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CFG: Add groupchat support
Groupchats have their CFG defined a little differently. Chat and global CFGs are publicly accessible within the window. As a compromise, individual character CFGs can be injected as part of each character's prompt. However, these CFG settings need to be adjusted in the character's individual chats which will carry over to the group. In addition, make this character logic gated under a checkbox to always prefer chat unless explicitly specified. Negative cascading is still open, so individual character negatives can be included at any time. Signed-off-by: kingbri <bdashore3@proton.me>
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@ -7,7 +7,7 @@ import {
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} from "../../../script.js";
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import { selected_group } from "../../group-chats.js";
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import { extension_settings, saveMetadataDebounced } from "../../extensions.js";
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import { getCharaFilename, delay, debounce } from "../../utils.js";
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import { getCharaFilename, delay } from "../../utils.js";
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import { power_user } from "../../power-user.js";
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import { metadataKeys } from "./util.js";
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@ -76,7 +76,7 @@ function setCharCfg(tempValue, setting) {
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extension_settings.cfg.chara.push(tempCharaCfg);
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} else {
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console.log("Character CFG error: No avatar name key could be found.");
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console.debug("Character CFG error: No avatar name key could be found.");
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// Don't save settings if something went wrong
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return false;
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@ -151,18 +151,30 @@ function onCfgMenuItemClick() {
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}
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}
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// TODO: Load character-specific settings here and set the relevant HTML
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function onChatChanged() {
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async function onChatChanged() {
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loadSettings();
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await modifyCharaHtml();
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}
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// Rearrange the panel if a group chat is present
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async function modifyCharaHtml() {
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if (selected_group) {
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$("#chara_cfg_container").hide();
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$("#groupchat_cfg_use_chara_container").show();
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} else {
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$("#chara_cfg_container").show();
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$("#groupchat_cfg_use_chara_container").hide();
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// TODO: Remove chat checkbox here
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}
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}
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// Reloads chat-specific settings
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// TODO: Fix race condition bug where deleted chara CFG still loads previous prompts
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function loadSettings() {
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// Set chat CFG if it exists
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$('#chat_cfg_guidance_scale').val(chat_metadata[metadataKeys.guidance_scale] ?? 1.0.toFixed(2));
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$('#chat_cfg_guidance_scale_counter').text(chat_metadata[metadataKeys.guidance_scale]?.toFixed(2) ?? 1.0.toFixed(2));
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$('#chat_cfg_negative_prompt').val(chat_metadata[metadataKeys.negative_prompt] ?? '');
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$('#groupchat_cfg_use_chara').prop('checked', chat_metadata[metadataKeys.groupchat_individual_chars] ?? false);
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if (chat_metadata[metadataKeys.negative_combine]?.length > 0) {
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chat_metadata[metadataKeys.negative_combine].forEach((element) => {
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$(`input[name="cfg_negative_combine"][value="${element}"]`)
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@ -171,10 +183,12 @@ function loadSettings() {
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}
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// Set character CFG if it exists
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const charaCfg = extension_settings.cfg.chara.find((e) => e.name === getCharaFilename());
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$('#chara_cfg_guidance_scale').val(charaCfg?.guidance_scale ?? 1.00);
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$('#chara_cfg_guidance_scale_counter').text(charaCfg?.guidance_scale?.toFixed(2) ?? 1.0.toFixed(2));
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$('#chara_cfg_negative_prompt').val(charaCfg?.negative_prompt ?? '');
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if (!selected_group) {
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const charaCfg = extension_settings.cfg.chara.find((e) => e.name === getCharaFilename());
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$('#chara_cfg_guidance_scale').val(charaCfg?.guidance_scale ?? 1.00);
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$('#chara_cfg_guidance_scale_counter').text(charaCfg?.guidance_scale?.toFixed(2) ?? 1.0.toFixed(2));
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$('#chara_cfg_negative_prompt').val(charaCfg?.negative_prompt ?? '');
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}
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}
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// Load initial extension settings
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@ -227,7 +241,7 @@ jQuery(async () => {
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easing: 'ease-in-out',
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});
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setTimeout(function () { $('#cfgConfig').hide() }, 200);
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})
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});
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windowHtml.find('#chat_cfg_guidance_scale').on('input', function() {
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const numberValue = Number($(this).val());
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@ -241,17 +255,6 @@ jQuery(async () => {
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setChatCfg($(this).val(), settingType.negative_prompt);
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});
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windowHtml.find(`input[name="cfg_negative_combine"]`).on('input', function() {
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const values = windowHtml.find(`input[name="cfg_negative_combine"]`)
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.filter(":checked")
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.map(function() { return parseInt($(this).val()) })
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.get()
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.filter((e) => e !== NaN) || [];
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chat_metadata[metadataKeys.negative_combine] = values;
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saveMetadataDebounced();
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});
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windowHtml.find('#chara_cfg_guidance_scale').on('input', function() {
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const value = $(this).val();
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const success = setCharCfg(value, settingType.guidance_scale);
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@ -275,6 +278,28 @@ jQuery(async () => {
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saveSettingsDebounced();
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});
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windowHtml.find(`input[name="cfg_negative_combine"]`).on('input', function() {
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const values = windowHtml.find(`input[name="cfg_negative_combine"]`)
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.filter(":checked")
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.map(function() { return parseInt($(this).val()) })
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.get()
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.filter((e) => e !== NaN) || [];
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chat_metadata[metadataKeys.negative_combine] = values;
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saveMetadataDebounced();
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});
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windowHtml.find('#groupchat_cfg_use_chara').on('input', function() {
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const checked = !!$(this).prop('checked');
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chat_metadata[metadataKeys.groupchat_individual_chars] = checked
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if (checked) {
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toastr.info("You can edit character CFG values in their respective character chats.");
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}
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saveMetadataDebounced();
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});
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$("#movingDivs").append(windowHtml);
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initialLoadSettings();
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@ -288,5 +313,7 @@ jQuery(async () => {
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buttonHtml.insertAfter("#option_toggle_AN");
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// Hook events
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eventSource.on(event_types.CHAT_CHANGED, onChatChanged);
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eventSource.on(event_types.CHAT_CHANGED, async () => {
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await onChatChanged();
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});
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});
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