Always make sure that the delete ****** available

This commit is contained in:
steve green 2024-05-22 19:23:51 +08:00 committed by GitHub
parent d011d60351
commit 3dd4f2b94a
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 28 additions and 26 deletions

View File

@ -1057,6 +1057,34 @@ function displayWorldEntries(name, data, navigation = navigation_option.none, fl
return;
}
// Regardless of whether success is displayed or not. Make sure the delete button is available.
// Do not put this code behind.
$('#world_popup_delete').off('click').on('click', async () => {
const confirmation = await callPopup(`<h3>Delete the World/Lorebook: "${name}"?</h3>This action is irreversible!`, 'confirm');
if (!confirmation) {
return;
}
if (world_info.charLore) {
world_info.charLore.forEach((charLore, index) => {
if (charLore.extraBooks?.includes(name)) {
const tempCharLore = charLore.extraBooks.filter((e) => e !== name);
if (tempCharLore.length === 0) {
world_info.charLore.splice(index, 1);
} else {
charLore.extraBooks = tempCharLore;
}
}
});
saveSettingsDebounced();
}
// Selected world_info automatically refreshes
await deleteWorldInfo(name);
});
// Before printing the WI, we check if we should enable/disable search sorting
verifyWorldInfoSearchSortRule();
@ -1225,32 +1253,6 @@ function displayWorldEntries(name, data, navigation = navigation_option.none, fl
}
});
$('#world_popup_delete').off('click').on('click', async () => {
const confirmation = await callPopup(`<h3>Delete the World/Lorebook: "${name}"?</h3>This action is irreversible!`, 'confirm');
if (!confirmation) {
return;
}
if (world_info.charLore) {
world_info.charLore.forEach((charLore, index) => {
if (charLore.extraBooks?.includes(name)) {
const tempCharLore = charLore.extraBooks.filter((e) => e !== name);
if (tempCharLore.length === 0) {
world_info.charLore.splice(index, 1);
} else {
charLore.extraBooks = tempCharLore;
}
}
});
saveSettingsDebounced();
}
// Selected world_info automatically refreshes
await deleteWorldInfo(name);
});
// Check if a sortable instance exists
if (worldEntriesList.sortable('instance') !== undefined) {
// Destroy the instance