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Audio module proper extension code. Dedicated Audio extension scripts. Simple UI to adjust bgm/ambient. Load bgm per character from character folder and switch audio dynamically w.r.t. expression. Ambient sound updated when background change.
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@ -991,32 +991,8 @@ async function setExpression(character, expression, force) {
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}
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});
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}
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// HACK: music update
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console.error("<MUSIC module> CODE INJECTION START")
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const music_file_path = "/characters/"+character+"/music/"+expression+"_0.mp3"
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console.log("<MUSIC module> Checking audio file",music_file_path)
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fetch(music_file_path)
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.then(response => {
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if (!response.ok) {
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console.log("<MUSIC module> File not found!")
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}
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else {
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console.log("<MUSIC module> Playing emotion",expression)
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const audio = $("#music_background");
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audio.animate({volume: 0.0}, 2000, function() {
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audio.attr("src",music_file_path)
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audio[0].play();
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audio.volume = 1.0;
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audio.animate({volume: 1.0}, 2000);
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})
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}
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});
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console.error("<MUSIC module> CODE INJECTION END")
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}
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function onClickExpressionImage() {
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@ -1308,8 +1284,6 @@ function setExpressionOverrideHtml(forceClear = false) {
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<input type="file" id="expression_upload_pack" name="expression_upload_pack" accept="application/zip" hidden>
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<input type="file" id="expression_upload" name="expression_upload" accept="image/*" hidden>
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</form>
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<!-- HACK: Musique module -->
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<audio id="music_background" controls src="">
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</div>
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`;
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