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https://github.com/SillyTavern/SillyTavern.git
synced 2025-06-05 21:59:27 +02:00
Implement World Info activation using Vector Storage
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@@ -82,6 +82,11 @@ class WorldInfoBuffer {
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/** @typedef {{scanDepth?: number, caseSensitive?: boolean, matchWholeWords?: boolean}} WIScanEntry The entry that triggered the scan */
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// End typedef area
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/**
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* @type {object[]} Array of entries that need to be activated no matter what
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*/
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static externalActivations = [];
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/**
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* @type {string[]} Array of messages sorted by ascending depth
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*/
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@@ -220,6 +225,23 @@ class WorldInfoBuffer {
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getDepth() {
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return world_info_depth + this.#skew;
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}
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/**
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* Check if the current entry is externally activated.
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* @param {object} entry WI entry to check
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* @returns {boolean} True if the entry is forcefully activated
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*/
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isExternallyActivated(entry) {
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// Entries could be copied with structuredClone, so we need to compare them by string representation
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return WorldInfoBuffer.externalActivations.some(x => JSON.stringify(x) === JSON.stringify(entry));
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}
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/**
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* Clears the force activations buffer.
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*/
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cleanExternalActivations() {
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WorldInfoBuffer.externalActivations.splice(0, WorldInfoBuffer.externalActivations.length);
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}
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}
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export function getWorldInfoSettings() {
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@@ -362,6 +384,10 @@ function setWorldInfoSettings(settings, data) {
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$('.chat_lorebook_button').toggleClass('world_set', hasWorldInfo);
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});
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eventSource.on(event_types.WORLDINFO_FORCE_ACTIVATE, (entries) => {
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WorldInfoBuffer.externalActivations.push(...entries);
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});
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// Add slash commands
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registerWorldInfoSlashCommands();
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}
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@@ -564,6 +590,7 @@ function registerWorldInfoSlashCommands() {
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return '';
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}
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registerSlashCommand('world', onWorldInfoChange, [], '<span class="monospace">[optional state=off|toggle] [optional silent=true] (optional name)</span> – sets active World, or unsets if no args provided, use <code>state=off</code> and <code>state=toggle</code> to deactivate or toggle a World, use <code>silent=true</code> to suppress toast messages', true, true);
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registerSlashCommand('getchatbook', getChatBookCallback, ['getchatlore', 'getchatwi'], '– get a name of the chat-bound lorebook or create a new one if was unbound, and pass it down the pipe', true, true);
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registerSlashCommand('findentry', findBookEntryCallback, ['findlore', 'findwi'], '<span class="monospace">(file=bookName field=field [texts])</span> – find a UID of the record from the specified book using the fuzzy match of a field value (default: key) and pass it down the pipe, e.g. <tt>/findentry file=chatLore field=key Shadowfang</tt>', true, true);
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registerSlashCommand('getentryfield', getEntryFieldCallback, ['getlorefield', 'getwifield'], '<span class="monospace">(file=bookName field=field [UID])</span> – get a field value (default: content) of the record with the UID from the specified book and pass it down the pipe, e.g. <tt>/getentryfield file=chatLore field=content 123</tt>', true, true);
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@@ -964,6 +991,7 @@ const originalDataKeyMap = {
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'caseSensitive': 'extensions.case_sensitive',
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'scanDepth': 'extensions.scan_depth',
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'automationId': 'extensions.automation_id',
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'vectorized': 'extensions.vectorized',
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};
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function setOriginalDataValue(data, uid, key, value) {
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@@ -1071,6 +1099,16 @@ function getWorldEntry(name, data, entry) {
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);
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}
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// Verify names to exist in the system
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if (data.entries[uid]?.characterFilter?.names?.length > 0) {
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for (const name of [...data.entries[uid].characterFilter.names]) {
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if (!getContext().characters.find(x => x.avatar.replace(/\.[^/.]+$/, '') === name)) {
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console.warn(`World Info: Character ${name} not found. Removing from the entry filter.`, entry);
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data.entries[uid].characterFilter.names = data.entries[uid].characterFilter.names.filter(x => x !== name);
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}
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}
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}
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setOriginalDataValue(data, uid, 'character_filter', data.entries[uid].characterFilter);
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saveWorldInfo(name, data);
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});
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@@ -1454,22 +1492,37 @@ function getWorldEntry(name, data, entry) {
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case 'constant':
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data.entries[uid].constant = true;
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data.entries[uid].disable = false;
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data.entries[uid].vectorized = false;
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setOriginalDataValue(data, uid, 'enabled', true);
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setOriginalDataValue(data, uid, 'constant', true);
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setOriginalDataValue(data, uid, 'extensions.vectorized', false);
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template.removeClass('disabledWIEntry');
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break;
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case 'normal':
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data.entries[uid].constant = false;
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data.entries[uid].disable = false;
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data.entries[uid].vectorized = false;
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setOriginalDataValue(data, uid, 'enabled', true);
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setOriginalDataValue(data, uid, 'constant', false);
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setOriginalDataValue(data, uid, 'extensions.vectorized', false);
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template.removeClass('disabledWIEntry');
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break;
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case 'vectorized':
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data.entries[uid].constant = false;
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data.entries[uid].disable = false;
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data.entries[uid].vectorized = true;
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setOriginalDataValue(data, uid, 'enabled', true);
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setOriginalDataValue(data, uid, 'constant', false);
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setOriginalDataValue(data, uid, 'extensions.vectorized', true);
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template.removeClass('disabledWIEntry');
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break;
