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cleanup debug logs
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@ -452,7 +452,7 @@ async function moduleWorker() {
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}
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// Case 3: Same character/expression or BGM switch on cooldown keep playing same BGM
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// Case 3: Same character/expression or BGM switch on cooldown keep playing same BGM
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console.debug(DEBUG_PREFIX,"Nothing to do for",currentCharacterBGM, newCharacter, currentExpressionBGM, cooldownBGM);
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//console.debug(DEBUG_PREFIX,"Nothing to do for",currentCharacterBGM, newCharacter, currentExpressionBGM, cooldownBGM);
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}
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}
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}
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}
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