboldFolderName, tavernEntriesToCreate, tavernWorldInfo) {
const createdFolder = await postAsync(`${api_server}/v1/world_info/folders`, { data: {}, ...baseRequestArgs });
const koboldWorldUid = createdFolder.uid;
// Set a name so we could find the folder later
const setNameArgs = { data: { value: koboldFolderName }, ...baseRequestArgs };
await putAsync(`${api_server}/v1/world_info/folders/${koboldWorldUid}/name`, setNameArgs);
// Create all world info entries
tavernEntriesToCreate.push(...Object.keys(tavernWorldInfo.entries));
return koboldWorldUid;
}
async function createTavernEntries(tavernEntriesToCreate, koboldWorldUid, tavernWorldInfo) {
if (tavernEntriesToCreate.length && koboldWorldUid) {
for (const tavernUid of tavernEntriesToCreate) {
try {
const tavernEntry = tavernWorldInfo.entries[tavernUid];
const koboldEntry = await postAsync(`${api_server}/v1/world_info/folders/${koboldWorldUid}`, { data: {}, ...baseRequestArgs });
await setKoboldEntryData(tavernEntry, koboldEntry);
} catch (err) {
console.error(`Couldn't create Kobold world info entry, tavernUid=${tavernUid}. Skipping...`);
console.error(err);
}
}
}
}
async function deleteKoboldEntries(koboldEntriesToDelete) {
if (koboldEntriesToDelete.length) {
for (const uid of koboldEntriesToDelete) {
try {
await deleteAsync(`${api_server}/v1/world_info/${uid}`);
} catch (err) {
console.error(`Couldn't delete Kobold world info entry, uid=${uid}. Skipping...`);
console.error(err);
}
}
}
}
async function deleteKoboldFolders(koboldFoldersToDelete) {
if (koboldFoldersToDelete.length) {
for (const uid of koboldFoldersToDelete) {
try {
await deleteAsync(api_server + `/v1/world_info/folders/${uid}`, baseRequestArgs);
} catch (err) {
console.error(`Couldn't delete Kobold world info folder, uid=${uid}. Skipping...`);
console.error(err);
}
}
}
}
async function setKoboldEntryData(tavernEntry, koboldEntry) {
// 1. Set primary key
if (tavernEntry.key?.length) {
const keyArgs = { data: { value: tavernEntry.key.join(',') }, ...baseRequestArgs };
await putAsync(`${api_server}/v1/world_info/${koboldEntry.uid}/key`, keyArgs);
}
// 2. Set secondary key
if (tavernEntry.keysecondary?.length) {
const keySecondaryArgs = { data: { value: tavernEntry.keysecondary.join(',') }, ...baseRequestArgs };
await putAsync(`${api_server}/v1/world_info/${koboldEntry.uid}/keysecondary`, keySecondaryArgs);
}
// 3. Set content
if (tavernEntry.content) {
const contentArgs = { data: { value: tavernEntry.content }, ...baseRequestArgs };
await putAsync(`${api_server}/v1/world_info/${koboldEntry.uid}/content`, contentArgs);
}
// 4. Set comment
if (tavernEntry.comment) {
const commentArgs = { data: { value: tavernEntry.comment }, ...baseRequestArgs };
await putAsync(`${api_server}/v1/world_info/${koboldEntry.uid}/comment`, commentArgs);
};
/* Fixed in Kobold United only: https://github.com/henk717/KoboldAI/pull/280 */
try {
// 5. Set constant flag
if (tavernEntry.constant) {
const constantArgs = { data: { value: tavernEntry.constant.toString() }, ...baseRequestArgs };
await putToPromise(`${api_server}/v1/world_info/${koboldEntry.uid}/constant`, constantArgs);
}
// 6. Set selective flag
if (tavernEntry.selective) {
const selectiveArgs = { data: { value: tavernEntry.selective.toString() }, ...baseRequestArgs };
await putToPromise(`${api_server}/v1/world_info/${koboldEntry.uid}/selective`, selectiveArgs);
}
} catch {
// couldn't set fields = ignore
}
}
async function validateKoboldWorldInfo(koboldFolderName, koboldWorldInfo, tavernWorldInfo) {
let shouldCreateWorld = true;
let koboldWorldUid = null;
const koboldEntriesToDelete = []; // KoboldUIDs
const koboldFoldersToDelete = []; // KoboldUIDs
const tavernEntriesToCreate = []; // TavernUIDs
if (koboldWorldInfo?.folders?.length) {
let existingFolderAlreadyFound = false;
for (const folder of koboldWorldInfo.folders) {
// Don't care about non-Tavern folders
if (!isTavernKoboldWorldInfo(folder.name)) {
continue;
}
// Other Tavern folders should be deleted (including dupes). If folder name selected is null, then delete anyway to clean-up
if (!koboldFolderName || folder.name !== koboldFolderName || existingFolderAlreadyFound) {
koboldFoldersToDelete.push(folder.uid);
// Should also delete all entries in folder otherwise they will be detached
if (Array.isArray(folder.entries)) {
koboldEntriesToDelete.push(...folder.entries.map(entry => entry.uid));
}
}
// Validate existing entries in Kobold world
if (folder.name === koboldFolderName) {
existingFolderAlreadyFound = true;
shouldCreateWorld = false;
koboldWorldUid = folder.uid;
if (folder.entries?.length) {
const foundTavernEntries = [];
for (const koboldEntry of folder.entries) {
const tavernEntry = findTavernWorldEntry(tavernWorldInfo, koboldEntry.key, koboldEntry.content);
if (tavernEntry) {
foundTavernEntries.push(tavernEntry.uid);
if (isEntryOutOfSync(tavernEntry, koboldEntry)) {
// Entry is out of sync. Should be recreated
koboldEntriesToDelete.push(koboldEntry.uid);
tavernEntriesToCreate.push(tavernEntry.uid);
}
}
else {
// We don't have that entry in our world. It should be deleted
koboldEntriesToDelete.push(koboldEntry.uid);
}
}
// Check if every tavern entry was found in kobold world
// BTW. Entries is an object, not an array!
for (const tavernEntryUid in tavernWorldInfo.entries) {
const tavernEntry = tavernWorldInfo.entries[tavernEntryUid];
if (!foundTavernEntries.includes(tavernEntry.uid)) {
tavernEntriesToCreate.push(tavernEntry.uid);
}
}
}
}
}
}
return { shouldCreateWorld, koboldWorldUid, tavernEntriesToCreate, koboldEntriesToDelete, koboldFoldersToDelete };
}
function isEntryOutOfSync(tavernEntry, koboldEntry) {
return tavernEntry.content !== koboldEntry.content ||
tavernEntry.comment !== koboldEntry.comment ||
tavernEntry.selective !== koboldEntry.selective ||
tavernEntry.constant !== koboldEntry.constant ||
tavernEntry.key.join(',') !== koboldEntry.key ||
(koboldEntry.selective ? tavernEntry.keysecondary.join(',') !== koboldEntry.keysecondary : false);
}
// ** REST CLIENT ASYNC WRAPPERS **
function deleteAsync(url, args) {
return new Promise((resolve, reject) => {
@@ -1560,15 +1324,6 @@ function getAsync(url, args) {
}
// ** END **
function getKoboldWorldInfoName(worldInfoName) {
return worldInfoName ? `TavernAI_${worldInfoName}_WI` : null;
}
function isTavernKoboldWorldInfo(folderName) {
return /^TavernAI_(.*)_WI$/.test(folderName);
}
app.listen(server_port, function() {
if(process.env.colab !== undefined){
if(process.env.colab == 2){