Merge 182ebed1c1
into be7eb8b2b5
This commit is contained in:
commit
2aa4875da2
|
@ -1297,7 +1297,7 @@
|
|||
<input class="neo-range-slider" type="range" id="max_tokens_second_textgenerationwebui" name="volume" min="0" max="20" step="1" />
|
||||
<input class="neo-range-input" type="number" min="0" max="20" step="1" data-for="max_tokens_second_textgenerationwebui" id="max_tokens_second_counter_textgenerationwebui">
|
||||
</div>
|
||||
<div data-newbie-hidden data-tg-type="mancer, ooba, koboldcpp, aphrodite, tabby" name="smoothingBlock" class="wide100p">
|
||||
<div data-newbie-hidden data-tg-type="mancer, ooba, koboldcpp, aphrodite, tabby, llamacpp" name="smoothingBlock" class="wide100p">
|
||||
<h4 class="wide100p textAlignCenter">
|
||||
<label data-i18n="Smooth Sampling">Smooth Sampling</label>
|
||||
<div class=" fa-solid fa-circle-info opacity50p " data-i18n="[title]Smooth Sampling" title="Allows you to use quadratic/cubic transformations to adjust the distribution. Lower Smoothing Factor values will be more creative, usually between 0.2-0.3 is the sweetspot (assuming the curve = 1). Higher Smoothing Curve values will make the curve steeper, which will punish low probability choices more aggressively. 1.0 curve is equivalent to only using Smoothing Factor."></div>
|
||||
|
|
Loading…
Reference in New Issue