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https://github.com/SillyTavern/SillyTavern.git
synced 2025-06-05 21:59:27 +02:00
Use human-readable memory cache capacity in config
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@@ -138,8 +138,8 @@ performance:
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# Enables lazy loading of character cards. Improves performances with large card libraries.
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# May have compatibility issues with some extensions.
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lazyLoadCharacters: false
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# The maximum amount of memory that parsed character cards can use in MB
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cardsCacheCapacity: 100
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# The maximum amount of memory that parsed character cards can use. Set to 0 to disable memory caching.
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memoryCacheCapacity: '100mb'
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# Allow secret keys exposure via API
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allowKeysExposure: false
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@@ -98,8 +98,8 @@ const keyMigrationMap = [
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},
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{
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oldKey: 'cardsCacheCapacity',
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newKey: 'performance.cardsCacheCapacity',
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migrate: (value) => value,
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newKey: 'performance.memoryCacheCapacity',
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migrate: (value) => `${value}mb`,
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},
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// uncomment one release after 1.12.13
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/*
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@@ -23,10 +23,9 @@ import { invalidateThumbnail } from './thumbnails.js';
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import { importRisuSprites } from './sprites.js';
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const defaultAvatarPath = './public/img/ai4.png';
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// KV-store for parsed character data
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const cacheCapacity = Number(getConfigValue('performance.cardsCacheCapacity', 100, 'number')); // MB
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// With 100 MB limit it would take roughly 3000 characters to reach this limit
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const characterDataCache = new MemoryLimitedMap(1024 * 1024 * cacheCapacity);
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const memoryCacheCapacity = getConfigValue('performance.memoryCacheCapacity', '100mb');
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const memoryCache = new MemoryLimitedMap(memoryCacheCapacity);
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// Some Android devices require tighter memory management
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const isAndroid = process.platform === 'android';
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// Use shallow character data for the character list
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@@ -41,12 +40,12 @@ const useShallowCharacters = !!getConfigValue('performance.lazyLoadCharacters',
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async function readCharacterData(inputFile, inputFormat = 'png') {
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const stat = fs.statSync(inputFile);
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const cacheKey = `${inputFile}-${stat.mtimeMs}`;
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if (characterDataCache.has(cacheKey)) {
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return characterDataCache.get(cacheKey);
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if (memoryCache.has(cacheKey)) {
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return memoryCache.get(cacheKey);
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}
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const result = parse(inputFile, inputFormat);
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!isAndroid && characterDataCache.set(cacheKey, result);
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!isAndroid && memoryCache.set(cacheKey, result);
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return result;
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}
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@@ -62,12 +61,12 @@ async function readCharacterData(inputFile, inputFormat = 'png') {
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async function writeCharacterData(inputFile, data, outputFile, request, crop = undefined) {
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try {
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// Reset the cache
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for (const key of characterDataCache.keys()) {
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for (const key of memoryCache.keys()) {
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if (Buffer.isBuffer(inputFile)) {
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break;
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}
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if (key.startsWith(inputFile)) {
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characterDataCache.delete(key);
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memoryCache.delete(key);
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break;
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}
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}
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15
src/util.js
15
src/util.js
@@ -16,6 +16,7 @@ import mime from 'mime-types';
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import { default as simpleGit } from 'simple-git';
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import chalk from 'chalk';
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import { LOG_LEVELS } from './constants.js';
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import bytes from 'bytes';
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/**
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* Parsed config object.
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@@ -856,14 +857,10 @@ export function setupLogLevel() {
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export class MemoryLimitedMap {
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/**
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* Creates an instance of MemoryLimitedMap.
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* @param {number} maxMemoryInBytes - The maximum allowed memory in bytes for string values.
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* @param {string} cacheCapacity - Maximum memory usage in human-readable format (e.g., '1 GB').
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*/
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constructor(maxMemoryInBytes) {
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if (typeof maxMemoryInBytes !== 'number' || maxMemoryInBytes <= 0 || isNaN(maxMemoryInBytes)) {
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console.warn('Invalid maxMemoryInBytes, using a fallback value of 1 GB.');
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maxMemoryInBytes = 1024 * 1024 * 1024; // 1 GB
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}
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this.maxMemory = maxMemoryInBytes;
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constructor(cacheCapacity) {
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this.maxMemory = bytes.parse(cacheCapacity) ?? 0;
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this.currentMemory = 0;
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this.map = new Map();
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this.queue = [];
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@@ -886,6 +883,10 @@ export class MemoryLimitedMap {
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* @param {string} value
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*/
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set(key, value) {
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if (this.maxMemory <= 0) {
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return;
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}
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if (typeof key !== 'string' || typeof value !== 'string') {
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return;
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}
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