Always make sure that the delete ****** available
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d011d60351
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@ -1057,6 +1057,34 @@ function displayWorldEntries(name, data, navigation = navigation_option.none, fl
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return;
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return;
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}
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}
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// Regardless of whether success is displayed or not. Make sure the delete button is available.
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// Do not put this code behind.
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$('#world_popup_delete').off('click').on('click', async () => {
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const confirmation = await callPopup(`<h3>Delete the World/Lorebook: "${name}"?</h3>This action is irreversible!`, 'confirm');
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if (!confirmation) {
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return;
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}
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if (world_info.charLore) {
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world_info.charLore.forEach((charLore, index) => {
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if (charLore.extraBooks?.includes(name)) {
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const tempCharLore = charLore.extraBooks.filter((e) => e !== name);
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if (tempCharLore.length === 0) {
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world_info.charLore.splice(index, 1);
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} else {
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charLore.extraBooks = tempCharLore;
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}
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}
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});
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saveSettingsDebounced();
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}
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// Selected world_info automatically refreshes
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await deleteWorldInfo(name);
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});
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// Before printing the WI, we check if we should enable/disable search sorting
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// Before printing the WI, we check if we should enable/disable search sorting
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verifyWorldInfoSearchSortRule();
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verifyWorldInfoSearchSortRule();
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@ -1225,32 +1253,6 @@ function displayWorldEntries(name, data, navigation = navigation_option.none, fl
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}
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}
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});
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});
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$('#world_popup_delete').off('click').on('click', async () => {
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const confirmation = await callPopup(`<h3>Delete the World/Lorebook: "${name}"?</h3>This action is irreversible!`, 'confirm');
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if (!confirmation) {
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return;
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}
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if (world_info.charLore) {
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world_info.charLore.forEach((charLore, index) => {
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if (charLore.extraBooks?.includes(name)) {
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const tempCharLore = charLore.extraBooks.filter((e) => e !== name);
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if (tempCharLore.length === 0) {
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world_info.charLore.splice(index, 1);
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} else {
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charLore.extraBooks = tempCharLore;
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}
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}
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});
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saveSettingsDebounced();
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}
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// Selected world_info automatically refreshes
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await deleteWorldInfo(name);
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});
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// Check if a sortable instance exists
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// Check if a sortable instance exists
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if (worldEntriesList.sortable('instance') !== undefined) {
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if (worldEntriesList.sortable('instance') !== undefined) {
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// Destroy the instance
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// Destroy the instance
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