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case 'disabled':
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data.entries[uid].constant = false;
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data.entries[uid].disable = true;
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data.entries[uid].vectorized = false;
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setOriginalDataValue(data, uid, 'enabled', false);
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setOriginalDataValue(data, uid, 'constant', false);
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setOriginalDataValue(data, uid, 'extensions.vectorized', false);
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template.addClass('disabledWIEntry');
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break;
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}
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@@ -1480,6 +1533,8 @@ function getWorldEntry(name, data, entry) {
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const entryState = function () {
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if (entry.constant === true) {
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return 'constant';
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} else if (entry.vectorized === true) {
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return 'vectorized';
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} else if (entry.disable === true) {
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return 'disabled';
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} else {
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@@ -1719,6 +1774,7 @@ const newEntryTemplate = {
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comment: '',
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content: '',
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constant: false,
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vectorized: false,
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selective: true,
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selectiveLogic: world_info_logic.AND_ANY,
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addMemo: false,
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@@ -1925,7 +1981,7 @@ async function getCharacterLore() {
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}
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const data = await loadWorldInfoData(worldName);
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const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
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const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]).map(x => ({ ...x, world: worldName })) : [];
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entries = entries.concat(newEntries);
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}
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@@ -1941,7 +1997,7 @@ async function getGlobalLore() {
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let entries = [];
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for (const worldName of selected_world_info) {
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const data = await loadWorldInfoData(worldName);
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const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
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const newEntries = data ? Object.keys(data.entries).map((x) => data.entries[x]).map(x => ({ ...x, world: worldName })) : [];
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entries = entries.concat(newEntries);
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}
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@@ -1963,14 +2019,14 @@ async function getChatLore() {
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}
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const data = await loadWorldInfoData(chatWorld);
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const entries = data ? Object.keys(data.entries).map((x) => data.entries[x]) : [];
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const entries = data ? Object.keys(data.entries).map((x) => data.entries[x]).map(x => ({ ...x, world: chatWorld })) : [];
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console.debug(`Chat lore has ${entries.length} entries`);
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return entries;
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}
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async function getSortedEntries() {
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export async function getSortedEntries() {
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try {
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const globalLore = await getGlobalLore();
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const characterLore = await getCharacterLore();
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@@ -2098,7 +2154,7 @@ async function checkWorldInfo(chat, maxContext) {
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continue;
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}
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if (entry.constant) {
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if (entry.constant || buffer.isExternallyActivated(entry)) {
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entry.content = substituteParams(entry.content);
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activatedNow.add(entry);
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continue;
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@@ -2295,6 +2351,8 @@ async function checkWorldInfo(chat, maxContext) {
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context.setExtensionPrompt(NOTE_MODULE_NAME, ANWithWI, chat_metadata[metadata_keys.position], chat_metadata[metadata_keys.depth], extension_settings.note.allowWIScan, chat_metadata[metadata_keys.role]);
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}
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buffer.cleanExternalActivations();
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return { worldInfoBefore, worldInfoAfter, WIDepthEntries, allActivatedEntries };
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}
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@@ -2381,6 +2439,7 @@ function convertAgnaiMemoryBook(inputObj) {
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content: entry.entry,
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constant: false,
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selective: false,
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vectorized: false,
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selectiveLogic: world_info_logic.AND_ANY,
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order: entry.weight,
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position: 0,
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@@ -2415,6 +2474,7 @@ function convertRisuLorebook(inputObj) {
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content: entry.content,
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constant: entry.alwaysActive,
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selective: entry.selective,
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vectorized: false,
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selectiveLogic: world_info_logic.AND_ANY,
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order: entry.insertorder,
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position: world_info_position.before,
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@@ -2454,6 +2514,7 @@ function convertNovelLorebook(inputObj) {
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content: entry.text,
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constant: false,
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selective: false,
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vectorized: false,
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selectiveLogic: world_info_logic.AND_ANY,
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order: entry.contextConfig?.budgetPriority ?? 0,
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position: 0,
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@@ -2510,6 +2571,7 @@ function convertCharacterBook(characterBook) {
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matchWholeWords: entry.extensions?.match_whole_words ?? null,
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automationId: entry.extensions?.automation_id ?? '',
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role: entry.extensions?.role ?? extension_prompt_roles.SYSTEM,
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vectorized: entry.extensions?.vectorized ?? false,
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};
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});
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@@ -2785,11 +2847,6 @@ function assignLorebookToChat() {
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jQuery(() => {
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$(document).ready(function () {
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registerSlashCommand('world', onWorldInfoChange, [], '<span class="monospace">[optional state=off|toggle] [optional silent=true] (optional name)</span> – sets active World, or unsets if no args provided, use <code>state=off</code> and <code>state=toggle</code> to deactivate or toggle a World, use <code>silent=true</code> to suppress toast messages', true, true);
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});
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$('#world_info').on('mousedown change', async function (e) {
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// If there's no world names, don't do anything
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if (world_names.length === 0) {
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